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Best Character Build To Be Han Solo In Starfield – How To Be Han Solo


“Don’t thank me all at once. » Han Solo

Trust us, you’re going to want to thank us. Starfield is a science fiction RPG created by Bethesda Studios in which we can venture into space. It’s a game that reminds you of popular titles such as Destiny or No Man’s Sky. You can create a character and give them specific skills and backgrounds that are unique from others. Some players decided they didn’t want to create someone new to explore the Settle systems. That’s right, various gamers are looking to capture the image of Han Solo from Star Wars. If you want to build your own Han Solo in Starfield, here’s how.

How to Build Han Solo in Starfield

If you’re a fan of the Star Wars franchise, you probably already know what Han Solo is like. For those unfamiliar with this character, he’s a smuggler and he’s always in trouble with many enemies. Han Solo seems like the perfect character to recreate in Starfield, so it only makes sense that players would want to create him in-game. First, you’ll want to create Han Solo in the character customization portion of the game. ‘ve created, it’s time to choose a story that suits it.

We decided to give Han Solo the Space Scoundrel background because he’s a questionable character in the movies. After choosing his background, you will want to focus on skills such as wellness, environmental conditioning, or cellular regeneration for his physical skills. When it comes to social skills, you will need to choose Trade, Intimidate, Persuasion, Theft, Negotiation, and Leadership.

Han Solo’s Battle Skills in Starfield

Now that we’ve talked about his physical and social abilities, we’re going to want to focus on his ability to fight. We can look at skills such as lasers, pistol certification, targeting, demolitions, and marksmanship. You also have to choose what type of person Han Solo is. Let’s give her some traits that emphasize her personality from the movies. Traits such as Spaced, Wanted, and Introverted are great choices. Remember that Han Solo is an anti-hero who knows how to fight and fly, so we need to create a character that reflects that. Finally, he must have technical skills such as piloting, engineering, payloads and engine systems.

With this build, you can easily create the perfect Han Solo to use on your space travels.

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Best build for well-rounded in Brotato


Well Rounded is perhaps one of the easiest characters to play in Brotato. It gives you simple and hassle-free bonuses, so there aren’t really any things you need to pay attention to.

However, even a versatile spud like Well Rounded has a build that will allow him to excel and blast aliens all around him, even at Danger Level 5. Keep reading to learn more about this character and how you can use it to win against the world’s toughest aliens.

Related: 10 Best Brotato Mods

What is the best build for well-rounded in Brotato?

Well Rounded starts with 3 simple bonuses: +5 Max HP, +5% Speed ​​and +8 Harvest. Even though this character can take you in any direction, I think the best solution is to use ranged weapons.

In many matches I’ve played, I’ve realized that playing ranged is always more enjoyable and comfortable than playing melee. We must not put one before the other, but it seems to me that distance strategies leave players a much more relaxed position, as you can clearly see how many enemies are endangering you and at what rate. When playing melee weapons, you can experience this false sense of security where one moment you feel like everything is fine and the next moment you’re gone.

The version we present in this article can be used to Danger level 5.

Best Weapons For Well Rounded

As for the weapon(s) of choice for this versatile spud, I suggest 5 SMGs and 1 Shredder. Don’t worry too much about the Shredder in the early game, you’ll need it after wave 8 or 9 mainly for crowd control.

Stacking the Gun class (and any guns you have there) will give you lots of range and puts you in this comfortable position where you can kill off-screen aliens. If you’re not too keen on that, you can “trade” the range for other stats with items from the shop.

Getting 5 SMGs will allow you to break through enough to kill almost everyone in the early game. To get the true crowd control damage mid to late game you will need additional piercing items and/or a Shredder. Since we cannot rely on getting the items we need from the store, buying a grinder is a kind of guarantee for you.

Best stats for well-rounded

The main stats you should look for when playing Well Rounded are:

  • attack speed
  • Ranged damage
  • Theft of life
  • Crit Chance
  • Damage %
  • Chance
  • Harvest
  • Speed ​​/ Armor / Max HP

The attack speed will simply allow you to launch a barrage of fire at the alien gang. Pair it with Lifesteal and Crit Chance to increase max damage and ensure some survivability. Ranged damage is much better than percentage damage here, so I always go for that.

Luck will increase your chances of bring these weapons to the maximum level as soon as possible as well as early access to Tier IV items. Harvesting will help you buy those awesome items and weapons that luck presents to you, because as a ranged fighter you won’t always be able to pick up all the materials.

Speed, armor, and max HP are stats that every character in the game needs to simply survive waves and elite bosses. I’ll leave this part up to you since you will obviously have your own playstyle, but you should never forget that getting extra Max HP and Armor/Dodge is vital to winning every game, even at Danger Level 1.

Best Items for Well Rounded

When it comes to items for Well Rounded, the first thing you want to look at are the piercing boosters – Bandana, pointed ball, And Pumpkin. These will increase your abilities to take out masses of aliens and allow you to have a lot more breathing room. Even after getting one of these items, you’re bound to notice the big difference in gameplay.

When upgrading your potato’s piercing abilities, you want to turn your head towards items that give you range, such as Goggles, Night Goggles, Baby Gecko, And Scope.

Baby with a beard is a must if you can get it from the shop as it is a passive item that scales well with your ranged damage. Even with the necessary -50 range, it will still be worth buying.

If you greatly increase your luck, then Cyberball And Elephant are extra items you’ll want to pick up every chance you get (don’t be afraid to stack them) because they’ll give you passive DPS that will work for you without you realizing it.

Overall, when choosing items, you should continue to increase stats named in the previous subtitle.

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Best Pacifist Build for Baldur’s Gate 3 (BG3)


Baldur’s Gate 3 includes many fights spread over hundreds of hours. It’s even in the nature of some original characters to kill whatever they can. However, what if someone wanted to be the nicest person this side of Baldur’s Gate? For some people, violence is never the solution and they want to be able to play the game as such. Therefore, let’s have a friendly chat and figure out the best pacifist build for Baldur’s Gate 3 (BG3).

Best Pacifist Build for Baldur’s Gate 3 (BG3)

We’ll describe a few things before we dive straight into this build. On the one hand, BG3 has a plethora of unavoidable battles. This means that even if you want to be the most pragmatic character, you’ll still have to get your hands dirty from time to time. It must also be said that the players are lacking a decent amount of XP talking to get out of fights. Although not fighting is the basis of the build, you will face an obstacle, especially as you progress. But if you’re reading all of this and still want to continue, let’s see what you’ll need to get started.

Related: Best Accessories in Baldur’s Gate 3 (BG3)

There are ways to ensure that even if you enter combat, you deal the least amount of damage possible. For this route, you’ll want to go ahead and run a Halfling Warlock with particular attention to Charisma and dexterity. Invisibility is a must to help you sneak through dangerous areas, as well as to ensure that if you enter combat, other characters will take/inflict damage. Other than that, put on a guild craftsman experience with skills in Stealth, investigation and deception. Since there are some limitations to building and therefore playing, you may want to change some things as you progress. But for the most part, you can take your jolly Halfling along and have a logical, pleasant conversation with the people of Baldur’s Gate.

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The revenge of the Village Wine Society! A wealthy Surrey enclave is in turmoil over a couple’s plans to build two new homes on one piece of land… As angry neighbors reveal to MARK PALMER, the backlash couldn’t be more violent towards the middle class.


As a former competitive figure skater, Emma McGuinness had to get used to the freezing conditions.

But that doesn’t make the bitter cold she faces in her upscale Surrey neighborhood any easier to manage during an 18-month court planning battle now awaiting a judge’s decision. It’s like she’s frozen.

“Let’s just say it’s all come as a shock – and, of course, it’s disappointing, but we’ll just have to wait and see what happens,” Ms McGuinness said, speaking exclusively to the Mail outside her door. four bedroom apartment. , £1.5million home in Oxshott, Surrey, while her two young children and the family dog ​​get busy on a sunny summer afternoon.

The ‘see what happens’ part will be a defining moment for Oxshott landlords, estate agents and property developers, all keen to cash in on the village’s notorious wealth.

It’s wealth fueled in part by wealthy footballers and their wives, who have gravitated here for a decade and love nothing better than to buy a lavish home, tear it down and build a new one. other: bigger, better, more impetuous.

Emma McGuiness, 41 (left) and her husband Terry, 45, want to demolish their home in Surrey to build two new ones.

Ms McGuinness, 41, and her soft-spoken husband Terry, 45, who runs a catering business near Heathrow Airport with his brother, are not in the financial premier league – but they want demolish their home in The Ridgeway, a sought-after neighborhood. -after a private road about 200 yards from the main street of Oxshott.

What’s more, they have planning permission to do so and replace it with two houses on the same corner lot – one for the McGuinnesses and one for Mrs. McGuinness’s parents.

But Ridgeway Oxshott Management Ltd (ROML), which owns the enclave’s roads and shoulders and is made up of Ridgeway residents, is seeking an injunction to stop them on the grounds that the McGuinnesses signed a deed stating that they only had the right to use the road and services for a house.

In court, ROML argued that failure to comply with the deed would result in a carriage and horses sticking to the agreement drafted in the 1930s – when The Ridgeway homes were built – which specified that he not had to be only one house on each of the 48 plots. .

“I’m totally against it,” says Alan Couzens, who has lived near the McGuinness home for 20 years. “It’s all about planners not protecting the character and integrity of an estate with contractual clauses – simply because the council wants to meet its targets for new homes. »

The McGuinnesses want to build two houses so Mrs. McGuinness can look after her parents.

“Due to an accident of my father, we would like them to be here so that we can watch over them and help them,” says Emma, ​​who is now a hot yoga and Pilates instructor in five nearby locations.

But that doesn’t agree with neighbours, one of whom said it amounted to ‘tosh’.

Emma McGuiness (pictured) and her husband moved ten years ago to The Ridgeway, a sought after private road about 200 yards from the main street of Oxshott

The fallout was divisive and shone a light on daily life in leafy Oxshott, around 40 minutes from London.

In his statement to Central London County Court, Mr McGuinness said he and his wife, who moved to The Ridgeway ten years ago, had been ‘shunned and ostracized’ and ‘lost touch’ with their neighbors during two “extremely difficult” years.

We participated in Christmas and summer gatherings with all our neighbours. This has since ceased, we have not been invited to any other events organized by them,’ Mr McGuinness told judge Simon Monty.

“What I’m talking about is things like Emma not being part of the wine society anymore and not mixing like she used to – not having conversations at the door and not having picnics of been with people. »

Indeed, a neighbor declares: “Whatever happens, Emma will not be allowed to rejoin the wine company. That’s how seriously we take this matter.

Another fumed: “Never mind the wine, we wouldn’t accept it at Pimm’s. We’re not Nimbies, we just don’t want all that noise and dust. We won’t allow it.

It’s a sore point for Emma: “The wine club is a WhatsApp group and we used to meet in the pub to chat and chat,” she says.

The stakes are high. If Judge Monty rules in favor of the injunction, the McGuinnesses’ planning consent will be worth nothing, but the amount they will have to pay in legal fees will be enormous.

A source told the Mail they could end up with a £300,000 bill if they had to pay the ROML fee – and would have to live with the idea that they might have just had to build a large house and put Mrs. McGuinness’s parents in a connected wing or annex rather than expecting two separate accommodations.

Even if the judge rejects the injunction and 21 months of building work begins, ROML will demand some £80,000 from the McGuinnesses in compensation for the disruption it will cause.

The couple’s neighbors seek an injunction to stop Terry and Emma McGuiness from demolishing their home.

Either way, it looks like Ms McGuinness won’t be passing around Chardonnay around her glass with her neighbors for some time to come.

But at least she and her husband will be welcome at the Oxshott Social Club (founded in 1907), of which Mr McGuinness is a full ‘playing member’, earning £35 a year, meaning he can use the two life-size billiards. tables and enjoy a pint for less than five dollars.

He will always be welcome here,” says Sarah Goodheart, social club manager. “It’s supposed to be a green belt and so there are often discussions about building more houses. Look at the plot next to us. Before there was one house there, now there are three.

The Ridgeway is downright humble compared to the gated Crown Estate of Oxshott. Here, mock Tudor, mock Georgia, Edwardian, and Victorian mansions poke fun at the cost of living crisis.

With or without twin Doric columned porticoes, houses in this estate start at around £6million and head north from there. Last year a developer called Stately Homes (‘let us discover your dream’) put Hampton Hall, with 70 potential bedrooms, on the market for £29million – promising as it has yet to be built .

The Crown Estate is where former England footballers John Terry and Jamie Redknapp and Wimbledon winner Sir Andy Murray lived, and where Cheryl Cole dumped her ‘love rat’ husband Ashley (a teammate of Terry’s) for having played outside.

This is where Max Clifford, the go-between who kisses and tells, lived until he moved in as a guest of Her Majesty at Littlehey Gaol, Cambridgeshire, after being recognized guilty of indecent assault against young women.

There’s another reason the stakes are so high as to the outcome of the McGuinness trial. At the cul-de-sac of the estate is a house called Willow Cottage, which was bought by a developer and is currently rented out. The developer is the same Stately Homes that hopes to move Hampton Hall.

It looks like Ms McGuinness won’t be passing Chardonnay around her glass with her neighbors again for some time to come.

The company has planning permission to build five houses on the land of Willow Cottage, plus a brand new side road to the cul-de-sac.

Mr. Couzens lives opposite with his wife and two children and he is not happy.

“These will be cheap shoeboxes, totally out of step with the rest of the estate – but there’s no way they’ll continue if our injunction on the McGuinness house is successful. A lot depends on that,” says Couzens, who works for National Roads.

Ms McGuinness’s father, Simon Barnett, submitted his own statement to the court, giving his address in Cap d’Antibes, in the south of France.

“If he has a house there, he could probably afford to buy one here and still be close to his daughter,” says a resident of Ridgeway.

Mr Barnett’s arguments began by saying that he “previously worked for (HM) King Charles at his current home in Highgrove, dating back to when he was married to HRH Princess Diana”.

He continues: “Surgery in 2012 after a historic stomach tumor left me in intensive care for ten days and close to death. »

And then, in 2020, shortly after obtaining planning permission for both houses, Mr Barnett suffered what he calls “a catastrophic life-altering injury after a fall”. . . which left me permanently disabled and in need of permanent care.

“It made the accommodation offered all the more important to my wife and me. . . this would allow us to incorporate things like a stairlift and other specialized facilities.

It remains to be seen whether this will convince the judge. As things stand, the mood at Ridgeway is tense.

Ms. McGuinness remains cheerful. Her composure under pressure could be due in part to her composure as an ice skater.

Residents’ solicitor Andrew Olins, a partner at IBB Law LLP, told the Mail that the McGuinnesses have in fact been invited to attend various parties in recent times, including those to celebrate the Platinum Jubilee and Coronation.

But, says Mr. Olins, “given that 82 percent of the Ridgeways are opposed to violating the ‘one-plot-one-house’ policy, some of them would have very strong feelings about what Mr. and Mrs. McGuinness want to do”.

Ms. McGuinness remains cheerful. Her composure under pressure could be partly due to her composure as an ice skater, something she gave up while still in school – and long before she got into hot yoga. .

She and her husband are currently feeling the heat without the aid of a 40-degree studio.

What’s happening now isn’t part of their gift, but one can’t help but hope that those invitations will start coming their way again.

Maybe one day she can even raise her glass to the wine company and realize that the past really can be over.

dailymail UK

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Best mage build in Brotato


Mage is one of the hardest characters to play brotato but also one of the most popular. Honestly, I don’t know if the love towards Mage comes from RPGs where people are more turned on by spellcasters than your usual warrior characters who just punch people in the face with an axe, or if he there is something else in there.

I know how weird it is when you start playing a new character in Brotato, so I decided to do some research on building Mage so you don’t have to. Keep reading to get a basic understanding of the character and how you should strategize with him.

Related: 10 Best Brotato Builds

How to play Mage in Brotato?

The building tips I will give in this article can be used to danger level 5 so that means you can also use it at lower levels. The first thing you need to know is what stats to look for when playing Mage.

As you probably know, the Mage starts with 1 Snake, 1 Frightened Sausage, and +33 to Elemental Damage modifiers. On the other hand, he gets a 100% discount to his Melee And Ranged damage amendments as well as to its Engineering.

Stats to get for Mage

The stats you should look for with Mage are:

  • Elemental damage
  • attack speed
  • Range
  • Damage %
  • Harvest
  • HP regeneration
  • Max HP
  • Dodge/Armor (choose one)

Elemental damage is your base stat and you should increase it as much as possible alongside the damage percentage which will buff it further. To complement this, go for the attack speed stat as you rely on a lot of burn damage which will need to be applied as quickly as possible to enemies around you.

Harvest is another key stat you’ll need from Mages aren’t that good at eliminating enemies and dive to collect their hard-earned materials. Your heal will depend on HP Regen since its alternative, Lifesteal, can’t really apply to a mage who will be using slow attack weapons and relying on secondary damage sources like burn damage.

Classic defensive stats like Max HP and Dodge or Armor are needed for every character in the game, but we’ve added them here so you don’t forget those vital but often overlooked stats.

Items for Mage

As far as articles are concerned, the first thing to do is to pick up items that improve the stats mentioned above and really make a solid and strong Mage. As for the other benefits, I’d say don’t skip it scared sausages And Snakes because stacking them up can only increase your alien-killing abilities.

Eye surgery will be another one of your best friends as it gives your burning the ability to activate 10% faster. Get the incendiary turret when offered, because even though its damage is engineered, it still burns enemies, so your Serpent bonuses will apply and spread that burn.

You can also think of piercing, so items like Pointed Ball, BandanaAnd Pumpkin can really improve your damage. However, keep in mind that the Pumpkin won’t be much help if you don’t have either of the previous two items.

Weapons for Mage

Weapons of choice for Mage will be Tasers. Many of them. You can use 6 Tasers or 5 Tasers and something like a Magic wand or one Torch. These are the perfect weapons to accompany your departure from Snake and Scared Sausage.

Tasers will also slow enemies around you, which is great since Mage doesn’t attack aliens. It lets them burn slowly, so you need to have that extra leeway. Since the Taser is a support and elemental weapon type you’ll get extra harvest when stacking them as well as extra elemental damage.

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Best Eldritch Archer Build in Baldur’s Gate 3 (BG3)


Baldur’s Gate 3 gives you the chance to be pretty much anything your imagination can think of. From spellcasters to self-igniting barbarians, the world is your tadpole to dive into. Players tested many building ideas, each more ingenious than the last. But one person wondered if he could be a wizard to compete with the sands of time. What if the battlefield could be ruled not just by sheer force, but by physically bending the fabric of space. Let’s dive deep into the dark and take a look at the best eldritch archer build in Baldur’s Gate 3 (BG3).

Best Eldritch Archer Build in Baldur’s Gate 3 (BG3)

This construction, as told by its creator RedSailor1917, is their take on a “Chronomy Archer” build. Taking the word apart, chronomancy is the ability to manipulate and bend time to your will. A very similar build to D&D 5e’s Chronurgy Magic, we’ll go over the highlights of what makes this build so great. For the fully broken down detailed view, be sure to check out the original post at Reddit.

Related: Was Baldur’s Gate 3 a game DnD fans were waiting for?

THE Fighter/Wizard takes advantage of the ability to create additional debuffs and attacks, allowing you to deal massive amounts of damage each turn. Since this build relies on a large amount of role-playing involvement, there won’t be a ton of concrete choices for background and races. They do, however, recommend that you go for Urchin or Sage, and Halfling or Githyanki respectively. When you reach max level, you will be able to manipulate the flow of combat with moves such as Haste, Slow and Hold. Plus, you’ll want to go ahead and prioritize longbows and finesse weapons, your main focus dealing ranged damage with your bow. Your melee should be a last resort if something gets too close.

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Best build for bleeding in Remnant 2


Bleeding is a crucial part of building builds in RPGs. For many FromSoftware fans, Bleed Builds come as second nature. There are many ways to improve the game by using bleed weapons and increasing that critical damage by any means necessary. The hunt is on to find the best bleed build to use in Remnant 2, but in doing so, you’ll need a long list of collectibles to build on your archetype, because a simple secondary class won’t do it. For this reason, this is Vincent’s guide to the current best Bleed Build for Remnant 2.

How to Get Ruthless Weapon in Remnant 2

There’s nothing more satisfying than watching your enemies bleed at your power. But in the search for the perfect build, what better place to start than with the best bleeding weapon of choice – the Merciless. As critical damage is the most crucial aspect of developing a bleed build for any RPG, starting and basing the build around ruthlessness just makes sense.

For base stats, the Merciless has a 10% critical strike chance with a 100% weak point damage bonus. The real strength of this weapon, however, lies in its Bloodline Mod which provides a 25% critical damage bonus with a 50% damage increase for each enemy hit via Bloodline’s explosion. This should be used in combination with specific archetypes which we will discuss in more detail below. But the search for the Merciless can be done inside Ravenger’s Lair.

Related: Better explorer build for leveling in Remnant 2.

Inside the lair, you’ll need to shoot Ravenger to start the battle between the two of you. During the fight, the Ravenger will want to eat the doe, which you have to let. Once you defeat the Ravenger, the Crimson Membrane will be obtained and can then be used to craft the Ruthless inside Ward 13, via Ava McCabe (the Special Weapons Crafter).

Which archetype to use in Remnant 2 for building bleeding

Now that you have the ruthless weapon, it is now a question of which archetype to use. When thinking about every class available in Remnant 2, Critical Damage should be chosen as the main aspect to look for when creating your Bleed Build once again. For this reason, Gunslinger and Hunter are the best choices that also work well together for your primary and secondary archetype. While the Medic is an option as it also deals critical damage, the Gunslinger and Hunter are best used with the Merciless due to the long range weapon upgrades provided by both classes.

The hunter will look for weak points and critical damage. You’ll want to use the Loaded Prime Perk for Gunslinger (Primary Archetype) which will allow you to continuously slam pullets on enemies for 15 seconds. We recommend the Gunslinger’s Bulletstorm skill for a massive 25% crit chance and Hunter’s Focus which increases weak point and crit chance to act up for the Dead to Rights Prime Perk which won’t be equipped for the construction.

Best Relics, Amulets, Mods, and Rings for Bleed Building

Finally, when looking at relevant items to perfect the build, you’ll want these items for your bleed build in Remnant 2:

  • Expanded Heart Relic – increased critical hit chance, ranged damage and stamina recovery
  • Energized Neck Coil – increases status effect damage by 25%
  • Encrypted Ring – 10% health regeneration over 10 seconds.
  • Timekeeper’s Jewel Ring – increases the duration of status effects
  • Blood-Tinted Ring – Gain 2 health regen within 10 yards of a bleeding enemy.

The increased status effects are extremely important for the bleed build as it will increase the overall duration that enemies bleed once you rack up enough critical damage against them.

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Best explorer build for leveling in Remnant 2


Keep the best for last ? Or at least what you may have thought of the archetype you receive for beating the game. In Remnant 2, the archetype given as a reward for completing its campaign is the one that pushes you further and way beyond the limits that most gamers can’t understand. Being all about increasing item drop rates, you’ll find yourself becoming the Indiana Jones of Remnant 2 as the treasure hunt is on. The Explorer archetype pushes you to dive deeper into the world of Remnant 2 in search of becoming the best. It asks players to complete the game again with a new explorer character and tempts you into the harder difficulties offered in the game. That being said, here is Vincent’s guide to the best explorer build to use in Remnant 2.

Best Explorer Build in Remnant 2

The Explorer Archetype is obtained by completing Remnant 2’s campaign. Specifically, players must defeat the final boss to obtain the Shattered Compass. This is then used via Wallace inside post-game Ward 13 to get the engram for the Explorer archetype. While the path to obtaining this archetype may be long for some, it is longer for those who encounter the armor set bug which is important for unlocking the Archon archetype.

Related: Better Alchemist build for leveling in Remnant 2.

The explorer archetype in Remnant 2 is very different from the rest of the classes available to unlock. While there may be more hidden things players stumble upon, the Explorer class is what every player will find upon completing the campaign. But its basic mechanism for a construct is like a scavenger. It increased the drop chance of ammo, currency, metal, scrap metal, relic fragments, and other items dropped by enemies. This is a great build to use for those returning to the campaign on a harder difficulty. With that in mind, what is the best build to use for the Explorer archetype?

Explorer and Physician Build Summary

Explorer is really used to get more loot and treasures to help you on your journey to beat the game from Nightmare. Therefore, I wouldn’t say there’s a particularly better secondary archetype to use with the equipped Explorer. But if we had to choose the best, we would suggest either the Medic or the Hunter. The Medic is just a good shout to have for its passive healing ability and Relic Charge replenishment. Both archetypes have the added bonus of increased critical damage chance while the Plainswalker skill will increase class mobility as if using the Invader archetype.

This build is ideal for solo players where after completing the campaign for the Explorer archetype you will have a solid collection of weapons that you know are powerful to use, in addition to having more options to beat the campaign on Nightmare and stronger. The Medic both adds support to a solo class while maintaining damage via the invigorated perk.

You’ll want to use the Regenerator as your primary perk to replenish any relic charges spent in combat. This build is neither ranged nor melee specific. Because of this, you can really use whatever you want, but we recommend using weapons suited to the critical damage they provide.

Explorer and Hunter build summary

Our second pick for the best Explorer build is the Hunter which offers damage power with its Dead to Rights Prime perk. This build focuses on long-range weapons that will increase ranged damage, weak spots, and critical hit chance. It will work well with the Explorer archetype, but it can be easily interchanged with the Challenger or Gunslinger. But with its high explorer mobility due to the Plainswalker skill, you’ll want a class that can deal damage appropriately from a distance so you can evade the enemy when reloading.

This build focuses on long range damage while having one of the highest mobility methods in Remnant 2. Being able to increase movement speed by 15% with Emergency (Hunter) and 20% movement speed for Plainswalker (Explorer), you will find that your Build consists of evasive maneuvers. We recommend using weapons such as XMG57 Bonesaw, Blackmaw AR-47, and Alpha Omega.

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Best Alchemist Build For Leveling In Remnant 2


With so many archetypes to choose from in Remnant 2, it can be hard to know where to start. Depending on whether or not you play solo or with friends, your build will require some work from the start. From journeying to unlocking your perfect secondary archetype to leveling up their archetype level to gain significant upgrades for specific perks, building should be thought through before beginning the grind needed to succeed. The Alchemist archetype is a unique support role that can both stack damage, increase critical strike chance, and provide a ton of healing opportunities. So what is the best Alchemist build to use in Remnant 2? This is Vincent’s guide on the matter.

Best Alchemist Build in Remnant 2

The Alchemist is one of those archetypes that requires a longer method to unlock its unique item for crafting engrams in Ward 13. In order to obtain the Alchemist, players must head to Losomn and locate the giant sewers where an event should start through the survey. of each emptying. While this scene may occur randomly and in no specific order or drain to stand near, the Manticora will grab you and drag you into a new area that you must defeat to obtain the Philosopher’s Stone. This can then be brought to Wallace in Ward 13 to obtain the Alchemist Archetype.

Related: Better summoner build for leveling in Remnant 2.

With the Alchemist, you’ll want to figure out what you want to use as your main archetype in Remnant 2. Although you can start with one of the 4 base archetypes and move on to unlock another through their engram, meaning you will have to spend more Lumenite Crystals and Scrap to unlock, you can experience a better version than the one we recommend below.

Alchemist and Physician Build Summary

The best build of choice we picked is the Alchemist and Medic build. This character will be the most supportive role ever in Remnant 2. With the ability to increase damage with the Medic’s invigorated perk, the Alchemist can either reduce damage taken by 25% with the Stone Mist skill, or increase rate of fire and reload speed. 20% similar to the Gunslinger for his Frenzy Dust skill. What’s crazy about these two archetypes when combined is the 25% increased damage with Liquid Courage Perk of the Alchemist when leveled up to level 6.

Not only will this build provide much-needed support to those playing solo or with friends by being able to passively heal or revive all downed players, but it also provides a massive damage buff through the use of Perk alone. . For those playing solo, we actually recommend the Vial of Stone Mist as your primary perk, making the Alchemist your primary archetype. But those playing co-op may have better luck with the Elixir of Life for being the ultimate in-game support system where your teammates can deal damage throughout the round without worrying about being downed.

Due to the overall 50% damage increase with Invigorated and Liquid Courage, we recommend using mods such as Hot Shot, Corrosive Rounds, Concussive Shot, or Skewer 2.0. There are many high damage options for weapon mods and these should definitely be used for your Alchemist build.

When deciding which weapon to use, anything is really viable with this build as long as you match its strength with a mod that works with it. Since the build is based on stacking damage and critical chance, you’ll want to pick a weapon based on that fact and use a mod that works with the weapon based on range, critical chance, and elemental damage. .

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Best invader build for leveling in Remnant 2


If you’re like me, a player who likes to get close to bosses and execute the perfect dodge to show off to my friends, you might find the Invader the perfect build for you. While hitting those weak spots against a terrifying and powerful boss might make you feel like a master in this game, there’s nothing more satisfying than taking down that boss with your bare hands. As the Invader offers mobility to a class like no other, you can combine this with secondary archetypes that either focus on long-range damage stacking or a massive melee buff with a tanker class. Not sure where to start for this release? Here are Vincent’s recommendations on the best invader build to use in Remnant 2.

Best invader build in Remnant 2

The Invader is just one of many secret archetypes you can find by exploring and clearing specific stages in the vast world of Remnant 2. As each archetype is the product of their corresponding engram, you’ll get a lot used to bringing back your property in Wallace in Ward 13 to transfer them into the new archetype you desire. For the Invader though, the road to getting his Engram – Serrated Root Blade can be tricky if you don’t know where to start. For that reason, this quick step-by-step guide will outline what you need to do to unlock.

  • Find the Escalation Protocol at the Corrupt Port of Root Earth.
  • Use the Dreamcatcher with the amulet used to obtain the Walker’s Dream.
  • Find and defeat Bane in Root Earth using the Walker’s Dream consumable.
  • Obtain his Wooden Knife to take to Wallace in Ward 13 which will craft the Toothed Blade Engram for the Invader archetype.

Related: Best summoner build for leveling in Remnant 2.

Invader and hunter (co-op) build summary

The steps to get the invader as a secondary archetype are much longer than unlocking the other classes in Remnant 2. Because of this, you might find that the best archetype to pair it with is one of default classes offered at the start of the game. These provide great skills and advantages that can be perfectly combined with the unique and versatile invader. Aimed at those who like to stack damage while being incredibly invasive, combining this with the hunter just makes sense for the ultimate evasive build.

As Invader thrives on both melee and long-range weapons, pairing it with the Hunter makes sense. With the Hunter Perks increasing the overall output of range, weak point, and critical damage, you’ll want to use this with the Invader Perks which add evasion and lower stamina costs, making you much harder to hit . When playing with friends, we recommend the Dead to Rights Prime perk, Hunter’s Shroud skill (Hunter), and Reboot skill (Invader). This build is perfect for Relic Charge restocking and will keep you hidden with the Shroud, replacing Invader’s Shadow Prime Perk, while having your health, stamina, and more through the restart skill.

In this current meta, it is strongly recommended to use long range weapons such as Nightfall, Chicago Typewriter or XMG57 Bonesaw for all things Hunter.

Invader and Challenger Build Summary (Single Player)

When selecting the perfect solo build for the invader, we went with the challenger for the insane increase in melee damage. Acting similarly to the Summoner or Handler, the Invader’s main perk offers a unique companion that behaves much like Ashe’s Bob in Overwatch. Distracting the enemy as your teammates, dog, and minions naturally would in the heat of combat, shadow is there to draw enemy fire. While its Shadow Decoy effect doesn’t last as long as the others, pairing it with the perfectly placed dodge roll and Wormhole skill will place your tanky Build of the Challenger directly in front of/behind the enemy to deal 300% damage additional.

Due to this combination, it is best placed with melee weapons due to increased melee damage buffs with stamina reduction costs which should be used with Challenger perks such as Die Hard and Close Quarters . Using weapons such as Spectral Blade, Dreamcatcher, or Nightshade will deal an insane amount of damage due to increased melee buffs with Invader and Challenger Perks enabled. Use the Juggernaut skill for Challenger to reduce the lag that requires upgrading to master this build.

Although it is often recommended to use the Medic for solo players, especially in the early game of Remnant 2, the Challenger offers a huge health advantage and one that could easily be closely compared to the Gunslinger DPS Build for its fast-paced, all-out close combat offensive play style.

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Best Ragnarok Origin Stalker Skill Build

When you are looking for a perfect stealth warrior in Origin of Ragnarok it doesn’t get any better than Rogue/Stalker. This secret trickster can stab enemies when they least expect it and even disable their defenses so he can strike even more lethally. When you combine all of these features, you get an amazing PvP class that can also work well against mini-bosses and bosses.

Every Stalker fan should fully understand how best to hide, run, disable, and attack with melee and ranged weapons. Read on to learn more about the best Stalker skill in Ragnarok Origin.

Related: Ragnarok Origin Class Guide – Job Progressions

Skill tree for Stalker in Ragnarok Origin

Before we jump into building Stalker skills, we should talk about how you should distribute stats to this subclass. Focus your stat points on DEX, STR, and AGI with a slight increase in VIT. We advise trying to balance the three main stats while keeping the VIT at 25% of whatever you have invested in them.

Remember that to access the Stalker you must play the Thief class and choose Rogue when first leveling up. This will put you on the path to the Underground Stalker when you reach level 70.

Thief Skill Tree (1st Job)

  • Dual attack (Tier 10) – By leveling double attack to max, you get a 55% chance to hit your enemy again (cannot be critical) and if you have a katar equipped, your secondary weapon damage is increased by 20 %. This effect will only trigger if you have a knife type weapon equipped and the chance of Double Attack triggering is calculated separately for each hand. So if you use two knives instead of a knife and a crossbow, you’ll have a better chance of activating this passive attack.
  • Shield Dodge (Tier 5) – When you activate this skill, you gain a 10% chance to dodge enemy attacks and a 60 increase to Dodge for 5 seconds. Can be a great asset when surrounded by many enemies.
  • Tips Control (Tier 4) – A great AoE damage skill as it deals 180% + 200 neutral physical damage to 10 monsters within your range. Use it to clear waves of weak enemies that are building up around you.
  • Detoxify (no level) – You don’t need to spend a skill point for this skill as you will get it automatically. Detoxify is a classic debuff spell that removes poison effects on you and your teammates around you.
  • Increase dodge (level 10) – A passive skill that will permanently increase your ESCAPE by 30 and give you a 5% movement speed bonus.
  • Hidden (level 10) – Enter the hideout during which no enemy can spot you. You will not suffer any movement penalty and this skill will cost you 10 SP + 1 SP for every 17 seconds you are in the hideout.
  • reoffend (Tier 1) – A single point in Backslike allows you to quickly disengage and back up while gaining a 15% movement speed bonus for 10 seconds. Ideal for resetting in a fight that is not going in your favor.

Rogue Skill Tree (2nd Job)

  • sneak attack / raid shot (level 10) – This is a dual ability, which means it will display differently depending on whether you use a melee or ranged weapon with it. When using a dagger, you hit the target for 450% + 350 neutral physical damage with a 15% chance to drop 100 Eden Coins. If you use this skill with a crossbow, it will have the same effects, but they will only be applied through a projectile.
  • Crossbow Blade Mastery (level 10) – A passive skill that will give you +30 ATK when using Crossbow Blade and Knife. This weapon combo is central to this build, so it’s essential that you level up this passive skill.
  • Take off the helmet (level 3) – You have a 5% chance to remove the helmet from the target. Your chances are increased if you have high DEX and LUK attributes.
  • Stealth (level 5) – A passive skill that is activated after using the Concealment skill. It gives you a 25% movement speed bonus for 15 seconds.
  • Mighty Raid (Tier 5) – This passive skill gives your basic attacks a 10% chance to trigger a sneak attack or raid shot (depending on the weapon you are using).
  • Remove the coat (level 3) – You have a 5% chance to remove the target’s cloak. These chances are further increased by DEX and LUK.
  • Constrain (level 5) – When using this skill, you will freeze a target for 2 seconds and pull them towards you. This is perfect for a melee weapon combo.

Stalker Skill Tree (3rd Job)

  • counter-instinct (tier 5) – A dual skill that will work with both melee and ranged weapons. It gives you a 60% physical parry chance for 5 seconds.
  • remove armor (level 3) – You have a 5% chance to remove armor from the target for 15 seconds. Chances are increased when you have high DEX and LUK.
  • Shadow Seeker (level 5) – Enter a shadow state where you remain hidden even after attacking. This state lasts 17 seconds.
  • Ambush Attack (Tier 5) – This passive skill deals 10% bonus skill damage when used with melee or 15% bonus skill damage with a crossbow.
  • Delete weapon (Level 3) – Use this skill to get a 5% success rate in removing the enemy’s weapon. Your odds are higher the higher your DEX and LUK are.
  • Cunning (level 5) – Passive skill that gives double bonuses, depending on the form you are using. When using this skill in dagger form, you gain 15% more critical damage when there is more than one enemy around you. If you use it as a crossbow, it increases your physical damage by 10% + 1% for each ally near you.
  • Copy (level 3) – When using this skill, you can steal an ability from the enemy. At level 3, you can even steal MVP skills.

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Best Assassin Build in Ragnarok Origin

Ragnarok Origin is a mobile game where you can choose from a variety of different classes. There is a class for just about any playstyle. As you play the game and level up, you will be able to choose the path of being an assassin. In this guide, we’ll show you what it will take to become the ultimate assassin. We are going to teach you the best assassin build in Ragnarok Origin and how to use this class so you can kill enemies effortlessly in Midgard.

What is the best assassin build in Ragnarok Origin?

If you’re interested in using a player that focuses on stealth as they try to take down enemies, then the Assassin is perfect for you. We love playing games such as the Assassin’s Creed franchise, so whenever an assassin class comes up, we take it. Ragnarok Origin’s assassin focuses on intellect and stealth. Before you can become an assassin, you must play as a thief and be promoted to assassin.

After reaching level 40, you can become an assassin by changing job class. This is located in Morocc inside the Sandstorm Fortress. Once you’ve become an assassin, you should immediately start building up your agility until it’s maxed out. Remember that assassins are fast and undetectable. You should also try to develop your strength and intellect. For a detailed look at the skills you should invest in, check out this list:

  • Back slide (level 1)
  • Double attack (level 10)
  • Dual Weapon Mastery (Level 10)
  • Poison enchantment (level 10)
  • Envenom (level 5)
  • Hide (level 9)
  • Increase Evasion (level 10)
  • Red cup (level 10)
  • Dodge Shield (Level 5)
  • Venom Dust (Level 10)

What are the best weapons for an assassin in Ragnarok Origin?

All great assassins are known for their speed and cunning weapon which is undetectable by enemies. You must be silent when walking on your tiptoes. The best weapon for an assassin in Ragnarok Origin should be his daggers like the Katar as he can deal tons of damage. If you want to find the Katar, you will need to complete the quest in Payon Forest, known as Jur. You’ll also want to pair your weapon with excellent armor that focuses on increasing power and critical hits. You should lean on thief clothing and boots to increase your movement.

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Build Palworld Pal Juicer: Juice Pals


How to unlock Pal Juicer in Palworld? How exactly does the Pal juicer work and what is the point of juicing one or more Pals? One or two players of the new “Pokémon with Weapons” from Pocket Pair who have just plunged into the adventure and are in the process of unlocking the technologies will probably be dealing with these questions in the past few days. In this short guide we’ll show you how to unlock and use the ancient technology.

Unlock and build Pal juicer

The Pal Juicer can be unlocked in the technology tree from level 14 with an ancient technology point. You can then craft the juicer from 20x Paldium fragments, 20x metal ingots and 5x ancient components.

  • Paldium fragments: The blue Paldium fragments are just lying around on the ground and can be collected. Alternatively, you can also get the Paldium fragments by mining the blue stone chunks that you can find everywhere in the game world and then mine with the pickaxe.
  • Metal Ingots: The metal ingots can be made from the ores collected at the blast furnace. The ores are obtained by mining the large ore deposits in the game world.
  • Ancient components: The ancient components can be obtained by defeating the “Shiny Pals” but also via the Boss Pals and the dungeon bosses.

Use a Pal juicer and juice Pals

After setting up the Pal juicer in the warehouse, the question quickly arises: what is the point of juicing? The description says “This allows you to create a concentrate from Pals of the same species to increase the rank of a specimen.” Simply put, the Pal Juicer allows you to sacrifice other Pals of the same species and thus improve another Pal of the same species. To level up you need four Pals of the same species. In addition to the rank, attributes such as max HP, attack and defense are also improved. The “juiced Pals” are used up and the action cannot be reversed.

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Best Bard Skill Build in Ragnarok Origin

Bards in Origin of Ragnarok are your typical merry buddies whose primary weapon is their musical instruments. Even though this class doesn’t look that eager to fight, trust us that it can pack a punch if set up correctly.

When paired with dancers, bards can unleash their full potential, so if you’re looking to play a bard, try to have at least one dancer in your party. Keep in mind that these are mostly warriors who rely on their fast physical attacks to damage enemies and their musical AoE boosts to aid their allies. Enter and read the detailed skills on this subclass.

Related: How to Summon a Homunculus in Ragnarok Origin

Skills for bards in Ragnarok Origin

Since bards are a subclass of archers, you will need to level up some skills in this part of the skill tree before moving on to the bard’s signature moves. Additionally, our Bard build naturally evolves into the Minstrel build, so we have some suggestions for that skill tree as well. Read on to find out what the damage-dealing Bard skill tree created for farming enemies should look like.

Archer Skill Build (1st job)

  • owl eye (level 10) – Permanently increases your Dexterity by 10. As it is your primary attribute, you also take bonus damage.
  • vulture eye (Level 10) – Your range is permanently increased by 10 when leveling up this passive. It’s never a bad idea to get as far away from your enemies as possible and in the Archer’s limited skill pool, this one should definitely be maxed out.
  • Dual machine gun (level 10) – When using this skill, you fire two arrows at a target simultaneously dealing 350% + 200 neutral physical damage.
  • Focus of Attention (level 10) – A temporary boost that increases your AGI and DEX by 10 for 4 minutes. Ideal when used in combination with Double Strafe.

Building Barding Skills (2nd Job)

  • Play to score (level 5) – You could say that this passive skill doesn’t do much on its own but does a lot when used with other skills. In short, it enhances other bard skills such as Idunn’s Apple, Bragi’s Poem, Assassin’s End, and Inharmonic Music by greatly enhancing their effects. That’s why it’s vital that all of these spells are maxed out.
  • Mastery of instruments (level 5) – This passive skill gives you 30 ATK and increases your proficiency with instrumental weapons. If you’re looking for a recommendation, a great choice would be Burning Passion Guitar.
  • Whistle (level 10) – One of the best support skills there is. When you use it, your allies have their DEF increased by 95% for 10 minutes. This skill alone makes Bard a great secondary support in the team.
  • Idunn’s Apple (Tier 10) – Another great support skill that heals your allies around you for 100% x ATK + 500 per second. The more allies around you, the less healing an ally receives. So if you only have one teammate next to you, they will receive a large amount of healing, but when you add a few more people, that healing will be spread out. The spell lasts 60 seconds.
  • Bis (level 5) – When you as a bard use a solo performance, this spell automatically triggers another solo performance which will be level 5. The new solo performance lasts 10 seconds.
  • inharmonic music (Level 5) – An AoE spell that deals 200% + 200 physical damage per second to enemies within your range and lasts for 1 minute.
  • fantastic music (Tier 5) – Another fantastic passive skill that allows you to generate a fantastic note every time you perform a solo performance. Each Fantasy Note lasts 10 seconds (max 5 stacks) and increases your healing bonus by 5% and your physical damage by 5%. An essential passive skill that boosts you considerably.
  • Poem by Bragi (Level 5) – Play music to reduce the global cooldown of nearby allies by 20%. This performance lasts 1 minute.

Note: As you can see, Bard’s skill build uses 50/40 skill points. This will be offset by only using 26/40 in the latest skill build, Minstrel (3rd Job).

Minstrel Skill Build (3rd Job)

  • homecoming song (Tier 1) – A single skill point spent here allows you to revive fallen allies and restore them to their feet with a heal for 20% x Max HP.
  • mastery of music (Level 10) – When you learn the Music Mastery passive skill, you increase your physical damage by 20% and reduce the cooldown of all skills by 10%.
  • deafening drum (Level 10) – Call your allies into battle by slamming the Wardrum increasing their Base ATK, MATK by 100, and Gear DEF and MDEF by 10% for 100 seconds.
  • Fantastic Rhapsody (Level 5) – A very demanding but very rewarding skill at the same time. When you play this Rhapsody you deal 1500% of your physical damage to surrounding enemies, but you can only use this skill when you have 5 stacked Fantasy Notes. That means you have to start your attacks with other solo performances and then unleash that powerful rhapsody at the end.

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Best sniper skill build in Ragnarok Origin


When creating your ultimate ranged character in Origin of Ragnarok you would want someone who has great range and a surprisingly high attack. A warrior who can create sudden heavy damage from multiple sources and not be too close to danger at the same time. The Sniper subclass of the Archer class is the one that will allow you to use your powerful ranged abilities while relying on your companion Falcon for damage.

When you fully immerse yourself in this build, you’ll find that you can do everything described above without too much trouble. However, you must first go deeper and understand the construction of the interior in order to implement it correctly. Dive into our article and become a formidable Sniper.

Related: How to Summon a Homunculus in Ragnarok Origin

Skills for Sniper in Ragnarok Origin

Stats for snipers in Ragnarok Origin

Before we get into Sniper skill development, we need to refer to stats. A general rule that we believe every sniper must follow is to divide their stat points into three stats: LUK, AGI and DEX. AGI and DEX should be the main ones with more points, but some of your points should also go to LUK.

Now let’s see which skills you should focus on in the skill tree.

Archer Skill Build (1st job)

  • Dual machine gun (level 10) – A basic spell for the early game that lets you fire 2 arrows at a target for 350% + 200 neutral physical damage. How fast you can shoot these arrows depends on your AGI stat. The higher the AGI, the faster you can shoot them.
  • owl eye (level 10) – Permanently increases your DEX by 10.
  • vulture eye (Level 10) – Permanently increases your range by 10. A must for any sniper build.
  • Focus of Attention (level 10) – Sharpens your mind and temporarily gives you more of your main stats, 10 DEX and 10 AGI. The bonus lasts 4 minutes.

Hunter Skill Building (2nd Job)

  • Mastery of Falconry (tier 1) – A passive skill that provides you with a Falcon companion who fights alongside you. Since it only takes one point to get the Falcon, it’s worth picking up this skill in almost any Hunter build.
  • scourge of the beast (level 10) – A passive skill that gives you 20% increased damage against bugs and bullies and 10% against all others. Great for grinding, especially if you’re targeting areas with Brutes/Bugs.
  • wind dance (level 10) – This skill is activated by both your normal attack and your strafing double attack. Once you build up a few stacks, it can fire many arrows at your enemy and deal 800% + 300 neutral physical damage.
  • steel crow (Tier 8) – Steel Crow greatly buffs your Falcon, increasing its Physical Damage by 160. Additionally, each time the Falcon attacks, it takes another damage boost equal to 80% of your ATK.
  • lightning beat (level 10) – This Falcon skill has both passive and active functionality. When you activate it, the Falcon can dive up to 10 enemies and deal heavy damage (gets bonuses from the Steel Crow skill). Passively, this gives your normal attack a 5% chance to trigger the active skill. Every 3 points of LUK increases this chance by 1%.
  • Detection (Tier 1) – A recon skill that sends your Falcon to reveal the area and detect invisible units.

Sniper Skill Building (3rd Job)

  • Sonic Blast (Tier 1) – When you activate Sonic Blast, you send your Falcon diving and marking the target, causing them to lose 16% of their defense. Dive deals 120% damage + Blitz Beat damage. Passively, this skill sends a Sonic Blast by default every 3 Blitz Beats triggered.
  • True view (Level 10) – Marks the target and increases your six main attributes by 5, CRI by 10, main weapon ATK by 20% and CRI.DAM by 10% for 2 minutes. Ideal to use at the start of a boss fight.
  • Arrow training (level 10) – Passive skill that increases your physical ATK by 100 and increases the damage of your consumable arrows by 15%.
  • Splintered Claw (level 8) – Adds a passive to your Falcon. Each time he attacks a unit, there is a chance he will critically hit it and increase his CRI.DMG by 21%. An additional effect your Falcon gets from the Steel Crow skill is improved by 160%.

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Best Paladin Skill Build in Ragnarok Origin

We all know someone who still enjoys playing those tanky warriors in every RPG they come across. Playing Origin of Ragnarokthis character would be the versatile swordsman who can develop as both a fast and powerful warrior and a tanky leader.

Upgrading jobs that will make your swordsman into a powerful paladin is pretty fun. In our article, we’ll show you what we think is the best skill for Paladin and why we think that. Read on to fully grasp the abilities a paladin can have.

Related: Ragnarok Origin Class Guide – Job Progressions

Paladin Skill Build Ragnarok Origin

Paladin Stat Build Ragnarok Origin

When it comes to attribute building, this build will force you to go for STR and INT with more emphasis on STR. INT gives you increased magic damage, more Spell Points (SP), and a larger Spell Point pool, while STR stat boosts your physical melee and ranged attacks, inventory capacity maximum and LEAKAGE.

In our version, the physical attack as well as some powerful spells will be the focus and the weapon of choice will be the two-handed spear. It ties in closely with some of the spells in the build and if you don’t use the spear the whole strategy falls apart.

With that in mind, let’s go up and dive into building Paladin skills.

Swordsman Skill Building (1st Job)

These are the best skills to acquire when building a Grand Paladin.

  • To hit (Tier 5) – 220% + 100 neutral physical damage to a single target and a Skill Accuracy bonus of 8. When you level up your ASPD, this skill’s cooldown is shorter.
  • Increase recovery power (Level 10) – This passive skill causes your HP Recovery to increase to 50 + 1% of your Max HP every 10 seconds. Additionally, it increases your healing effects by 30% when using HP restore items. This is one of the first skills that slowly turns you into an unkillable beast.
  • Magnum Break (Level 10) – A powerful move that can knock back up to 10 enemies around you with a burst of fire that deals 250% + 100 physical fire damage. You also gain a bonus of 28 Skill Accuracy.
  • To provoke (level 10) – A taunt skill ideal for saving allies. You jump and taunt all nearby monsters to attack you. They will see their damage increased by 15% but their Defense will be reduced by 37% making them vulnerable to your DPS allies. The skill lasts 3 seconds, but your hatred multiplier towards provoked monsters will be increased by 250% for 7 seconds.
  • Endure (level 5) – Activates Endure status which gives you +5 magic defense for 22 seconds and unstoppable status while attacked. It can be combined with Provoke for a more effective monster wipe.

Crusader Skill Building (2nd Job)

  • Horse riding (Tier 1) – A passive skill that allows you to ride Grand Peco and increases your weight limit by 1000. Great upgrade for someone who will be carrying tough gear.
  • Faith (Level 10) – Faith increases your max HP by 3000 and gives you a damage shield that reduces Holy damage taken by 30%.
  • Demon’s Bane (level 10) – This passive skill improves your physical attack and physical defense by 20. Additionally, this bonus is increased to 50 for attack and defense when facing demons and undead.
  • the holy cross (level 10) – Holy Cross is one of your key building skills. It deals 380% holy physical damage when used and has a 30% chance to put a status of darkness on the attacked enemy. Damage is doubled if you have a two-handed spear equipped, so we recommend crafting one as soon as possible. The strength of this build is in this combo.
  • Spear Mastery (level 10) – It increases your physical attack by 40 when walking or by 10 when mounted.
  • Grand Cross (Level 10) – Summon a giant cross that deals AoE Holy damage to up to 10 enemies. In addition to physical attacks and magic attacks, the damage of this spell is also based on the % of your maximum HP. So if you want to leverage this spell more, tweak your stat choices a bit so they favor VIT.

Paladin Skill Building (3rd Job)

  • Spear Acceleration (Tier 9) – This support skill requires a spear equipped with buffs increasing your ASPD by 28%, CRI by 18, and FLEE by 18 for 2 minutes.
  • Glory to the Lord (level 10) – A powerful spell that is an MVP and miniboss troubleshooter. It deals 1400% holy physical damage to a single target, which is first slowed by 40% and then rooted. The downside is that it will cost you 40% of your SP.
  • battle song (level 10) – A passive support skill you can activate whenever you want that will have a 75% chance to give your allies one of the following random bonuses: Holy ATK +10%, Max HP +10% and All Attributes +5. As long as you keep this skill active, you will lose 1 SP per second.

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Best build for Genevieve Gruyère in Vampire Survivors


Vampire Survivors’ latest DLC, Tide of the Foscari, introduces a plethora of new items, characters, and more. Focusing on the latter, Geneviève Gruyère is one of many new playable characters that can be unlocked. His starting weapon, combined with his initial stats are all you need to see to want to test this character. However, it might be useful for you to know which items or arcana would suit this character best, before diving in blind. For this reason, we are going to be looking at the best build for Genevieve Gruyere in Vampire Survivors.

Best build for Genevieve Gruyère in Vampire Survivors

Genevieve can be purchased for 5,000 coins, which adapts to other characters you have purchased. For it to be purchasable, you will need to break the seal of the banished with Eleanor in Abyss Foscari. She starts with +20% movement speed, +50% indulgence, +50% magnetAnd +5 raise. Her world-eating effect, which makes her invincible for 3 seconds while removing all enemies on screen and replacing them with hearts to heal her. These passive bonuses may be just what we need for an incredibly broken build.

Related: Best build for Maruto in Vampire Survivors

While Genevieve already has an ability that saves her from dying, we’re going to stack abilities that give her even more revive. By using the Awakening Arcana (IV) combined with items like tiragisu and some of which power-up bonus, provides massive amounts of survivability to your run. Doing this correctly could potentially give him 7 world eater effects and 14 rerolls. While the revives can be consumed for a stat boost upgrade at all times, it is recommended to consume revives as soon as possible. Receiving base stat increases earlier in the level is advantageous, as you will be essentially unkillable towards the end.

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How to build a shelter and save progress in Sons of the Forest


After the crash in Sons of the Forest, you have to learn how to survive and craft. Since you’ll encounter a large number of enemies in the game’s open world, it’s good to know how to save your progress. In this guide we will explain how to quickly save in the game.

How to build a shelter and save progress in Sons of the Forest

You can only save progress in temporary shelters. The caves found will not work, at least if they do not contain special furniture. First, we recommend inspecting the boxes and containers on the shore left after the helicopter crash. On the Normal and Easy difficulty levels you will find a tarp inside.

If you’re playing on Hard difficulty, you’ll have to search for canvas in the open world. At the top of the hill, not far from the coast, are native camps. You can often find tarpaulins in their tents. You can use this resource to build a primitive tent. To do this, also look for two sticks in the forest.

Open inventory and select Tarpaulin. It’s in the top right corner. Place it in any open area.

Approach the edges of the heavy fabric and click the LMB to set up two sticks. This is how you get your first primitive shelter. Now you can rest and save your progress at any time. To do this, go to the tent and hold down the “E” key.

How to save in caves and wooden houses

If you need to save your progress while exploring dungeons, use a regular bunk bed. You can find the furniture recipe in the crafting menu (key “B”). Go to the “Furniture” section and select a drawing. Place it anywhere and collect 16 sticks. In addition, you will also need electrical tape. It can be found in plastic containers on the coast.

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Cities Skylines 2: Raise roads and build bridges


How to raise a road in Cities Skylines? How does the construction of bridges work and what do you have to take into account? As the game progresses, this may be the question asked by one or other player of the second part of the popular city building simulation from Colossal Order. As the city grows and gets bigger, sooner or later you have to build a bridge and raise the road over it. But how does this actually work in Cities Skylines 2?

Build finished bridges

There are various ways you can build a bridge in Cities Skylines 2. On the one hand, you can find various “finished bridges” under the streets, such as the two-lane truss arch bridge, the four-lane tied arch bridge or the Golden Gate Bridge. You can simply pull the bridges over a gorge and build them with them.

  • Small streets
    • Two-lane bridge with a wooden roof
    • Two-lane truss arch bridge
  • Medium streets
    • Four-lane tied arch bridge
    • Big bridge
  • Big streets
    • Six-lane extradosed bridge with divider
    • Eight-lane cable-stayed bridge with partition wall
    • Golden Gate Bridge
  • expressways
    • Two-lane expressway truss arch bridge
    • Two-lane expressway one-way suspension bridge (up to five lanes)

Raise the road and create your own bridge

On the other hand, you can also build a bridge out of “normal streets” by raising the street. To raise a street, first select the street and then click on the up arrow next to the “height” on the left. You can use it to adjust the height of the road and build bridges at the same time. Of course, you can also build curves on your own bridge and change the height of the road at any time. Using the button with the down arrow you can then lower the bridge again and continue building the road as normal and connect it to other roads.

In Cities Skylines 2 you can earn a lot of money early in the game and achieve a positive balance.

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Cities Skylines 2: Build and remove zebra crossings


In the new Cities Skylines 2, the player once again has numerous tools and options at his disposal with which he can better control traffic on the streets and guide it through the city. There are various streets with several lanes, from simple streets to expressways to gravel paths, but also one-way streets, signs and traffic lights. In addition to car traffic, in Cities Skylines 2 you can also control pedestrian traffic with a zebra crossing so that pedestrians can safely cross a busy city street. In this short guide we show where to find the pedestrian crossing and how to remove the zebra crossing again.

Build a pedestrian crossing

The zebra crossing, like the traffic lights or the signs on the streets, can be found under the “Road Services” tab. The zebra crossing or pedestrian crossing allows pedestrians to cross a street safely. For additional safety and better traffic flow, the pedestrian crossing can also be combined with a traffic light. The zebra crossing costs $375 per kilometer and can be placed on both single-lane roads and multi-lane roads. If you want to connect the zebra crossing with a traffic light, then you have to select the traffic light under “Roads” and “Road Services” in construction mode and then click on the zebra crossing.

Remove zebra crossings

If you have placed a few pedestrian crossings on the streets and it turns out that they cause too much traffic jam or are not used that often by pedestrians, then the question arises, how can you remove the zebra crossing again? To remove the pedestrian crossing, you have to use the “Replace” tool in Cities Skylines 2. So select the zebra crossing in construction mode and then simply right-click on the respective street with the zebra crossing. You can also use the same method to remove the signs or traffic lights in Cities Skylines 2.

Tip: This is how you can change the direction of travel on the one-way street in Cities Skylines 2.

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Cities Skylines 2: Remove water and build a river

When you build a city in the new Cities Skylines 2, you have to take care of the water supply early on. On the one hand, you have to pump fresh water with the water pumping station or the groundwater pumping station, on the other hand, you also have to dispose of the dirty wastewater and initially the easiest way to do this is through the wastewater drain, which, however, causes water pollution. Depending on which card you have chosen, some players may ask themselves the question: how can you actually remove water in certain areas or add water in the form of a river or lake?

Create a river or lake and fill it with water

If you want to build a river or a lake in Cities Skylines 2, you simply have to open the terraforming under “Landscaping” and use the tool to draw a river or lake. If you have selected the terraforming tool, you can lower the ground by pressing the right mouse button and raise the ground again by pressing the left mouse button. This makes it relatively easy to create a river or lake, as well as deepen or change the shape of existing bodies of water.

How to fill the river with water? The question now remains, how do you get the water into the river or lake? Here you just have to wait for the rain. The new river or lake will then automatically fill with water over time. Alternatively, you can of course connect the river to another river or the sea, which automatically and directly fills it with water.

Remove water

If you want to remove water, for example because you have chosen a map with a lot of water and now want to fill up land, then you simply have to do this with the terraforming tool. Simply raise the floor using the “Level Terrain” tool until it is level with the normal floor.

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EA FC 24: Change and build stadium


The new EA Sports FC 24 was released a few days ago and, as expected, the FIFA offshoot under a new name is enjoying great popularity again. Of course, the well-known game modes such as the Ultimate Team mode and the career mode are also on board. Anyone who has spent a while in Ultimate Team or in the career will probably ask themselves sooner or later, can you build your own stadium in FC 24? How can you change and expand the stadium? If you are asking yourself the same question and are looking for the function in the game, this short guide may be able to help you.

Change stadium in career mode

In FC 24’s career mode you can change the stadium at the start of a career and after a season. If you start a new career with your own club, you can customize the stadium under the “club identity”. The following options are available to choose from:

  • Home stadium
  • Grandstands
    • Stadium color
    • Seat color
  • matchfield
    • Race
    • network
  • the atmosphere
    • Goal sound
    • Fan chants
    • Walkout anthem

The adjustments to the stadium can also be changed again during your manager’s career, but only after the season.

Change stadium in Ultimate Team

In Ultimate Team you can change this via the “Club” and “Stadium”. Under “My Stadium” you can then make various adjustments and change the stadium template (i.e. the entire stadium), the stadium color, the seat color, the VIP area, the stands or even the playing field with the goal net color, the grass pattern, etc also the gate fire effects. In Ultimate Team you have to pull the individual stadium customizations from the packs or buy them on the transfer market.

  • structure
    • Stadium template
    • Stadium theme
    • Stadium color
    • Seat color
    • VIP area
  • Grandstands
    • Home Stand (Center, Back, Top, Right Corner, Left Corner)
    • Main stand (Bottom, VIP zone, Above)
    • TV stand (below, above,
    • Guest stand (right corner, left corner, top)
  • matchfield
    • Goal net color
    • Gate fire effects
    • Line color
    • Lawn pattern

Build your own stadium?

Before the release of EA FC 24, there were rumors about a stadium editor that would allow you to build your own stadium from scratch. The rumor turned out to be false, at least in the current release version. Even though many players want a stadium builder that allows them to build a stadium from scratch, their wish has not been implemented in the new EA Sports FC 24 either.

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Fae Farm how to build? Building a stool instructions


How to build something in Fae Farm? Where can you find the workbench where you can build a stool? This may be the question asked by some players in the last few days who have bought the new Fae Farm for the PC or the Nintendo Switch. After character creation, you meet the good Merrit and are given various tasks that you have to complete using the tools you also received from her. This includes, for example, mining fibers with a scythe, dismantling stones with a pickaxe or felling trees for wood and harvesting crops. Afterwards, in the “First Pieces of Furniture” quest you have to build a round woven stool and place it in the house. But how exactly does building work in Fae Farm?

This is how building works in Fae Farm

In order to open “construction mode” and be able to build the round stool for the quest, you have to go into your own house. After you enter the house, a hammer symbol will appear at the bottom. Now you can open the construction mode or the construction menu using the C key (PC) or the D-pad down (Nintendo Switch) and then create the round woven stool in the construction catalog and place it in the house. To make the stool you need 10x the previously collected plant fibers.

Then it goes back to Merrit and after the conversation the “First Pieces of Furniture” quest is already successfully completed. Next we continue with the “Delicious Farm Food” quest in which you have to build a cooking fire and prepare something on the fire. From now on you can also open the building mode in Fae Farm directly on the field. The hammer symbol is also displayed here at the bottom of the screen.

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[HOT] : Windows 12 makes a quiet appearance in Build 2023, launch is approaching


During build 2023, which took place last May, Microsoft quietly teased the “next generation of Windows”. There is little doubt that this is Windows 12, the development of which has normally already begun. In addition, we already know several of the novelties that the operating system should bring.

Microsoft has yet to officially announce Windows 12 and yet rumors are already swirling about the future operating system. Indeed, if the Redmond firm redoubles its efforts to remain discreet around the project, it obviously cannot help but teaser it somewhat. Thus, as our colleagues from Windows Latest have spotted, this one included a seemingly innocuous little mention during its Build 2023 event.

“Next generation of Windows”. Here is what the attentive spectators were able to see during one of the conferences of the events. Of course, it could just as well be the next big update for Windows 11. But everything suggests that it’s actually a teaser for its successor, if only by the terms used. We remember in particular that the OS was previously renamed “prototype of the next Valley design”.

Microsoft discreetly reminds that Windows 12 is in preparation

This design, precisely, has already been dissected by the experts. One of the big novelties should be the floating taskbar, an experiment already tried in the first builds of Windows 11 before being abandoned. To do this, Windows 12 could allow removing system elements, such as the clock and the date. This option would give the user much more control over customizing their desktop.

Another major rumor announces that the Redmond firm would internally develop its own in-house chip, which would therefore compete with the Apple M3. Finally, the next operating system should give pride of place to artificial intelligence, with further integration of Copilot, in line with Microsoft’s efforts in this area this year.

Windows 12 should be released in 2024. In theory, development has already started.