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Civilization 6 doesn’t have online multiplayer on Switch


2K has confirmed to SamaGame that Civilization 6 does not have online multiplayer on Switch, but it does have local multiplayer.

Reddit user WinneonSword noted that the game’s description on the eShop specified that Civ 6 on Switch could be played via local network multiplayer, but there was no mention of online.

In the thread there is speculation about the possibility that it will arrive later through a patch, but 2K has denied this possibility to our English colleagues in an e-mail:

“Civilization 6 for Nintendo Switch includes support for local co-op and competitive multiplayer for up to four players over a Wireless Network. It will not have online multiplayer.”

Civilization 6 for Nintendo Switch will be released on November 16.

In the Spanish eShop only the first highlighted line appears, the multiplayer in local network is not indicated


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Death Stranding Multiplayer – How to play online with other players

The Death Stranding multiplayer has remained, like the rest of the game, shrouded in mystery – this, of course, until the game’s release.

Although Death Stranding is not just an online game, it is a singleplayer adventure with an emphasis on online activity, which can bring the game world to life with structures built by other players and goods they were unable to deliver.

There is no direct co-op or competitive multiplayer in Death Stranding, and although it is asymmetrical and largely automatic, it pays to be aware of how it works in order to benefit you but also other players, which fits the theme of the game. .

Check out all our guides on Death Stranding:

Death Stranding – Tips and Tricks

Death Stranding – All celebrity cameos

Death Stranding – Where’s Conan O’Brien at?

Death Stranding – Multiplayer Mode

Death Stranding – Quick trip

This page:

What is shared with other players in Death Stranding multiplayer?

The basis of Death Stranding’s multiplayer is based on the structures you build and the merchandise you leave behind that will appear in other games.

This includes the automatic appearance of objects in the world, such as:

  • Exploration supports such as Ladders and Ropes, which are left behind so that other players can discover them.
  • Structures built by players, such as Post Boxes, Watch Towers, Generators and Roads, can appear and be enhanced by other players with features and customization that includes holograms and music.
  • Signals they can be placed to convey a variety of pre-selected messages, such as dangers, beautiful landscapes or words of encouragement.
  • Merchandise left behind (whether abandoned or on purpose) will appear in other worlds as soon as you have walked a considerable distance.
  • Cairns they will appear in places where other players rested and, if you rest there, you will recover faster and increase the size of Cairn.

Almost all of the structures listed above will be introduced to you naturally throughout the game, sometimes with dedicated Orders that you can complete that work as tutorials. Although most cost materials to build, signs can be erected free of charge at any time.

In addition to the above, you can interact directly with other players in certain circumstances:

  • Any structure or item placed by a player can receive Likes, and your buildings can also receive likes, increasing your Porter Grade level and giving you an opportunity to thank them.
  • You can download unfinished deliveries at UAC centers for other players to complete, giving you some Likes in the process.
  • There is an option to donate items in Post Boxes for other players to collect. You can also leave vehicles in Garages for others to use.
  • Supply Requests can be made via Cuff Links (after completing Episode 2, Order 9, also known as Wind Farm) if you need a specific consumable.
  • Co-operation Requests, available from Bridge Link grade 10, can be made to highlight a structure that you have built for other players as a candidate for upgrades, giving more Likes in return.

As you can see, there are some ways to interact with other players – although there are some caveats about when and how they appear.

How does Death Stranding multiplayer work?

Although Death Stranding rescues fallen structures and goods from other players almost always at random – unless you use the Strand Contracts feature described below – there is sometimes an emphasis on structures with many likes that players will find useful.

Additionally, it seems to place a limit on the type that appears at any time. While signs can fill certain areas too much (a welcome warning that there is a point of interest or challenging area to follow), other things like Postboxes and Bridges will be more irregular, in order to make exploration challenging in a balanced and that the world is less devastating.

Especially because having two Watchtowers next to each other would not make a lot of sense!

Although Death Stranding’s online connectivity is very similar to asymmetric games like Dark Souls, a key factor to note is that structures built by players do not appear in areas until they connect to the UCA network.

As a result, when exploring new areas, it is worth checking where network coverage ends; You will be notified of this when entering or leaving the limits via a message on the screen, but it is also visible on the screen with a blue or red line.

In addition to the players’ structures disappearing, you can’t build yours either.

In our pre-launch experience, some structures end up filtering (giving you some help when exploration starts to get tough) but most of them appear when you make your return journey through a newly connected area, almost functioning as a reward for a job well done.

Death Stranding Bridge Links and Strand Contracts explained

Despite the appearance of structures built by other players or objects that are largely out of your hands, there is a way to find out who appeared in your game through the Strand Contract feature.

After Order 9 (Deliver the Wind Farm energy unit) in Episode 2, along with the ability to order Supply Requests from other players, you can also add the Bridge Links option to the Link Cuffs menu.

Visiting Bridge Links will present you with a list of players you’ve interacted with recently. This will also allow you to see your Porter Grades progress (in other words, the level) in a leaderboard style format, and see who has been putting the most time and effort into your delivery career.

It is also here that you establish Strand Contracts, which allow you to highlight a player so that their structures and lost load appear more frequently in your game. Since it is a unidirectional interaction, you do not have to have your permission to establish a Strand Contract, working automatically.

To do this, you will first have to raise your Bridge Link level – which increases with the interaction and likes of the players to your structures, and vice versa – to Level 10.

Then, you can press the Triangle button to add someone to the ‘Strand Contract Made’ list, which you can check by going through the tabs by pressing R1.

If you want to make more Strand Contracts, then continue to increase your Bridge Link level. For every 10 levels, you can create 5 more Contracts.

Check out all our guides on Death Stranding:

Death Stranding – Tips and Tricks

Death Stranding – All celebrity cameos

Death Stranding – Where’s Conan O’Brien at?

Death Stranding – Multiplayer Mode

Death Stranding – Quick trip

What happens when you play Death Stranding offline?

Playing Death Stranding offline means that all of the features listed above will not appear in the game. For example, you will not find stairs and ropes left by other players or important structures like Post Boxes and Generator, which means that you will have to find them yourself.

Lost cargo, however, will continue to appear, but it will be attributed to automatically generated porters and the owners of the various shelters you encounter during your travels instead of real players with usernames.

This also means that your Porter Grade level will not rise as quickly, as you cannot Like – or receive Likes – from other players. That said, if you played online previously and created a structure, you will continue to get likes for that contribution – you will be given data the next time you reconnect.

On a similar note, any structures you build offline will be added the next time you play online for other players to see.

If you can’t play online, even though the Death Stranding experience is much poorer without the influence of other players and the surprise of the structures they build, this does not mean that it is necessarily more difficult.

Yes, a structure can help you if you are in trouble, but our experience playing a handful of hours offline was not necessarily more difficult – this means that you will have to waste some time to build a Generator to load a Vehicle or Watchtower to detect Mules instead of running into one randomly.

And, as mentioned above, new areas will not have buildings at all until you complete your objective and add them to the UCA network, filling it with creations from other players.

But if you can play online, we advise you to do so – the additions above can be useful and, even if you use them in a rare way, a simple sign or bridge can make the task of delivering goods much less lonely.

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Stumble Guys split-screen multiplayer confirmed

Image: Inc.

Stumble Guys introduces “Split Screen Stumbling” during the Xbox Showcase at Gamescom.

Stumblers will soon experience a new way to stumble together for victory as Stumble Guys brings split-screen multiplayer to consoles.

This was unveiled during the Xbox Showcase live at Gamescom. With “Split-Screen Stumbling,” four players can compete simultaneously on one console to see who’s the last to survive and succeed. The new feature could be seen at the Xbox booth at Gamescom and will be integrated into the game at a later date.

Stumble Guys, which was one of the ten most downloaded apps in the world in 2022, delights millions of players every week and dominates the gaming charts in more than 50 countries.

The game’s accessible yet competitive gameplay is constantly evolving, with new mechanics, diverse events, imaginative levels, and big tournaments. The Stumbleverse is also filled with creative and rare collectibles, skins, emotes, and more that can be personalized to reflect each player’s unique style.

The official Stumble Guys Gamescom Split-Screen Stumbling Xbox Trailer:

Stumble Guys will be released first on Xbox and will appear on console with cross-progression for existing accounts and cross-play shortly thereafter.