One of Retro Bowl’s coolest features is the ability to control your team as if you were the management. Drafting and working within the salary cap are both dynamic preseason and offseason pursuits. Trading can be initiated by the player or randomly by the game’s AI. This article will walk you through how to trade in Retro Bowl as well as some key aspects of the process.
Trading Stars
Incoming and outgoing trades are both possible in Retro Bowl. Trades are made by the player, while trades occur randomly throughout the game. You can trade a player by going to that player’s roster page and selecting the trade option. Players can only be traded in this method for future draft picks. Also, it is crucial to remember that toxic players cannot be traded. To be traded in the Retro Bowl, a player must also have low morale or higher.
Swap
- 1 – 1.5 stars = third round pick
- 2 – 3.5 stars = second-round pick
- 4 – 5 stars = first round choice
To bring a trade into your team, you must first receive a trade offer. If you have an available spot and a spot on your salary cap, an AI team may approach you with an offer of a player in exchange for some of your draft picks. The AI can also offer you draft picks in exchange for one of your players. This event can only occur before the 8 week trading deadline.
Tips of the trade in the retro bowl
- For example, suppose you receive an offer to trade a first-round pick for one of your players, with a star value of less than four. It is important to always trade for profit. The majority of business proposals you receive will be worthless.
- If you move a player during the same season in which he was signed, there is a moral penalty for the team. Therefore, it is best to avoid making transactions with new players.
- Since your goal is to win a Retro Bowl, trading picks next season might not be the best option. If the elite players you have today give you a higher chance of winning it all, it might be a good idea to play it all.