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Best build order in CIV 6

It is possible to ensure total victory in Civ 6 if you play your cards well and learn to position yourself correctly using early game strategies. To get started, here is the best build order in Civ 6!

Your early game build order in Civ 6

Despite its aesthetic, Civilization 6 is a complex game in which every move counts, which is why you want to learn the best build order in the game. It’s a great way to position yourself for victory from the start.

Here we’ll go over which units and buildings you should focus on first; this way you can tackle whatever comes your way!

Related: How to win as Ptolemaic Cleopatra in Civilization 6

Units to build first

No matter what victory condition you’re looking for, you’ll want to start with a strong force of varied units to help you take on barbarians and, perhaps, even your neighbors early in the game. But first, explore!

  • Scout: First of all, you will want to start with a scout to help you discover the immediate surroundings of your capital. Until the Scout is up and running, use your starting warrior to explore your surroundings, then switch to Scout to free your warrior for the inevitable fight against the barbarians.
  • Colon: Typically, most players will build a second warrior to bolster their armed forces against oncoming neighbors. I don’t recommend it though. Instead, I think it’s better to recruit a settler. This way you can start locking down your opponents and taking valuable land and resources from them. You find yourself stronger and with a better path to develop.
  • Worker: Next, recruit a Worker. Once they are active, upgrade the tiles surrounding your main city. You want to increase your income and improve resource generation to help you field larger armies and construct unique buildings in the short term. A few farms and mines will be enough. Your objective is to acquire two food tiles and two production tiles. Next, focus on about four hills for mines.
  • Slinger: A basic ranged unit, like the Slinger, can complement your current warrior by providing reinforcement in the form of ranged attacks. If you position the Slinger directly behind the warrior, you can hit incoming enemies and reduce their health before they attack your main combat unit.

These are of course just the first four units you should focus on in Civilization 6. Once you have laid the foundation of your economy and started to build an expeditionary combat force, it is then time to build a sizable army to confront your neighbors.

Related: Where to build a large bath in Civ 6

Buildings to build first

But before your army grows too big to manage, you need additional resources and benefits only available through building construction. Your build order in Civ 6, at least when it comes to buildings, should follow this path:

  • Attic: Once you have finished recruiting a scout, a settler and a worker, I recommend that you build a granary in your capital. It provides a nice buff to food and housing, making it a viable choice for players who want to scale up quickly.
  • Monument: A +2 in Culture is never a bad thing, as it will unlock useful buffs and research opportunities. Once you’ve completed your attic, focus on your first monument. This will make your citizens happy and help you achieve one of the winning conditions.
  • Campus: If you want to progress through the ages and dominate your enemies, you must improve your research abilities to unlock new technologies. For this you need to strengthen your science with a campus. This should be the second or third building you build, depending on the victory condition you’re looking for. You will unlock the first technologies that will help strengthen your cities.
  • port: They say gold makes the world go round, and that’s absolutely true in Civ 6. If you want to field a big fighting force, you need gold. A port is vital, especially if you live near the coast, to bring in money and keep resources flowing to your forces.

That said, feel free to tailor your build, both units and buildings, to suit the specific playstyle and victory conditions you’re looking for. For example, if your goal is a scientific victory, then building the Campus before the Monument, once unlocked, makes the most sense. It’s your civilization, after all!

With your build order in Civ 6 locked in, you’ll have a better chance of winning against AI and human opponents!

By Victor Torres

a knowledgeable individual with a deep passion for technology and Linux. After studying at Munich University of Applied Sciences, Victor embarked on a journey with Linux that spans over two decades. Since the late 90s, he has been immersed in the world of Linux, building and configuring Linux-based systems with expertise dating back to 1997. With a versatile skill set, Victor serves as a software engineer, sysadmin, and programming language enthusiast. Beyond his technical pursuits, he is an avid reader and a friend to animals worldwide. While unable to type with boxing gloves on, he excels as an amateur organizer and an insightful analyst, consistently seeking innovative solutions in the digital realm.