Fable on PC and Xbox Series X: The dev team is abuzz with talents and veterans

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The editors of VideoGamesChronicle connected to the announcement of Fable on PC and Xbox Series X to try to shed light on the many talents and veterans of the video game industry that Microsoft has brought together at Playground Games to contribute to the development of the blockbuster role. .

In order to reconstruct the entire organization chart of the software house within Xbox Game Studios, VGC journalists were inspired by the statements shared in recent months by Microsoft and, above all, by the numerous messages posted by individual members of the Playground games to celebrate the reveal of the upcoming and highly anticipated chapter of Fable.

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Scrolling through the list of industry personalities who are developing the next-gen role-playing game from the house of Redmond along with the authors of Forza Horizon 4, we found the names of Will kennedy (level designer di GTA V), Juan Fernandez de Simón (Lead Designer Hellblade), Hunter wright (Borderlands 2 & 3 Lead Designer) and many members of the former Rocksteady writing team who shaped the Batman Arkham Knight story, including the lead writer. Martin Lancaster.

The “dream team” created by Microsoft to infuse quality, originality and expertise in Project Fable on Xbox Series X and PC also includes Adam Olsson, one of the main artists of The Division 2, and Tom Isaksen, the lead character artist for Ghost Recon Wildlands. Before leaving you with the comments, we remind you that recently Matt Booty compared Fable to a new Star Wars movie, in terms of creative commitment in the realization of a project that can be original and, at the same time, respectful of the heavy legacy . represented from previous chapters.

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