Categories
Ξ TREND

Where is the equality? Thanks to mod, Assassin’s Creed Valhallas Eivor shows up naked, but not always …

  • It’s the internet – of course there is a nude mod for the female eivor
  • The Mod Braless could only remove the bra at first, now all the underwear
  • There was also a mod for Assassin’s Creed Odyssey

Now the time has come for the indestructible target group that has been waiting for it: Less than a month after its release, the first nude mod for Assassin’s Creed Valhalla was released. Perhaps not the top feature on everyone’s wish list, but it was to be assumed that it would not be long in coming. This is the internet, after all.

With this new mod, the bra and panties of the female Eivor version can be removed. The first version only aired the bra, hence the mod name Braless. Nexus user jackthenet has now updated the disreputable work and now the female main character can walk around like the Nordic gods created them.

It also makes sense to fight unarmed and unclothed in the snow after you got the mod on Nexusmods (source DSOGaming). However, adult content must be activated in your own preferences in order to be able to see the mod.

The nude mods for Assassin’s Creed Odyssey were already further: There you could get rid of both Alexios and Kassandra of their togas, even if it is significant that the first nude mod appeared for the AC of all places, which featured a female lead actress .

Source : Twitter Feeds

Categories
Ξ TREND

Assassin’s Creed: Valhalla – The location of Excalibur and the 11 tablets

In Assassin’s Creed: Valhalla there are some incredible treasures to be found, but the one you absolutely MUST have as a visitor to the Middle Ages in England is natural Excalibur, the legendary sword of King Arthur. And not without reason, because Excalibur not only has a big name, its values ​​also make you one of the strongest warriors in Assassin’s Creed: Valhalla.

Of course you won’t get the sword checked, I’ll have to work hard for it and find eleven tablets first. These have a special purpose later in the quest. And of course it could follow the popular – albeit historically anything but undisputed – idea that there were 12 places in the round, one for Arthur and eleven for his knights. Eleven tablet and the sword in the middle …

Defeat three zealots in Assassin’s Creed Valhalla for the first three panels

There’s a lot of running in Assassin’s Creed: Valhalla zealot around, often these are also members of the order of elders. You should kill them for Hytham in the village anyway, also to get the armor and hammer from Thor, for example.

But three of the zealots also have a special treasure in their luggage that you can only get if you take care of yourself and then search.

Here are the three zealots and where they are hiding:

Woden

You can find Woden in the southeast of the island, at Cent. On the roads west of Canterbury, take a closer look at every rider on the road, if you are closer than 300 meters, Woden will be visible anyway. Defeat him and you have the first tablet.

Hrothgar

As a knight in Suthsexe, Hrothgar makes life difficult for lonely Vikings, you can find him in the direction of the southern coast near the town of Crawleah.

Heike

After all, Heike rides the streets of Essex, but never next to the streets – as long as she doesn’t follow you. Look around the Brentwood Outpost area and stay east of it.

Get the rest of the tablets!

When you have all three panels of the Zealots, you can turn to the more peaceful part of the task: The Treasures of Britain. These treasures are eight other tablets that you can always find in a cave, where you have to climb and puzzle a little beforehand. But don’t worry, here you will find everything you need to know: Assassin’s Creed: Valhalla – How to find the eight treasures of Britain

When you have done the three zealots Woden, Rhotgar and Heike and the eight treasures of Britain have been recovered, then you have all eleven tablets that you need for the last part of the search for Excalibur in Assassin’s Creed: Valhalla.

Find Excalibur in Assassin’s Creed Valhalla!

The last riddle is first of all to know where the stupid sword is in the stone. You have received clues over time, but instead of guessing, you can just look at the map:

At this point, look for Myrddin Cave in the Hamtunscire area. The actual entrance is just a narrow gap through which you have to squeeze your way. The way behind is a little longer, but very straightforward. First there is a longer jump section before you get into the water. Here you have to dive a good bit, only to have to jump again afterwards. Then you finally reach the legendary Round Table, or at least some kind of it.

There are stones in front of you in a kind of semicircle and you have eleven tablets. So put a tablet in each stone and then Arthur’s sword Excalibur appears and you can take it.

The effort was worth it, because not only does the sword have fantastic value and is one of the best weapons in the game, if you land heavy critical hits, every opponent in the vicinity is blinded and cannot react at first. No wonder Arthur became king with Excalibur.

More Assassin’s Creed: Valhalla tips and tricks

  • Assassin’s Creed Valhalla – tips, tricks and other help!
  • Assassin’s Creed Valhalla: The Atlas – Return to Norway and travel to other regions
  • Assassin’s Creed Valhalla – Eivor: Switch between female and male
  • Assassin’s Creed Valhalla equipment locations: weapons and armor

Source : Twitter Feeds

Categories
Ξ TREND

Assassin’s Creed: Valhalla – The three daughters of Lerion (witches) and where to find them

In Assassin’s Creed: Valhalla you can find Thor’s equipment, i.e. his armor and of course his hammer. However, part of this task requires that you do the three daughters of Lerion finds. That and you have to three witches of course also for the 100 percent achievement and the platinum trophy. So it’s worth twice.

The daughters of Lerion count as Mysteries on the map, so blue dots and then, when you have revealed what the point is, they are marked with a kind of antler helmet.

These three witches bring you closer to the trophy or the achievement “Divine Reward” and for this purpose you get a long dagger every time you defeat a witch, which you have to push into a hidden statue in order for this quest to continue. You can find the details of the Thor quest here.

Goneril, daughter of Lerion number 1

You shouldn’t underestimate the daughters of Lerion, all three are powerful magicians and can make your life difficult. Goneril is still the easiest, though, and you should be able to defeat it at power level 90 or higher. But even then it is a little bit more intense than some zealots who also have this level, so prepare yourselves in terms of medicinal herbs.

The witch’s trick is to multiply and deceive herself and she likes to disappear for a few seconds, only to attack you from a surprising direction. Your attack skills mostly come to nothing, so you shouldn’t rely on them or use them at all. Instead, you consistently evade and only attack with light blows and preferably a fast weapon if you have the chance.

You do most of the damage when she started her runic attack, but it came to nothing thanks to your evasive maneuvers. Then Goneril has to take a deep breath and you can counter. If she starts normal attacks and you are good at counterattacking and parrying, this is also a good way to add a few extra punches.

It can’t hurt if you really internalize this fighting technique – what you should generally do for Assassin’s Creed: Valhalla: Assassin’s Creed: Valhalla – Parry properly and you will win every fight!

So stay on the move, parry and counter when it comes down to it and Goneril will soon have himself done.

Regan, Assassin’s Creed: Valhalla’s Witch Number 2

Regan is a little stronger than Goneril, so you should be patient up to Power level 110 or 120 before continuing here. Have you found her in her hiding place – see map – that you will find that the daughters of Lerion were apparently all in the same school. It can also multiply and it loves to teleport through space. She can do that very quickly too, so save yourself arrows and special attacks again, although the ax throw is the exception and can be fast enough if you get the timing right. Otherwise you stick to fast attacks with light weapons again, dodging and parrying to land a counterattack.

This is where Regan is hiding

But Regan has one more trick up her sleeve, namely as soon as she has lost half of her life energy. Now she has suddenly mastered fire magic and almost exclusively uses fire attacks. This means that even with successful counterattacks you will quickly be on fire yourself, which quickly makes evasive movements even more important – with this you extinguish the fire if you are burning yourself. Make sure you don’t get hit without at least catching her and Regan will soon be history too.

Cordelia, the third witch

Cordelia should be saved for a while, pretty much until the end of the game, because you shouldn’t put yourself below power level 340. It is a little simpler than Regan, in that it mainly makes long jumps towards you and thus brings itself within reach. This is a real problem if you don’t have your stamina in view and leave something to evasive maneuvers. Should she start her red attack and you can’t get away from it quickly, then it will be very painful for you. Be even more patient with her, do not exhaust yourself with punches in the void and use quick attacks. Cordelia is also prone to poisons, which can give you a small, but perhaps crucial, advantage.

Here you can find the last witch of Assassin’s Creed: Valhalla, Cordelia.

The three daggers for the statue

With these three daggers you then continue with Thor’s quest series, because with a power level that was enough to defeat Cordelia, you can also get Thor’s helmet and the rest of the divine items: Assassin’s Creed: Valhalla – So find her Thor’s hammer Mjolnir and his armor

More Assassin’s Creed: Valhalla tips and tricks

  • Assassin’s Creed Valhalla – tips, tricks and other help!
  • Assassin’s Creed Valhalla: The Atlas – Return to Norway and travel to other regions
  • Assassin’s Creed Valhalla – Eivor: Switch between female and male
  • Assassin’s Creed Valhalla equipment locations: weapons and armor

Source : Twitter Feeds

Categories
Ξ TREND

The base building of Assassin’s Creed Valhalla: building houses and romances

Assassin’s Creed Valhalla approaches swiftly and in heavy Viking boots. Already tonight and for the rest of the week you will read more from me about the game I was allowed to play last week, because then the embargo on reporting falls. But I don’t want to withhold some of the useful information that our English colleagues recently put together on the new assassin adventure.

It’s about the new settlement called Ravensthorpe, which is your home base in Assassin’s Creed Valhalla. From here, Eivor and his tribesmen pave their way to the surrounding area and gradually expand their wealth and sphere of influence in order to use this power to make Ravensthorpe bigger and more powerful. The settlement is a mirror of your progress and at the same time a safe haven for you, to which you like to return between nerve and resource-wracking missions. For Eivor, meanwhile, it’s a piece of home away from home.

A popular feature is returning: your own settlement

“ is the centerpiece “, quotes colleague Tom Phillips at SamaGame.net Ubisoft’s level designer David Bolle.” Everything falls back on this, including some major narrative turning points. “Which those are has of course not yet been shown, but a quick run through the development of the camp, which begins with just a long house, surrounded by a few tents and windy wooden shacks, and gradually becomes a lively village with sturdy wooden houses. And when you look at it that way, you really wonder why the series are the last games renounced a feature like this, when Monteriggioni in Assassin’s Creed 2 and the hometown in Assassin’s Creed 3 were among the best parts of the game.

In these games it was always remarkable what kind of bond you can build with a playful and narrative fixed point like this one. You always come home with a sigh of relief and think back to simpler days, to the beginnings of the adventure and how far you have come since then. I’ll go as far as to say: a home base makes almost every game better, that was already true in Suikoden and hasn’t changed in over 20 years.

“It was very important that you feel like you are coming home after a trip,” said Bolle. “There can be five or six hours between visits here. That’s why you want to meet the people you know to find out how they fared. It’s like living somewhere else and going back to your parents’ house. You want see. It’s a comforting feeling. “According to Bolle, Eivor expected sometimes happy, sometimes sad news every time they returned home – and sometimes just cultures here. The game should tell various stories that give depth and texture to its world.

How Ravensthorpe grows over the course of the campaign

But of course, in the case of Assassin’s Creed, various upgrade systems are also represented here by expanding the settlement, which is rarely more evident than by building a forge in which Eivor improves his weapons. The longhouse with which it all begins is, in a sense, the command center in which Eivor and his sister-in-law Randvi, who Bolle describes as the leader of the settlement (and bears an uncanny resemblance to Kassandra from Assassin’s Creed Odyssey), consult. That happens at a table with a map of the region on the east coast of Great Britain, from Northumberland down to the Isle of Wight. The English colleague compares the feature with the card table from Dragon Age Inquisition. Eivor also has his own room in the longhouse: If he sleeps in the bed, his health regenerates. He also has a mailbox there.

Gallery:

Ravensthorpe’s Evolution …

Manage cookie settings

If you want to build more buildings, you need resources that you can find on your raids through the game world. You generate a large part of your income by looting settlements and monasteries, which you find again and again along the widely branched rivers. In abbeys and underground crypts of ecclesiastical institutions one can find huge chests full of riches, which in turn are invested in building up one’s home. The residents of newly built facilities in turn bring their own stories and sometimes missions with them, during which you develop your relationship with them. Even romances can arise here.

Buildings that are available early on are, for example, a bird house and a stable in which a Saxon named Rowan sells horses that can be trained and – for certain resources – also improved, which not only results in more robust and persistent nags, but also in those who can swim better than others. A trading outpost is also among the early upgrades and allows targeted purchases of materials and cosmetic items, including tattoos. In the barracks you design your Jomsviking, in a sense your right hand, an NPC, which you can equip with equipment and who will then support you in raids on settlements (and which you can also lend to your real-life friends via the Internet) . Right next to the barracks, meanwhile, sits a Viking named Mundi, with whom you can play the Orlog dice game.

Picture-perfect. But the game leaves no room for doubt that Eivor and his friends are also invaders.

The end of the first stage, of which there are six in number, is the Hidden Ones office, in which a character named Hytham tells you about the one sinister conspiracy by the “Order of the Ancients”, a forerunner of the Templars keeps up to date. The colleague plays targets for you to assassinate these mean immigrants who are said to have “buried themselves deep in England”. The article from eg.net also mentions that there seems to be a kind of superhero whose identity is gradually being revealed. Exciting.

Later expansion stages of Ravensthorpe unlock a hunting lodge and a fishing lodge, a tattoo artist where you can decorate your or your egg, a shipyard to customize your longboat, a brewery, a bakery, a cartographer, a museum in which a certain Octavian den Reconstruction of local ruins promises a cemetery for fallen fellow Vikings and two farmsteads that determine how lush your feasts and thus the buffs of your troops for upcoming battles will be. There are also various houses for key characters in the campaign. Ornamental objects and monuments can be placed in Ravensthorpe and all cats and dogs that run around here can be petted.

Gameplay elements and storyline are represented in your base

In the seer’s hut, a woman named Valka brews potions with not exactly delicious ingredients, which Eivor is supposed to transport to “another time, another level”. Since some supernatural or literally fabulous elements have already been teased – even in Odyssey, everything wasn’t always down to earth, keyword: Atlantis, they should be related to Valka’s talents. It also sounded to the colleague as if one could also converse with Odin from the camp. Bolle called this part of the game “a completely new section” and “pretty big”.

Ravensthorpe is therefore not a mere representation of what could otherwise also happen in menus alone. New characters settle down here, offer romance options where you can also go on dates – and if you are tired of one person, you can also get intimate with other partners, according to Bolle. However, it will not be possible to have an existence together or to have children – see Fable.

What do you think of the return of a home base in Assassin’s Creed Valhalla? Are you just as wistful and nostalgic as I am in this regard, or is Ravensthorpe just window dressing and transparent gameplay progression for you?

Source : Twitter Feeds