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Demon’s Souls: NPC Quests in the Nexus – Boldwin, Mephistopheles, Thomas, Merchants


Like all other Souls games, Demon’s Souls is also full of companions, dealers and other NPCs who sometimes cross your path here, sometimes appear there, sometimes friendly, sometimes hostile to the point of blood. Over the course of the game, you can meet (and miss) several dozen characters. Some stay in the Nexus from the start and don’t move a meter away from there. Others only show up under special conditions, for example with a special global trend. It is worth visiting these NPCs and, if available, completing their small personal quests – there is usually a nice reward at the end for the effort.

Talk to each character you are preparing to chat several times until it repeats itself at some point. From time to time their dialogues change or expand and they may relate to things that you have accomplished. Attacking an NPC is considered hostility and will not be tolerated for long. Most characters put up with this once or twice and then take up arms themselves to fight back. They stay in this state even if you rest, leave the level, and come back. As long as you don’t kill them, you can apologize to the statue of reflection in the Nexus and reset their aggressive state. In short: If you have “only” attacked an NPC, this is not the end of the world.

The following guide is your guide for meeting them. We show which requirements have to be met, how to solve the NPC quests and which rewards are waiting for them. Note: Even if many characters take up a position in the Nexus sooner or later – or at least stop by for a moment – the guide lists them in the worlds in which you meet them for the very first time.

NPCs and quests in the Nexus

Blacksmith Boldwin

  • He is the first blacksmith in the game and available from the start. In the Nexus he sits next to warehouse manager Thomas and can repair your equipment.
  • He also sells basic supplies, weapons, and armor, and can make simple upgrades with hard stone and sharp stone (for more blacksmithing trails and farming tips, see Demon’s Souls: Forging and Upgrades).
  • If you kill Boldwin, he will drop the hands of God, a two-part hand weapon. From now on he is no longer available for repair or blacksmithing work and you are dependent on the services of his brother Ed in the forge area (2-1).

Warehouse clerk Thomas

  • Also at the start from the start. He sits in the Nexus and is happy to receive all equipment that you do not want to carry with you (such as smith’s shards that no one has to lug around as both blacksmiths have access to your warehouse). You can store 99 units of stackable items, for example grass and stones for forging. Up to 999 units of arrows and bolts can be stored with Thomas.
  • Bring him the jade hair ornament from section 1-1 (see Gates of Boletaria) and he will reward you with the ring of colossal strength.
  • If you kill Thomas, he will drop the ring (unless you have already completed his short, touching family quest), but then you can no longer store items and have to lug around for the entire game time, which is important to you.

Black virgin

  • After defeating the boss Phalanx in the section Gates of Boletaria (1-1) you can bring collected souls to the Virgo and use them to level up.
  • Every time you come back to the Nexus, she can stand or sit in a different place. You can always find them around the Keilsteine ​​(sometimes with Thomas and Boldwin, sometimes on the other side, sometimes in front of the Keilstein to world 3).
  • Virgo is immortal, so don’t worry if you accidentally attack her. She will never react hostile and you can level with her forever.
  • At the end of the game, after you’ve finished the finale under the Nexus, you can unlock the good ending or cruelly kill the virgin to preserve her soul. In the New Game Plus you can buy the magic soul suction from the witch Yuria.

The mighty one

  • This nondescript monk sits at the top of the Nexus. You only have to go to him briefly, right after defeating the phalanx. Follow one of the outer staircases to a circular room full of monks. Only one is still alive, recognizable by the burning candle in front of it. Speak to him after you have completed the gates of Boletaria to unlock the other four keystones.
  • He asks you a question the first time you meet. Answer “yes”. Talk to him again with a white tendency and he will give you the friend’s ring.
  • The mighty one is immortal, so save yourself an attack.

Despondent warrior

  • This guy is one of your first NPC encounters in Demon’s Souls. From the start he crouches depressed in the Nexus, directly in front of the first wedge, and points you to the section of the gates of Boletaria.
  • Talk to him multiple times after defeating bosses and obtaining their demon souls. He warns you not to fall into the same trap as King Allant. You will also learn more about his desperate mental state. The guy really understands how to pull others down.
  • After defeating the tower knight in section 1-2, his last dialogue will be unlocked. It then disappears from the nexus, leaving behind a soul to collect.

Freke’s apprentice

  • After defeating the phalanx in the first section, he appears in the Nexus and teaches you simple spells for the first few hours of play until you have better alternatives (see locations of the spells).
  • He only offers you his services if your magic value is at least 10 points.
  • He reports several times about his master Freke, who is trapped in a cell in the hope dungeon of the tower of Latria (world 3-1), and asks you to save him.
  • He will attack you hostile and brave if you attack either him or his master Freke (and defends himself with soul arrows).

Disciples of God

  • After the phalanx, he appears in the nexus and teaches you simple miracles (see localities of all miracles).
  • He will only make his offer available to you if your will is at least 10 points.
  • After saving Saint Urbain from the path of rituals in section 4-2, he leaves the Nexus and only comes back in NG +.

Devotee of God

  • This blond-haired lady from Sankt Urbain’s entourage sits in the Nexus from the start and talks about a mysterious stone. Above all, it is a good source of lore about the tragic events surrounding King Allant and otherwise has no great playful significance.
  • Talk to her if your will is more than 20 points and she will give you 1x Reiner Blade Stone and 2x Ephemeral Eye Stone.
  • She will attack you with a pickaxe if you turn Sankt Urbain against you.

Mephistopheles

  • This devious character only shows up when you can show a dark character tendency. You must also have freed Yurt, the mute chief, from his cage in Upper Latria (3-2) and killed.
  • Mephistopheles gives you a series of murder assignments, which are very simply about killing NPCs in the Nexus. After killing each target, speak to them again to receive a reward.
  • Needless to say, the people killed will remain dead until the New Game Plus. That means you can no longer change your imprinted spells or wonders when Freke and his apprentice or Sankt Urbain are gone.
  • The murder targets of Mephistopheles are: Sankt Urbain and his followers, Freke and apprentice, Biorr twin catch, Patches, Ostrava, Yuria.
  • The murder of Yuria brings you the ring of the enemy. After all the attacks are over and you have spoken to Mephistopheles again, she attacks you.


More help and guides for Demon’s Souls

  • Demon’s Souls: walkthrough with tips and tricks

  • Demon’s Souls: Everything for crafting, forging, upgrading weapons and upgrades

  • Demon’s Souls: Co-op and PvP, summon players and invasions

  • Demon’s Souls: Classes, Attributes, Stats and Starting Gifts

  • Demon’s Souls: The best places to farm souls and grass

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Death Stranding – All NPC and Prepper rewards

The gameplay of Death Stranding is an apparently very simple amalgam: you have to survive the roughness and complete the delivery. In reality, anyone who has crossed the gates of Chapter 3 of the plot will have by now discovered the real vastness of the game world, confronting the dozens of Preppers who inhabit the post-apocalyptic world.

It is the Preppers who stratify the gameplay, rewarding Sam through very useful projects designed to expand the courier’s arsenal from time to time, making travel spicier and simpler at the same time. On this page we have collected all those rewards that they are not part of the plot. Some, such as the Three-Wheeled bike, the Assault Rifle or the Hovercarro, will in fact be unlocked by completing orders for Sam. All the others, however, are completely optional and exclusively linked to the level of bond (the stars) that unites Sam with the survivors.

Other Help Pages:

  • Introduction to the game world
  • Tips for starting the adventure in the best possible way
  • Guide to facilities and the Social Strand System
  • Guide to orders and loading
  • How to get fast travel
  • How to avoid, confront or humiliate CAs
  • Making fun of the MULES and cleaning up the camps
  • How to get millions of Likes
  • The list of Trophies and how to get them all
  • The location of all hidden Preppers
  • Peter Englert’s pizza deliveries
  • Where to find Higgs’ secret journals
  • How to unlock the Three Wheeled Ride model bike
  • How to get the Santa Hat
  • The location of all 56 memory chips
  • All NPC rewards
  • How to overcome the tar belt
  • How to defeat Higgs

Here is the full list:

Eastern Region

Musician

  • Harmonica: Once you reach level 3 with the Musician, he will reward Sam with the harmonica, an evocative but not very useful tool for gameplay purposes. This is the only optional tool in the Eastern Region.

Ludens fans

  • Ludens Holograms: This is not actual equipment, but the Ludens Fan provides the very rare Ludens holograms with which to adorn your structures.

Central Region

Lake Knot City

  • Load-smoke bait
  • Three wheels: long distance model

Engineer

  • Powerful exoskeleton (level 1)
  • Powerful exoskeleton (level 2)
  • Powerful exoskeleton (level 3)
  • Smoke Grenade (Level 1)
  • Smoke grenade (level 2)

Artisan

  • Shooter bolas (level 1)
  • Shooter bolas (level 2)
  • Custom Blood Grenade: This is a special reward. By completing any delivery to the Engineer, he may reward you “one-time” with this particular version of the Blood Grenade.

Logistics center south of Lake Knot City

  • Bridges boots (level 2)
  • Long Distance Truck (level 2)
  • Long Distance Truck (level 3)
  • Line Rifle
  • Pinwheel Amulet: A special backpack amulet that calms your BB.

Collector

  • Backpack cover (level 1): The backpack cover is an object that allows you to make all the objects you are carrying on your back immune to the rain timer.
  • Bag cover (level 2)

Weather station

  • Hovercarro (level 2)
  • Weather Amulet: An amulet that influences the rainfall of the cronopioggia. We can’t tell you how effective it actually is.

Cronofattoria

  • Neutralizer Scanner: With this equipment for the Odradek you will be able to cancel the effect of the scanners of the MULES and the Terrorists, provided you perform a “counter scan” at the right time.
  • Human Detector: With this add-on for Odradek it will be possible to reveal the presence of humans.
  • Porter Ale Beer: By completing the delivery of beer that leads from the Cronofattoria to the Logistics Center south of Lake Knot City, you will replace the Porter Beer at Monster Energy, also unveiling a series of spicy Easter-eggs in the private room.

Junk dealer

  • Rapid Exoskeleton (level 1)
  • Rapid Exoskeleton (level 2)
  • Rapid Exoskeleton (level 3)
  • Stun Radio Bomb: Very useful tool to take out MULES trucks.
  • Stun grenade: Probably the most useful object ever during raids in the fields of the MULES, it will allow you to knock out even 4 opponents at the same time.
  • Custom Chiral Scale: This is a one-time reward following the conclusion of the delivery.

Movie director

  • Holographic Generator: An upgrade to the Odradek that allows you to project the hologram of a rock, making you invisible to the eyes and scanners of the MULES:

Chiral artist’s studio

  • Anti-AC gun (level 1)
  • Anti-AC gun (level 2)
  • Chiral Boots: One-time reward for deliveries to the Studio.

Cosplayer

  • Otter hood: A special hood that will allow you to swim very quickly in rivers, as long as you don’t have a load on your shoulders.
  • Grenade Bag (Backpack): Very useful backpack expansion which eliminates the space consumption of grenades.
  • Multifunction bag (backpack): Another very useful expansion of the backpack that eliminates the space consumption of the Blood Bags, and even allows you to equip them automatically, without having to select them from the menu.
  • Large Grenade Bag: Improved version.

South Knot City

  • Defensive Model Truck
  • Three-wheeled Defensive Model
  • Assault Rifle / Non-lethal
  • Shotgun

Secondary station north of Mountain Knot City

  • Armor (level 1 – level 5): In this secondary station you will unlock all levels of Armor, from the first rank up to the fifth.

Logistics Center North of Mountain Knot City

  • Non-Lethal Assault Rifle (level 2)
  • Assault Rifle (level 2)
  • Ammo Bag: Additional expansion for the backpack.
  • Extra Battery (level 2): ​​Add-on for the backpack that increases the life of the batteries of the equipment.
  • Extra Battery (level 3)

Mountain Knot City

  • Non-Lethal Assault Rifle (Level 3)
  • Assault Rifle (level 3)
  • Backpack Stabilizer: Object that allows you to better maintain balance and cushion falls, occupying all the space for the backpack customization.

Robotics expert

  • Multi Terrain Exoskeleton (Level 1): By far the best exoskeleton in the game.
  • Multi-terrain exoskeleton (level 2)
  • Multi-terrain exoskeleton (level 3)

Doctor

  • Large Blood Bag: Improved version of the Blood Bag available as a one-time reward.

Montanaro

  • Bridges boots (level 3)
  • Climbing Gloves: Special battery-powered gloves that allow you to safely climb and slide off mountains.
  • Chirale Climbing Nail: One-off reward for deliveries to Montanaro.

Photograph

  • Riot Rifle: This is by far the best non-lethal weapon for clearing the fields of MULES and terrorists.

Spiritualist

  • Thermal Generator
  • Like Amulet: Small keychain that allows you to get more Likes.
  • Coin Amulet: Amulet that allows you to find chiral crystals more often.

Palenontologist

  • Antigas mask

Evolutionary Biologist

  • Multiple Rocket Launcher: Finally, the most powerful weapon in the game will be yours once you reach bond level 3.
  • Light Chemicals: One-time reward.

Son of the Writer

  • AC Amulet: A bell-shaped amulet that allows you to distract ACs.
  • Cryptobiont-S: A special Cryptobon that, once eaten, restores all life points to its fullest.

First Prepper

  • Santa Hat: Aesthetic reward for reaching three stars.
  • Monster Energy Amulet: Amulet that increases Sam’s stamina.

Veteran Courier

  • Courier Amulet: A special amulet that allows you to meet allied couriers more often.

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Elden Ring Patches Killed: Revive NPC?

Anyone who has already spent an hour or two in the world of the new Elden Ring will perhaps have already made the acquaintance of the NPC named Patches. Patches can be found in Murkyflow Cave in Limgrave. Once you have crossed the cave, there is a boss waiting at the end as usual and that is Patches. As soon as you tamper with the chest at the back of the cave, Patches appears and a fight ensues. You can kill him in the fight, but you shouldn’t, at least not if you want to complete the Patches questline later.

Content

  • Patches accidentally killed: how to revive?
  • Hand over the sound pearl of patches to the dealer

Patches accidentally killed: how to revive?

As with other NPCs or traders, one or two players may have killed Patches in the heat of battle. Sooner or later the question arises, can this be reversed and patches revived? Unfortunately, Patches cannot be revived via absolution in the Church of the Promised. Once you’ve killed Patches, you won’t be able to complete your questline for the time being. Only as part of the New Game Plus are the killed NPCs revived like patches and you can then take care of your quest.

Hand over the sound pearl of patches to the dealer

Since Patches also serves as a trader after he has been spared, the question arises as to how you can buy the items from him once you have killed him and he has disappeared from the Murkyflow Cave. After you kill Patches you automatically get your sound pearl. You can give the sound pearl to the Maidensleeves in the Round Table and use it to buy the items offered by them from the Maidenhuses.

Is there now a way to revive the killed Patches (other than New Game Plus or creating a new save game?). If something has changed on the topic, we would be happy to receive a brief note in the comments.