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Update – Already announced “weeks worth of patches” for Star Wars Jedi Survivor


Star Wars Jedi Survivor comes out today, but Respawn Entertainment still has a lot of work to do. There are already ‘weeks worth of patches’ announced by EA.

Update – New patch for Star Wars Jedi Survivor

EA and Respawn Entertainment have released a new patch for Star Wars Jedi Survivor. The update is currently only for PC and should improve performance on the platform. A patch should also be released for the PS5 and Xbox Series X later today.

Earlier this year, it was decided to delay the release of Star Wars Jedi Survivor by six weeks. The reason for that was to give Respawn Entertainment more time to polish the game. The studio just needs more time to properly finish the new title.

EA announced via Twitter that the first patch is ready today, with several updates in the coming weeks. That is also not without reason. Although Star Wars Jedi Survivor is well put together in terms of gameplay and story, the performance of the game is not optimal.

Major patches needed for PC version

In our review we already mentioned that the performance on the PlayStation 5 leaves something to be desired, but the PC version of the game in particular still needs a lot of work. For example, the game takes up a lot of VRAM, so a PC with a very expensive Nvidia RTX 3080 TI in it cannot play Star Wars Jedi Survivor at 4K.

In addition, the power of the video card is not used optimally. According to the German SamaGame, it was not possible to achieve 60 FPS with an RTX 4090 at 1440p. The power of the video card was only used for 35 to 60 percent, while only 4 CPU threads were used out of the available 24!

Star Wars Jedi: Survivor

Available from April 28, 2023

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New Star Wars Jedi: Survivor update released today


Although Star Wars Jedi: Survivor is a great game on consoles aside from some performance issues, the title’s condition on PC was a little less good at release. Over the past few weeks, Respawn Entertainment has been working on several updates and a new one appears today.

This update addresses some platform-specific issues, but also addresses issues common to all versions of the game. Below are the patch notes of the latest update, which are not very extensive in themselves. In addition, the developer has also indicated what is still being worked on.

  • (PC only) Updated occlusion behavior for ray tracing, reducing idle time stalls.
  • (PC only) Updated streaming budgets that will help alleviate traversal hitching.
  • (PC only) Performance improvements for some VFX (Coming soon to console)
  • (PC only) Updated data handling when toggling ray tracing, improving non-ray traced performance.
  • (PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.
  • Fixed various save state errors.
  • Fixed a streaming issue that causes some streaming scenarios to end on a black screen.
  • Fixed an issue where one of the vents did not properly activate in Stone Spiers.
  • Audio fix for a narrative moment where music was behaving incorrectly.
  • Fixed lightsaber marks not displaying correctly in some scenarios.
  • Fixed a scenario where the player could enter a progression blocked state in the Lucrehulk.
  • Fixed an elevator to prevent the player from falling through it and entering a progression blocked state.
  • Fixed a bug where Rayvis would become unbeatable.
  • Fixed a severe animation issue that would break a late game narrative sequence.
  • Fixed a collision bug where players can get stuck inside a Meditation Chamber.
  • Added a note explaining that some of BD-1’s abilities are not available while in combat.
  • Improved text scrolling.
  • Minor text translation fixes.
  • Various crash fixes.

known issues

  • (PC only) Improving performance on newer i7 and i9 CPUs that have efficiency cores.
  • (PC only) General performance improvements to improve both CPU and GPU utilization while reducing idle time, both with and without ray tracing.
  • (PC only) Improving some hitching which can be attributed to streaming ray tracing data, assets, and a gap in our prebuilt shaders.
  • Various bug fixes.

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Star Wars Battlefront 2 (2005) is coming to PS4 and PS5 as a free to play game

Star Wars Battlefront 2

Star Wars: Battlefront II was released in 2005 by Pandemic Studios for PlayStation 2, PSP, Xbox and PC. If you missed this gem, you might have played the 2017 reboot, but you should definitely check out the original. In the Battlefront II single player campaign, the player joins Darth Vader’s 501 Legion.

Fans have taken to social media to reminisce about what some are calling a “masterpiece.” Twitter user mayojar4 wrote: “” while ju2000an referred to the game simply as “”.

It’s been 17 years since it was released, and many haven’t played the version to this day. But that could change for a lot of people now. Because now you have the opportunity to play the original from 2005 on your PS4 and PS5, and it’s free!

Star Wars Battlefront 2 (2005) is coming to PS4 and PS5 as a free to play game

Last month, Pandemic Studios’ Star Wars: Battlefront II turned 17, sparking a rush of nostalgic love from fans of the title. Hailed as a “masterpiece,” the game’s single-player campaign lets players join Darth Vader’s 501st Legion of Stormtroopers. A new rumor has it that Battlefront II will soon be available on PlayStation 4 and 5 as part of the PlayStation Plus premium tier.

As reported by Push Square, a now-hidden PlayStation Store listing suggests that the PSP version of Battlefront II will be adapted for PS4/5 to make it available to PS Plus Premium subscribers.

The game has been listed as a classic title, so it certainly fits what we expect from the premium tier. The listing said the game was updated with “up-rendering, rewinding, quick saves, and custom video filters.” We will surely find out the truth in a few weeks. PlayStation typically announces the Extra and Premium tier lineup in the middle of the month.

Here you can see the news


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Star Wars Jedi: Survivor receives new update

Respawn Entertainment has released several updates since the release of Star Wars Jedi: Survivor. Especially for the PC version, as it had quite a few performance issues. The game is now a lot more stable, but not everything has been solved yet.

That’s why a new update has now been released on both consoles and PC, although the list of patch notes is not too extensive. One of the main things the update does is fixes for pain points that could cause the game to crash.

All other details of this update can be found below as always.

  • Various crash fixes across all platforms
  • Fix for bounty hunters not spawning
  • Fix for an issue where Caij would become invisible
  • Fix for occasional issue where “Find the Gorge’s Secret” Rumor could not be completed
  • Collision improvements
  • Improved blaster handling
  • Fixes for Photo Mode
  • Wind puzzle on Jedha fixed
  • Updates to the holomap map data
  • The training dummy on Jedha was sneaking around. It has now been immobilized
  • Various bug fixes & improvements