Attention: The first spoilers for Final Fantasy VII Rebirth are circulating two weeks before release

Until the publication of Final Fantasy VII Rebirth It’s still more than two weeks away, but spoilers seem to have already leaked on TikTok, Reddit and Twitter.

As Kotaku reports, the leaks include screenshots, video clips and key plot details. The authenticity of these cannot be confirmed – but you are of course still advised to mute the corresponding keywords or to avoid the corresponding corners on the platforms in question if you want to avoid spoilers.

It is unclear who exactly is behind the leaks. It’s quite possible that some players were able to purchase copies of the game early on, but it wouldn’t be the first time.

Nomura is nervous

Creative director Tetsuya Nomura said just last week that he was nervous about the reaction to the game’s ending. The iconic key scene in the Forgotten City is known to represent the conclusion of “Rebirth”. But in what form remains to be seen – after all, the team is using the new remake trilogy to adapt the story. And the best way to find out what they look like is on your own. You don’t have to be patient much longer.

Final Fantasy VII Rebirth will be released on February 29, 2024. Want to stay up to date on all things Final Fantasy VII Rebirth? Here you can find all articles from our detailed reporting.

via The Gamer, images: Final Fantasy VII Rebirth, Square Enix


I returned to OGame 12 years later … and after several weeks of playing, I was bored like an oyster

For science. I’m doing it for science, I tell myself over and over again as I’m bored like an oyster playing OGame. I reverted to the popular title of Resource Management 12 years after my last visit to see how it’s kept and I think after writing these lines I’ll get off the train.

It all started a few weeks ago, I was struck by the doubt. Will follow Ogame In progress? The mere memory gave me chills, but within minutes I had already created a new account to start from scratch. In search of traces of my previous passage Ogame In the email I could see that in 2008 I created an account. The second, because some four or five years before, he had already devoted many hours to the game.

As much as I try, I can’t remember how long I was hooked to this game the first time around, probably 2003 or 2004, but I put my stuffy cargo ships flying between my planets so that no other player cannot take me. my resources while sleeping. I guess it got almost obsessive, because what I also remember is doing a spreadsheet to see what time and how fast I had to send my ships from one planet to another so that I could be in front of the computer when I got to my destination. This will sound familiar to many of you.

Why should I get addicted to a game like this at the time? I guess it was another time and I didn’t know how many minutes I had to wait to build a metal mine or a robot factory. Or at least not like now. And I realize the contradiction: back then we weren’t used to games with typical wait times for current mobile titles like now, where if you want to speed up the actions you can scratch your pocket, but with Ogame tolerated them. Right now, they’re going uphill.

It’s curious because in principle the system, in a way, could not be more comfortable: you set to build any installation or study a technology and forget about it, it will end. You close the browser tab and continue with your things while the game does what you asked, you will come back later. But no, it doesn’t work for me. it doesn’t make me laugh. I just didn’t see the end goal. Or maybe that ultimate goal doesn’t interest me. It’s personal, of course, there are people who pass it on to her, but I can’t.

But what is OGame?

Excuse me i didn’t explain what it is Ogame, a title for which you only need a browser, and surely many of you have never heard of it before.

Basically it’s a resource management game where you can make your own intergalactic empire. You start with a random planet in a galaxy lost in the universe, and from there you can (rather should) colonize other planets to expand your domains.

The first steps are to create Metal, Glass, and Deuterium Mines to begin generating the materials that will allow you to craft other facilities, research technologies, craft all kinds of ships and more. And of course, mines consume the energy of your solar power plant, so you have to pay attention to these numbers so that everything works correctly. You can also adjust the production of each mine so that it uses less energy, if you feel it is necessary.

From there, being clear that your goal is to develop yourself and that there are other players both in your galaxy and others who might want to attack you to steal materials, hamper your progress and ultimately destroy yourself, it will be up to you to think about your next steps. I was surprised to see that there is some sort of tutorial or guide that gives you everything you need so that you don’t get lost during the first few bars because I think he wasn’t there when I played it over ten years ago. But the same is my memory, what do I know.

What was clear to me was that I had to fabricate a colonizer-type ship as soon as possible to have at least a second planet. First, because the one who touched me when creating the account is not too large and it turns out that each building, factory or mine, as well as its developments, take up space. How logical. And secondly, because having more than one planet allows you to generate a lot more materials and move them between them so that no one steals them from you.

Indeed, the game has a spy system by which you can send probes to other planets and see what resources these players have. If you are interested in what you see, you can attack. Although you can also play in a more peaceful and diplomatic way and send friend requests to your neighbors in the galaxy or even join an alliance to be part of a large group of players with a common goal.

At the moment I have two planetsside by side, called SamaGame and VX (I renamed them for the occasion. They had cooler names). In the first, I have missile launchers as a defense system, several light fighter-type ships in the hangar, spy probes, and a few freighters. The colonizer I had already used to get my hands on the second planet, where for now only the mines are working and I have no defenses or anything else.

And here we are. After several weeks of daily login, a point has come where I have no motivation to continue. I am very lazy to repeat the whole process from the first planet to the second, which is bigger and could become the main one, and think about when I start to have a lot of resources and I have to move them from planet to planet. the other so as not to steal them makes me lazy.

Greetings to all who can enjoy it Ogame. I go down and I stay with the experience she gave me 15 or 16 years ago. Due to my return in 2008, I don’t have any clear memories… I probably walked in, saw what was there, chills returned and I ran like crazy.

Source : Gadgetsnow


EA SPORTS FC 24: 14.5 million active users after 4 weeks

Image: Electronic Arts

The football simulation EA SPORTS FC 24 recorded over 14.5 million active users in the first four weeks.

This year, for the first time in almost 30 years, Electronic Arts’ annual football simulation will no longer be released under the name FIFA. But even the end of the partnership with the world football association could not detract from the great success of the series, which is now published under the name EA SPORTS FC.

In the first week after its release, EA SPORTS FC 24 recorded more than 11.3 million players worldwide. Four weeks after launch, the number even rose to 14.5 million active users, as revealed by EA’s recently published earnings report for the second quarter.

EA CEO Andrew Wilson described the results as a major achievement and a successful transformation of one of the world’s largest brands into a powerful, interactive platform for the future of football fans.



Update – Already announced “weeks worth of patches” for Star Wars Jedi Survivor

Star Wars Jedi Survivor comes out today, but Respawn Entertainment still has a lot of work to do. There are already ‘weeks worth of patches’ announced by EA.

Update – New patch for Star Wars Jedi Survivor

EA and Respawn Entertainment have released a new patch for Star Wars Jedi Survivor. The update is currently only for PC and should improve performance on the platform. A patch should also be released for the PS5 and Xbox Series X later today.

Earlier this year, it was decided to delay the release of Star Wars Jedi Survivor by six weeks. The reason for that was to give Respawn Entertainment more time to polish the game. The studio just needs more time to properly finish the new title.

EA announced via Twitter that the first patch is ready today, with several updates in the coming weeks. That is also not without reason. Although Star Wars Jedi Survivor is well put together in terms of gameplay and story, the performance of the game is not optimal.

Major patches needed for PC version

In our review we already mentioned that the performance on the PlayStation 5 leaves something to be desired, but the PC version of the game in particular still needs a lot of work. For example, the game takes up a lot of VRAM, so a PC with a very expensive Nvidia RTX 3080 TI in it cannot play Star Wars Jedi Survivor at 4K.

In addition, the power of the video card is not used optimally. According to the German SamaGame, it was not possible to achieve 60 FPS with an RTX 4090 at 1440p. The power of the video card was only used for 35 to 60 percent, while only 4 CPU threads were used out of the available 24!

Star Wars Jedi: Survivor

Available from April 28, 2023

More about this game