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Zelda Tears of the Kingdom: Sagono’s Mystery Walkthrough


In Hateno everything revolves around the upcoming mayoral election. In the village you not only get some quests from Sagona and Rietnar, but also from other villagers like Sophora. After talking to Sophora you will receive the quest “Sagono’s Secret”. In the quest you should follow Sagono secretly since she sneaks somewhere secretly every night and now you should get to the bottom of it. Since Sagono is very aware of her surroundings, you have to stay under cover to avoid being spotted by her. The question arises, how can you solve the quest and, above all, how can you secretly follow Sagono to solve the mystery?

Sagono’s Secret in Zelda TotK

  1. The first thing to do is wait for the night (to be precise, it sneaks out of the house at around 10:00 p.m.). If you don’t want to wait for the time, you can quickly build a campfire and wait until evening (or you can take a room and sleep until then).
  2. Hide to the right of your shop or on the roof to avoid detection. As soon as she comes out of the door, follow her at a safe distance of a few meters. In between, she stops and looks around. In that case just stay where you are and hide behind the grass until it keeps running.
  3. Then she moves into the tower, which you now have to climb up from the outside. Crawl through the opening at the top and look down. There is a short cutscene in which you can see how she tampers with the supplies.
  4. Finally, you have to visit Sophora again and you can complete the “Sagono’s Secret” quest. as a reward there are 10 armories.

In addition to “Sagono’s Secret” you also have to get to the bottom of “Rietnar’s Secret” in Hateno and see what he does in his little hut at night.

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Complete Tenants of the Dead Walkthrough

In this zombie apocalypse game, your decisions are of great importance and they affect both your survival and that of other NPCs, as well as the entire storyline. It means that every part is different and formed based on all of each player’s choices and experiences. We bring you the complete walkthrough for Tenants of the dead of our gaming experience.

Tenants of the Dead Walkthrough

Day 0

At the start of the game, you meet the main character, Daeshim, who has just finished his online game and then complains about the low viewership these days. Soon after, he hears the sound of a helicopter outside and wonders what is going on. Then his stomach growls, so he decides to go to the store to buy some food.

Once arrived at store, Daeshim is surprised by the darkness inside. Nelson, who works in the store, appears before Daeshim and tells him that the lights went out yesterday and that someone was supposed to come and fix them but never answered his calls. Daeshim then suggests that he call someone else. Nelson is annoyed by his comments and tells him to shut up, grab lunch and leave, and that he will add it to Daeshim’s bill. He then offers him the job and mentions that he could forget the note if Daeshim accepts. The phone rings and Nelson leaves. Daeshim gets Sushi for the lunch.

The main protagonist has returned home. He is angry because his electric bill is 20 percent higher and realizes his funds are running out and considers accepting Nelson’s offer. His girlfriend Minjee appears. She teases Daeshim for sighing and blaming her for being stubborn and not wanting to adapt to the world of streaming by playing “cute games”. They argue for a while, and Daeshim soon feels remorse for telling him something he shouldn’t.

Daeshim and Minjee hear a strange noise coming from outside and an emergency alarm. He goes out to see what’s going on and notices traces of blood on the stairs. Then he hears a moan coming from above. A man in white shirt covered in blood appears. Daeshim tries to talk to him, but the man doesn’t respond. A bloody man chases him, but he manages to escape and return to the apartment.

Minjee is terrified. This damn man had been knocking on their door all afternoon when it stopped with a banging sound like someone was hitting him. Daeshim and Minjee hid in the far corner of the apartment, holding knives in both hands. They hear the sound of car tires, screamsAnd panic from the outside. After looking out the window, they noticed that the entire city was on fire. The chaos subsided overnight, but they continued to hear cries for help from horrified people on the streets.

After a while, they decided that it was safe to move around the apartment. Minjee is hungry, then they eat noodles. Minjee wonders if anyone will save them and is afraid for their food supplies. They slowly fall asleep and Daeshim promises to protect Minjee at all costs.

Day 1

When you finish Day 0 and the zombie apocalypse breaks out, you’re basically stuck in the apartment alongside your girlfriend. In the upper left corner of the screen, you will have bars that show you the level of food and medical supplies, as well as Daeshim’s hunger and energy status.

After waking up, Daeshim realized that it was quiet outside and decided to take advantage of it. As you approach the door, a few options:

  • Stay inside
  • Check the building
  • Check the exterior.

I chose to check out the building. Daeshim remembers the neighbor who was very loud and attacked him with a baseball bat when our hero showed up at his door to complain. He says he hasn’t heard a sound from the neighbor’s apartment in days and wonders what happened to him. He decides to check on him, only to find a ransacked apartment with blood everywhere and traces that show there was a fight, but the neighbor is nowhere to be found. Then he heard noises and footsteps approaching, grabbed what he could from the apartment and fled to his room. You get a baseball bat from the neighbor’s apartment. I decided to take a shower and rest for the day.

Note that every time you approach Minjee, she will ask you a question. You will have the choice between 2 answers, and when you answer, the game will tell you if she liked your answer or not.

Day 2

Immediately after the start of Day 2, you hear a knock at the door. I decide to check who’s outside and a guy in a hazmat suit greets me. He says he is from Body molecule and welcome you to Outbreak, stage 1. He presents himself as Shaun, Resident Pathologist/Survival Insurance Agent. Daeshin asks him if he’s there to save them but makes the hazmat guy smile and tells him he’s not there for that purpose.

He further explains that he was abandoned by his pilot a few days ago when a horde attacked them. Now his superiors have asked him to do some field work before taking early retirement. He invites himself for a “quick inquiry.” After greeting Minjee, she goes to the kitchen and leaves you to answer. Questions from Hazmat Guy. He jokes about “selling your daughters’ possessions” as an asset, which angers Daeshin.

The Hazmat Suit Guy then asks you how you are feeling right now. You have three options for an answer:

  • Fine, I guess
  • Not so good
  • I don’t know.

I chose the second option because I can’t feel good when the zombie apocalypse happens. He then asks you about your feelings about the current situation. You can choose between:

  • It’s surreal
  • I don’t know
  • I just want it to end already….

I chose the last option. Then Hazmat Guy asks if you’ve had a cough or anything in the past few days, and Daeshim says no.

Now an unpleasant question arises: “Would you be willing to share your girlfriend if it means for your survival? » Possible answers are:

  • What?
  • I-If we lacked choice
  • I think so
  • I don’t know

I chose the first one and Hazmat Guy said I gave “such interesting answers“. When you ask him what the purpose of this investigation is, he won’t tell you. He then tells you that he will give you Bottled water and pair of cup noodles like a reward for answering his questions. A useful addition to my bass refueling

Hazmat Guy then leaves and tells you: “Do not forget. Don’t swing low“, and trying not to join the consensus of Undead. He adds that his ride might come soon for him and that he could guarantee a ride for Daeshin and Minjee. Daeshin doesn’t know if he should trust him.

I then decide to go out to look for resources, but I found nothing useful, and our food reserves are exhausted. extremely low. I also met many Undead and I took care of them with my baseball bat.

Day 3

On Day 3I decided to take the risk and leave out to try to find food. This time I was more successful and won a Bear spray And one Aluminum foil. Once again, I had to face many Undead.

Once I got home, I decided to take a shower, watch TV to improve my Mental Health, and after that I quickly fell asleep. It worries me to know that the food supply, medical supply, hygiene and hunger were all on the same scale. critical level.

Day 4

After waking up, Daeshim states that it has now been several days since the outbreak started and he is beginning to wonder if he and his girlfriend should try to get out of town before things get even worse. Looking out the window, he notices a van parked nearby with the indicators still on and wondered if he should check it out. I decided to do it in by clicking on the door and choosing the option “ Check the parked van…”.

I went out at dawn. A lot Undead were lurking around, but I managed to take care of them with my baseball bat and I avoided getting hurt. Then I checked the van to see if there was anyone or anything inside, but luckily it was empty. As I checked the front door, I saw that the key was still in contact, but…. the van was out of fuel. Daeshim states that he must find fuel and return home.

I took a shower and decided to chat with Minjae. This conversation allowed us make love. You see, something nice can happen even during a zombie apocalypse…After this pleasant experience, I slept the rest of the night.

Day 5

Before starting day five, I took a shower and ate. Today, I decided to try my luck again by going outside to get some supplies. Unfortunately, this time I didn’t succeed and didn’t find anything useful. This really bothered me, because the refueling because Minjae and I were dangerously low…

To make things interesting, I engage in another conversation with her. She asked me one of her questions… She liked my answer. After the conversation, it was time to sleep.

Day 6

Knock on the door woke me up. Minjae is scared, but I decide to check who is knocking by clicking the button door and choosing the “ Check who’s out there… ” option. I see a child named Jiwoo standing in front of me. He says he came here to do trade. I tell him to go home. Then suddenly we hear a moaning noise coming from the hallway of the building, so I call him to come in.

Once inside, I ask him if his parents know he’s outside, but he says his parents are taking a long time. dead. Jiwoo tells you he has a Portable Battery Generator. Just as he’s about to say what he wants in return, Minjae comes out of the bathroom and completely confuses the kid, making him blush. Enchanted by her, he offers you the generator free. He leaves then, Minjae tries to stop him, but I…

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Spider-Man 2: Astoria Prowler Fuse Box Locations – Walkthrough Guide

There are four fuse boxes to find and unlock the door that contains the Prowel hideout in Astoria, Queens in Marvel’s Spider-Man 2. In this guide, I will give all the fuse box locations and the best way to solve the riddle of time.

Astoria Prowler Stash Fuse Box Locations and Solution in Spider-Man 2

To solve the Astoria Prowler fuse box puzzle, you need to find all the fuse boxes located on the different levels of the building’s roofs, use Chain Lightning (hold L1 and press square) to overload each fuse box with energy, and all this before the time runs out. Below is the best method to follow:

Step 1: Find the Prowel code

The first step to solving the Astoria Prowler hideout puzzle is to search for the Prowel code by holding down the L2 trigger. The Prowler code will be in front of the large metal panel, as shown in the image below.

Once you scan the code and unlock the gray panel, you will be prompted to open the door by holding L1 + R1 together. The door will open and you will see the first fuse box which needs to be charged with Chain Lightning.

Step 2: Locate all fuse boxes on building roofs

To locate all fuse boxes, look for all purple colored fuse boxes while ignoring gray fuse boxes. Below is a picture showing the location of each fuse box on the various roofs above the door you opened.

The first box is behind the torn door. The second box is on the wall at the top of the roof, just above the door you opened. The third box is on the next roof, on the wall above the two doors, and the last box is above the one at the very top of the building.

Tip:
Read also : What should you unlock first in the MW3 Armory? -Answer

Follow SamaGametrical cables to the door you opened. The wires will lead you to all the purple fuse boxes.

Step 3: Overload all fuse boxes with Chain Lightning

The last step to take before unlocking Astoria Prowel Stash is to overload each box before the timer runs out. If you don’t, the timer will reset and you’ll have to start again. There are two ways to do this.

First option

The first option is to start at the very top of the building and work your way down. Face the first fuse box and Chain Lightning charges it. Once charged, hold R2 to run, run to the ledge and fall onto the next roof.

Once you drop to the lower level, the box should be in front of you. Charge the second box with L1 and square, then run up to the ledge and drop onto the next roof for the third box. Rinse and repeat this, then drop down towards the door with the fuse box next to it.

Second option

The second option is to start at the door you pulled and work your way to the last box. For this method, you need to remember to use Web Zip and Web Zip to the edge of each roof above the torn off door.

I tested both methods and they are both equally effective in solving the mystery of Astoria Prowler’s hiding place. After timing how long it takes before the timer resets, you have about 25 seconds to overload all four fuse boxes with Miles Morales’ Chain Lightning power.

Read also : How to get Gotterdammerung in Final Fantasy 16 (FF16)

Location of the Lurker’s Hideout in Astoria, Queens in Marvel’s Spider-Man 2

The Prowler Stash in Downtown Queens is located near the foot of the Ed Koch Queensboro Bridge in the Astoria neighborhood. The map below shows its location and the purple neon sign of the Prowler hideout can be seen from the Ed Koch Queensboro Bridge.

If you follow the bridge into the neighborhood, the Prowel Stash building is northeast of the foot of the bridge. It’s the only building around that has back-to-back billboards. One billboard has an Ambroche sign and the other is a Swillco Watermelon billboard.

The Astoria Prowler Hideout can be found early in Marvel’s Spider-Man 2, after unlocking Mile’s Chain Lightning power and the Prowler Hideout side quests. To learn more about Spider-Man 2, you can read Best Tactics and Moves for Brawling Big Brutes and learn how to beat them easily.

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Remnant 2 Phantom of the Wasteland: Open the door walkthrough

In the world of N’erud you can find the area “Phantom of the Wasteland”. There are no bosses in the area itself, but there are some opponents and one elite opponent. In addition, there is a large locked gate in the north and the question often arises, how can the gate be opened? To open the door, you need three so-called keys of the viewfinder. The keys are distributed in other areas in N’erud. In this short guide we show the locations of the keys with which you can open the large door or the large gate in the north of the Phantom of the Wasteland area.

Phantom of the Wasteland Solution: Find the key

  1. The first key can be found in the Seeker’s Rest area. Arriving at the resting place, you simply have to turn 180 degrees from the entrance and then stand in front of a statue. The stairs of the statue are automatically free and accessible as soon as you move towards them. At the top you can then take the key from the device.
  2. The second key is either in the area “The Breeder” or in the “Putrid Domain”. After the boss fight against Ancestor you have to follow the path further and then you will see the same statue with stairs as in the first key. Follow the stairs up and collect the key.
  3. The third key is either in the Spectrum of the Nexus or in the Astropath’s Respite. Also in the dungeons you have to defeat the boss at the end and then you can get the third key from the statue with the stairs.

With the three keys in your inventory, you can now go back to the Phantom of the Wasteland. Once there, you can now use the key and use it to open the gate. Behind the gate there is a boss fight against Sha’Hala, the final boss in the world of N’erud.

How can you actually change the difficulty level in Remnant 2 afterwards?