It’s been five years since Red Dead Revolver and so it’s a really long time for a sequel. Is called Red Dead Redemption and is currently under development by Rockstar San Diego (the people responsible for Midnight Club, Table Tennis and Midtown Madness). After the announcement that we had already proposed to you, let’s move on to a slightly more accurate analysis of this title.
Redemption takes note 50 years after the events of Revolver, right at the turn of the twentieth century. The story focuses on John Marston, a reformed criminal, forced to submit to the will of the Bureau of Investigation, due to a deadly ultimatum. Rockstar Games still wanted to remain very vague on the details of the plot, but we know that Marston’s adventures will take him to 3 different game areas: the frontier, Great Plains and south of the Mexican borders. The developers have always wanted to return to the Wild West and Redemption is as ambitious as any GTA, but with an even bigger world than we’ve ever seen in any other Rockstar game.
A demonstration of the game began as you might expect from a normal Western set: dirt, bushes, distant monoliths, and suspicious cowboys wandering around a ghost town. It seems that a friend of Marston, Bonnie, has been captured by the outlaw gods and that, to free him, he must bring the sheriff and his prisoner to them. Unfortunately, the exchange doesn’t go as planned and Marston and his crew will have to fight their way through the bullets to free Bonnie. Fortunately you will be properly armed, with six-shooters, rifles, carbines, knives, axes, machine guns and TNT.
Fans of the previous chapter will be very happy with the return of Dead Eye. This kind of bullet time it will allow you to properly aim at any enemy whether you are on the ground or mounted. Furthermore, when you have the gun, you will be able to aim multiple enemies at a time. As for energy, Redemption implements a automatic regeneration system, so all you have to do is hide behind something and wait a few seconds to heal your wounds. We know that the cover system it will be very similar to that of GTA and the environment will offer various types of cover such as rocks, vegetation and even carcasses.
Although you will be able to cover considerable distances with carriages and trains, riding a horse will be a fundamental part of the game. Each horse will have different abilities; for example, if you decide to steal it from a city, it will be in good condition, but you can also choose to take a wild stallion and train it yourself. No game set in desert areas can be such without it wild animals and Redemption features lots of hares to shoot. Furthermore, an “ecology” system will ensure meetings of snakes, armadillos, cougars, wolves, coyotes, mountain lions, buzzards and really bears.
In addition to the many animals, we know that there will be some special events during the adventure. For example, you might find a woman in trouble with a broken stagecoach. But in reality she will be nothing more than a ‘ambush with several bandits hiding behind the carriage. Or, you might find a man struggling with a pack of coyotes: you can decide to help him, but with the high risk that the animals will take it out on you. These events will happen randomly throughout the game and they won’t all be dangerous: expect to be able to share a campfire and food with a few pilgrims. If you’re interested in “human” company, you’ll be happy to know that Redemption also implements a multiplayer modebut its details have not yet been revealed.
You can dealing with merchants in town, buying or selling a good variety of objects ranging from general supplies to even animal skins that you have collected. During the day you might come across a abandoned saloon, which will fill with people in the evening, after citizens have left work. When the sun is up, however, they will return to their interests and you can watch them go about their business if you like.
In the city, you will have the opportunity to have fun with several minigames and spend your money at poker. In one of these minigames, you’ll see Marston test his reflexes in the classic game of knife between the fingers. You will use A and B to hit with the knife and each round will be successively faster and more difficult, which could result in painful injuries.
As in all games with such an open world from Rockstar Games, Marston may disrupt city life, but we know that there will be a rigid system of lawto stop every “criminal”.
In the same demonstration above, we could see Marston travel south, to offer his services to the Mexican Army, who called him to protect a freight train. Riding alongside the train, the objective is to eliminate the rebels and defend the train. You can jump from your horse to the moving train (and vice versa) and even grab other horses during the action. The scenario of the south is splendid, with rivers, palm trees, mountain ridges, deep gorges and enormous valleys that prove the strength of theRage engine, used for this title. The view of the distances is particularly interesting, starting with huge valleys and ending with majestic mountain ranges. The world will also be enriched with forests, rivers, plains, living cities, small outposts, Indian reservations and possibly even some snow. Not to mention that there will also be a dynamic climate system and a night\day cycle.
The game will also use a advanced physics enginea hybrid between Rage and NaturalMotion Euphoria, which will be applied to Marston, the NPCs and also the animals, to make them look more real. Anyone who has played GTA will also be familiar with the energy map in the bottom left corner of the screen. Obviously, it will be complemented by an energy bar for the horse too. As for the sound, it is promised that the audio will be as realistic as the graphics and the effects will adorn the environments to offer complete immersion in the game.
As for the release date, it’s still early. Red Dead Redemption will be available on Xbox 360 And PS3 In the 2010.