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Microsoft pledges to bring Xbox Game Pass to iPhone

In an interview on CNBC, Phil Spencer, Microsoft’s leader on Xbox, said he remains committed to bringing Xbox Game Pass to a variety of platforms, including Apple’s iPhone.

In August, Microsoft ended its testing of Project xCloud on iOS, citing Apple’s restrictive rules on cloud gaming systems. But, at the time, the company said it would still look for a way to bring Xbox Game Cloud to the App Store.

During an interview with CNBC on Monday about Microsoft’s acquisition of Bethesda Softworks, Spencer reiterated that commitment to bring the cloud service to Apple devices.

“We are committed to bringing Game Pass to all mobile phones, including Apple phones,” Spencer said. “We will continue the talks and I am sure that we can reach some resolution.”

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When asked why Microsoft has spoken out against Apple’s policies, Spencer said it was not a financial issue related to 30% of Apple’s in-app purchases. Instead, the Xbox boss said it was because Game Pass – and cloud gaming services as a whole – are not allowed on Apple’s mobile devices in their current form.

The comments come just days after Microsoft released a similar statement to the French newspaper Le Figaro. I am determined to find a solution. We talk a lot with them. It will not be today, probably not tomorrow, but we will be able to bring Game Pass to the iPhone, “Spencer told the publication.

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It seems that Spencer was referring to the Xcloud aspect of Game Pass, rather than the native ports. Microsoft’s Xcloud is a server-based gaming solution, where heavy-duty and graphically intensive calculations are performed on Microsoft-provided servers, with the game’s video stream being sent to the phone and user input returned to the server’s server. play.

Microsoft originally killed off its plans to bring Xbox Game Pass to the iPhone due to Apple restrictions preventing apps from streaming content from the cloud and requiring individual games to have their own app store listings, among other rules. Apple’s own Apple Arcade service follows those guidelines.

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In early September, Apple loosened the existing cloud gaming rules. Among the changes were new guidelines allowing “catalog applications” to help users sign up for cloud gaming services. Apple kept its requirement that every game have an App Store listing.

Microsoft was quick to criticize those changes for not going far enough, stating that they were still made to avoid a “bad experience.”

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