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Layton’s Mystery Journey Walkthrough: All the puzzles, tips and tricks

Layton is back – but not in the way you might expect. The English gentleman has retired for the time being (?) And left the stage to his young daughter, Katrielle Layton. The energetic girl immediately does everything to fill in the oversized footprints of her father. Your first step on this rocky road: founding your own detective agency. Together with her no less green-eared assistant Ernest Drowrig and the talking dog Sherl OC Holmes (the poor guy) she takes on one case after the other and quickly makes a name for herself in beautiful London.

Apart from the protagonist change and the debut on mobile devices Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy but a largely classic Layton game. In addition to quirky characters, you will be confronted with numerous puzzles again – from simple trick questions to “Who should know?” everything is represented. So that you never step on the spot, you will find them in this guide Solution to all puzzles and tasks in the game.

Table of Contents: Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy Walkthrough

Prologue: Kat & Tramp

Further down on this page

Case 01: Whom the hour strikes

  • Layton’s Mystery Journey – Puzzle 2 to 6: The ravages of time and following

  • Layton’s Mystery Journey – Puzzle 7 to 12: The Sugar Scales and Following

Case 02: Death on the Thames

  • Layton’s Mystery Journey – Puzzle 13-18: Complicated Pipes 2 and following

  • Layton’s Mystery Journey – Puzzle 19 to 24: Sibling Combat and Following

  • Layton’s Mystery Journey – Riddles 25-29: A hint and following

Case 03: Cinema Paradiso

  • Layton’s Mystery Journey – Puzzle 30-34: The Knight’s Quest and following

  • Layton’s Mystery Journey – Puzzle 35 to 40: The Locked Door and following

Case 04: Animal Conference

  • Layton’s Mystery Journey – Riddles 41 to 46: O Christmas Tree and following

  • Layton’s Mystery Journey – Puzzle 47-52: A Bird in a Cage and following

Case 05: Witching Hour

  • Layton’s Mystery Journey – Puzzle 55-59: Tree Tour and following

  • Layton’s Mystery Journey – Puzzle 60 to 64: Flashed Ghosts and following

  • Layton’s Mystery Journey – Puzzle 65-68: Royal and Following

Case 06: How won …

  • Layton’s Mystery Journey – Puzzle 69 to 73: The color of money and following

  • Layton’s Mystery Journey – Puzzle 74 to 78: In a traffic jam and following

  • Layton’s Mystery Journey – Puzzle 79-83: Train journey and following

Case 07: Ratman Returns

  • Layton’s Mystery Journey – Puzzle 84-89: The shape of love and following

  • Layton’s Mystery Journey – Riddles 90 to 95: Color Confusion and Following

Case 08: Down by the river

  • Layton’s Mystery Journey – Riddles 96 to 100: Throwing Exercise and following

  • Layton’s Mystery Journey – Riddles 101 to 104: Ladder Game and following

  • Layton’s Mystery Journey – Riddles 105-108: Hand in Hand and Following

Case 09: Hastings turns blue

  • Layton’s Mystery Journey – Puzzle 109 to 113: Candle head nut and following

  • Layton’s Mystery Journey – Puzzle 114-118: Little Brother and following

  • Layton’s Mystery Journey – Puzzle 119-123: A Friend to Y and following

Layton’s Mystery Journey: Tips and Tricks for a Sniff

Even if you can find the answers to all the puzzles below and on the following pages, there are still a handful of other tricks that sniffers should know about.

  • You don’t have to solve all the puzzles right away. With the exception of a few action-relevant puzzles, you always have the opportunity to distance yourself from the current puzzle and try again later. Since this does not result in any disadvantages (for example, no picarat is deducted), you should make use of this function if the shoe pinches. Tasks that you have been nibbling on for what feels like an eternity sometimes resolve themselves as if you tackle them with a clear head after a few hours.
  • Use the note function. A real detective never leaves his house without his notepad – even if it is digital today. You can write doodles, bills or just thoughts on the screen at any time, which is extremely helpful for many puzzles. This also saves you having to constantly have a block with you when playing.
  • Look for a red exclamation mark on the map if you don’t know what to do next. The story is told in a very straightforward manner, so you should almost never get stuck outside of the puzzles. If it does happen, a look at the map will help: Go to the marked area and carefully search everything there again.
  • After completing a case, return to it. Two or three new puzzles that were not available before are only unlocked regularly after it has been solved.

Layton’s Mystery Journey: Prologue: Kit & Tramp

Every beginning is not that difficult at all. After the chic intro and a few introductory words, you quickly get to grips with your first puzzle.

Puzzle 001: K for cake

This is how you should arrange the molds to solve K for cake.

  • Chapter: Prologue: Kat and Tramp
  • Location: automatic
  • Task: Form a “K” in the frame
  • Puzzle value 20 picarats

solution

You should move and drag three triangles of different sizes in such a way that the remaining open spaces of the frame result in the letter “K”. So don’t make the mistake of trying to put a K yourself using the triangles. Instead, align the large triangle with its long side (or the “hypotenuse”, as we learned in math class a long time ago) on the right edge. The two small triangles are each aligned with a short side on the upper and lower middle edge so that their hypotenuses are parallel to the cathetus of the large triangle. It should look like the picture on the right and flush 20 picarats into the cash register.