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Elden Ring multiplayer not working? Try these fixes!


Can’t challenge other players because multiplayer isn’t working in Elden Ring? You are not alone – this is a common problem that plagues players around the world. If your multiplayer game isn’t working on PC, PS, and Xbox, here are some troubleshooting tips you can try to fix it.

Troubleshooting Elden Ring multiplayer on PC, Xbox, and PS

These methods are not guaranteed, but they are worth a try as many players have reported that they helped them resolve the issue on PC, Xbox, and PS.

  • Make sure you have updated your game to the latest patch.
    • PC players:
      • Open your Steam library.
      • Select Elden Ring > select Manage > Properties.
      • Select the Updates tab and click on Automatic Updates.
    • Xbox players:
      • Update your Xbox Series X/S game manually by going to My Games & Apps > Manage > Updates.
    • PlayStation players:
      • Open the library and select a game > click the Options button > select Check for Update.
  • Update your graphics drivers to the latest version.
    • Go to the manufacturer’s official website and download the latest files. You can also uninstall and reinstall these drivers.
  • Update your Windows OS to the latest version.
    • Select Start > Settings > Update & Security > Windows Update > Select Check for updates.
  • Check to see if the Elden Ring servers are down at this time. Also find out if the Xbox Live and PSN servers are down.
  • Check the integrity of your Steam files.
    • Open the Steam client.
    • Find the Elden Ring in the library.
    • Right-click on its name and select Properties.
    • On the left is the Local Files tab, which you need to go to.
    • Click on Verify integrity of game files.
    • Once the verification process is complete, launch the game again and see if it crashes midway or at startup.
  • Restart your console or PC.
  • Restart your router if you think the problem is with your Internet connection.
    • Use a wired connection to check if you can connect to multiplayer mode.
    • Unplug the network cable connected to the console and check it. Make sure that the connector is free of dust and dirt particles. After that, connect the wire back.

If you are having other problems, e.g. call signs are not visiblefails unable to call cooperator or a message appears Illegal activity detected We suggest several steps you can take to eliminate them. And to find out more, contact Elden Ring guides.

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How to create female characters in Elden Ring that look like Triss, Ciri and Harley Quinn


Elden Ring, like other FromSoftware studio projects, has a character editor. Thanks to him, you can customize the appearance of the protagonist so that he looks like a character from another game. In this guide we will explain how to make the main character of Elden Ring look like Triss, Ciri or Harley Quinn.

Start a new game to customize your character’s appearance. If you don’t want to reset progress, you should go to the boss Queen Renalla Full Moon and defeat him. After that, you can edit the appearance of the hero of this character using the tears of the larva.

How to create Triss Merigold (Witcher 3: Wild Hunt)

If Yennefer is considered Geralt’s main lover in the books, then in the games it is definitely Triss. Our sorcerer twisted novels with her in the first two parts of the series, and a lot of attention was paid to the red-haired sorceress in the Wild Hunt. You can recreate Triss in Elden Ring using the character editor.

Basic settings

  • Body type: Type B;
  • Age: Young.

color of skin

  • Red tone: 219;
  • Green tone: 168;
  • Blue tone: 163.

face and hair

Facial pattern:

  • Facial features: 6;
  • face shape: 0;
  • Species age: 255;
  • Facial aesthetics: 150.

Facial proportions:

  • Nose size: 126;
  • nose/forehead ratio: 45;
  • Facial convexity: 115;
  • Vertical aspect ratio: 75;
  • Facial Tilt: 116;
  • Horizontal proportions; 128.

Forehead and bridge of nose:

  • Forehead depth: 20;
  • Forehead convexity: 75;
  • Bridge height: 170;
  • Nose bridge projection 1: 170;
  • Nose bridge 2: 90;
  • Nose bridge width: 235.

Eyebrow combs:

  • Brow height: 130;
  • Inner brow ridge: 65;
  • Outer eyebrow ridge: 85.

Eyes:

  • Eye position: 65;
  • Eye size: 225;
  • Eye tilt: 70;
  • Eye relief: 70.

Nose:

  • Nose bridge depth: 125;
  • Bridge length: 95;
  • Nose position: 130;
  • Height of tip of nose: 50;
  • Nose projection: 135;
  • Nose height: 125;
  • Nose tilt: 190.

Nostrils:

  • Nostril inclination: 140;
  • Nostril size: 150;
  • Nostril width: 90.

Cheekbones and cheeks:

  • cheek height: 165;
  • Depth of cheekbones: 110;
  • cheek width: 105;
  • cheek projection: 120;
  • Cheeks: 190.

Lips:

  • Lip Shape: 205;
  • Mouth expression: 120;
  • Fullness of lips: 160;
  • Lip size: 140;
  • lip protrusion: 255;
  • Lip thickness: 100.

Mouth:

  • Mouth projection: 159;
  • mouth tilt: 0;
  • Bite: 85;
  • mouth position: 0;
  • Mouth width: 80;
  • Distance from mouth to chin: 75.

Chin:

  • Chin tip: 35;
  • Chin length: 170;
  • Chin Projection: 135;
  • Chin depth: 160;
  • Chin size: 115;
  • Chin height: 130;
  • Chin width: 100.

Jaw:

  • Jaw projection: 150;
  • Jaw width: 10;
  • Lower jaw: 105;
  • Jaw contour: 110.

hairstyle

  • Hairstyle: 24;
  • Hair color: red (red tone – 162, green tone – 79, blue tone – 41);
  • Gloss: 205;
  • root brightness: 255;
  • Gray hair: 100.

eyebrows

  • Eyebrows: 12;
  • Eyebrow color: red (red tone – 124, green tone – 69, blue tone – 38);
  • gloss: 0;
  • root brightness: 40;
  • Gray hair: 0.

beard

  • Beard: 1;
  • Beard Color: Copy Hair Settings;
  • Shine: Copy Hair Settings;
  • Basic brightness: Copy hair settings;
  • Gray Hair: Copy Hair Settings;
  • Bristle: 0.

eyelashes

  • Eyelashes: 3;
  • Eyelash color: black (red tint – 0, green tint – 0, blue tint – 0).

Eyes

Note: Use the same settings for both eyes.

  • Right iris size: 220;
  • Right iris color: yellow (red shade – 255, green shade – 255, blue shade – 122);
  • Right eye opacity: 0;
  • Blurry right eye: gray (red shade – 100, green shade – 100, blue shade – 100);
  • White of the right eye: White (red shade – 255, green shade – 255, blue shade – 255);
  • Right eye position: 128.

Skin characteristics

  • Pores: 0;
  • Skin Gloss: 160;
  • Dark circles: 35;
  • Color of circles: blue (red shade – 23, green shade – 30, blue shade – 50).

Form

  • Eye contour: 5;
  • Eye contour color: Burgundy (red tone – 25, green tone – 8, blue tone – 3);
  • Shadow (top) – 10;
  • Shadow color (top): black (red shade – 0, green shade – 0, blue shade – 0);
  • Teni (string): 255;
  • Shadow color (bottom): black (red hue – 0, green hue – 0, blue hue – 0);
  • cheeks: 55;
  • Cheek color: dark pink (red tone – 117, green tone – 56, blue tone – 56);
  • Lipstick: 20;
  • Lipstick color: red (red tone – 99, green tone – 9, blue tone – 18).

Tattoo, mole, eye patch

  • Tattoo/Mole: 10;
  • Color of the tattoo / mole: dark red (red shade – 66, green shade – 9, blue shade – 9);
  • Eye patch: 1.

Change body

  • Head: 158;
  • Upper body: 100;
  • Life: 50;
  • Arms: 10;
  • Legs: 140;
  • body hair: 0;
  • Body Hair Color: Copy Hair Settings;
  • Muscles: normal.

How to create Ciri (Witcher 3: Wild Hunt)

Ciri is a key character in The Witcher book saga. She also plays an important role in the Wild Hunt, as the largest part of the plot is dedicated to her search. If you want, you can make Elden Ring’s main character look like two peas in a pod like Ciri.

Basic settings

  • Body type: Type B;
  • Age: Young.

color of skin

  • Red tone: 224;
  • Green tone: 160;
  • Blue tone: 128.

face and hair

Facial pattern:

  • Facial features: 6;
  • Face shape: 60;
  • Species age: 40;
  • Facial aesthetics: 110.

Facial proportions:

  • Nose size: 140;
  • nose/forehead ratio: 110;
  • Facial convexity: 120;
  • Vertical aspect ratio: 140;
  • Facial Tilt: 141;
  • Horizontal proportions; 235.

Forehead/bridge of nose:

  • Forehead depth: 140;
  • Forehead convexity: 155;
  • Bridge height: 115;
  • Nose bridge projection 1: 170;
  • Nose bridge 2: 140;
  • Nose bridge width: 120.

Eyebrow combs:

  • Brow height: 255;
  • Inner brow ridge: 108;
  • Outer eyebrow ridge: 192.

Eyes:

  • Eye position: 120;
  • Eye size: 100;
  • Eye tilt: 255;
  • Eye relief: 130.

Nose:

  • Nose bridge depth: 66;
  • Bridge length: 185;
  • Nose position: 162;
  • Height of tip of nose: 60;
  • nose projection: 130;
  • Nose height: 175;
  • Nose tilt: 150.

Nostrils:

  • Nostril inclination: 138;
  • Nostril size: 91;
  • Nostril width: 107.

Cheekbones and cheeks:

  • cheek height: 165;
  • Cheekbone depth: 89;
  • cheek width: 145;
  • cheek projection: 180;
  • Cheeks: 128.

Lips:

  • Lip shape: 235;
  • Mouth expression: 255;
  • Fullness of lips: 50;
  • Lip size: 155;
  • lip protrusion: 165;
  • Lip thickness: 163.

Mouth:

  • Mouth projection: 60;
  • Mouth tilt: 115;
  • Bite: 125;
  • mouth position: 0;
  • Mouth size: 85;
  • Distance from mouth to chin: 135.

Chin:

  • Chin tip: 120;
  • Chin length: 130;
  • Chin Projection: 65;
  • Depth…

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Armored Core 6: How niche is the hardcore action title from the makers of the Elden Ring?


The way western gamers look at From Software’s work has changed a lot over the past few years. The Japanese have been publishing games since 1994. However, the studio’s two long-standing franchises – King’s Field and Armored Core – catered primarily to a niche of hardcore gamers who wanted to be challenged while also being able to overlook certain shortcomings.

The high degree of difficulty and the shortcomings also fit Demon’s Souls from 2009, but Hidetaka Miyazaki’s heartfelt project also brought that certain something with it to draw the western market’s attention to From Software for the first time. With Dark Souls, Bloodborne, Dark Souls 3, Sekiro and finally Elden Ring, the developers even managed to keep increasing the quality of the Soulsborne games and thus appeal to more and more players until they were faced with the The open-world epic of 2022 finally made its breakthrough into the mainstream succeeded.

Full control, phat action, crisp fights

However, From Software’s next project doesn’t go by the name of Elden Ring 2, continuing the Souls series or founding a new Soulsborne IP. Instead, the developers are presenting us with part of the Armored Core series for the first time in ten years. A few days ago, as part of the Summer Game Fest, we were able to attend a presentation of Armored Core 6: Fires of Rubicon (buy now €69.99), where lead producer Yasunori Ogura introduced us to the fast-paced mech action.

One thing is clear: With Fires of Rubicon, the developers want to give the Mech franchise introduced in 1997 a reboot. One of the core features of the series has always been the ability to customize your mechs, which not only changes the look of the combat devices, but also the way you play them. For the sixth part, the designers are also focusing on other areas.

You should always have the feeling of full control in the fights through direct processing of your inputs. In addition, the developers want to present you with extensive, three-dimensional combat areas with enormous verticality, in which the mobility of the mechs comes into its own. In the missions you should also expect challenging, original fights in which you have to find the optimal balance between attack and defense.

You have to fight hard for every victory. Failure is part of the concept. After a death, adjust the equipment and thus the style of play, that can bring victory in the end. In this way, every mastered challenge should feel special. At least that sounds pretty familiar considering the Soulsborne games, doesn’t it?

Armored Core 6: The sample mission shown in the presentation leads Lead Producer Yasunori Ogura to a factory facility called Grid 086. Source: Bandai Namco

Attack on Grid 086 factory

The example mission shown in the presentation leads Lead Producer Yasunori Ogura to a factory facility called Grid 086. This serves as a base for the RaD, a group of arms dealers, and is on the agenda quite early in the single player campaign. The facility consists of imposing exterior areas and narrow interior spaces, through which Ogura can show us the flexibility of the mechs.

Since the outdoor facility consists of girders and bridges that are located at dizzy heights, the developer repeatedly uses the mech’s boost to temporarily fly through the air and thus reach distant platforms. Thanks to this enormous mobility, you have very different ways to reach your goal: An access point through which you can infiltrate the facility.

Armored Core 6: Thanks to Boost, you can move quickly through the extensive areas. Source: Bandai Namco A group of Sentinel drones are quickly crushed by the mech’s explosive attacks and homing missiles. The last enemy gains a free flight off the platform with the anytime melee attack. With the already mentioned boost, the distance to the targeted victim can be quickly bridged. All of this seems to be controlled in a wonderfully direct and action-packed manner.

Warning, an ambush!

The gate that leads the mech into the facility can be opened via a hacking function. However, the process activates an ambush where the developer has to deal with a much tougher opponent. The only thing that helps here is staying calm, studying your opponent’s movement patterns, dodging attacks and hitting back at the right moment. Another insight from the fight: With a repair kit you can repair your mech at any time. The mech in the demo had three charges.

Armored Core 6: Due to the boost and the verticality of the levels, you will often attack from the air. Source: Bandai Namco At supply stations, repair kits, health (AP) and ammunition can be refilled during a mission. After defeating the guard, the mech ends up in a facility where you can no longer dodge enemy attacks as well. It’s a good thing the mech also has a shield ability, which it can use to deflect enemy projectiles. Also useful: Regular scans allow you to spot enemies through walls.

The double Lottchen – From-Software-Style

In the next leg of the mission, Yasunori Ogura’s mech encounters a combat robot that would easily pass for a boss. Here the developers first demonstrate what happens when you die: You don’t have to start the mission from the beginning, you can start from a checkpoint in the middle of the mission. Equipment can also be adjusted after death. The customization options are enormous. There are twelve slots in total, including the headboard, core, arms, legs, booster, generator, extension and the four weapons.

Armored Core 6: As in the Soulsborn games, many tough boss fights await you in AC6. Source: Bandai Namco

In the second attempt, the lead producer then shows us another combat mechanic: impact hits can compromise the control system of a mech and stun the mech – for this you have to fill the so-called impact bar with attacks. All hits count as direct hits on stunned enemies and deal massive damage. This is a big advantage, especially against strong opponents. Some weapons are great for filling up the impact bar, other weapons are better at dealing raw damage.

After defeating this bully, we end up in the last room of the presentation, where the real boss of the level is waiting for the developer: A huge tank, with two metal arms, which consist of numerous heat sticks, and a cauldron full of lava on its back. This fight demonstrates two things again at the end: 1) The Obermotze have weak points that you should focus on targeting. 2) As in the Soulsborne games, the boss fights are also one of the highlights of the game in AC6.

Source: Bandai Namco Armored Core 6: Prepare your mech for the next mission. Source: Bandai Namco Armored Core 6: The game in the demo could not match the graphic splendor on the screenshots. Source: Bandai Namco Armored Core 6: Yep, you can turn your mech into a tank too. Source: Bandai Namco Armored Core 6 should also offer online PvP multiplayer. Source: Bandai Namco Armored Core 6: Before each fight and after each death you can equip your mech individually. Source: Bandai Namco Armored Core 6: Your mech’s mobility suffers in such narrow areas.

Our first impression of Armored Core 6

We doubt whether From Software can land another hit like Elden Ring with the new part of the “Armored Core” series. The setting is not suitable for the masses enough for that. Still, we lost a bit of our “fear” of the hardcore experience through the presentation. Sure, the action is fast-paced, the challenges are certainly tough.

Armored Core 6: Even if two mechs get ready for the upcoming fight, there’s no co-op mode. Source: Bandai Namco But if the mech really were to be controlled as accessible, direct and mobile as the scenes shown promise, then we would really like to give the series a chance and throw ourselves into battle in such a giant battle.

Armored Core 6: Fires of Rubicon will be released on August 25, 2023 on PC (Steam), Playstation 4 and 5 Xbox Series and Xbox One. In addition to the story mode for single players, there should also be PvP online multiplayer. From Software is behind the development of the game. Bandai Namco is the publisher here in the west.

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Elden Ring: Shadow of the Erdtree release date and new collector’s edition leaked


From Software’s game would receive its story DLC at the beginning of next summer

The Elden Ring DLC ​​is one of the most anticipated on the video game scene. After managing to win GOTY 2022, the From Software game has been a phenomenon to which many users are eager to return. This morning, the company has confirmed that it will be this afternoon when we can see the first gameplay of Elden Ring: Shadow of the Erdtree, where predictably new DLC information will be offered.

The trailer will be available from 4:00 p.m. Spanish time, but that does not mean that there has already been a leak that could indicate what the Elden Ring: Shadow of the Erdtree release date. It was from the hand of the well-known insider Billbil-Kun who, through Dealabs, revealed what could be the exact time of the year in which the Elden Ring DLC ​​will be released.

The release date for Elden Ring: Shadow of the Erdtree would be June 21, 2024

As the insider has learned, and although they assure that they are not 100% sure of the information, they point out that the release date of the Elden Ring DLC ​​will be next June 21, 2024. Why this date? Because it seems that From Software has dated several special editions of Elden Ring for that day, which would incorporate the game’s DLC, in a complete version.

In fact, this would be one of the big announcements that would be made this afternoon, confirming that Elden Ring would receive a “GOTY Edition” that would include the game and the DLC in the same version. In fact, there is talk that From Software would also be preparing a new collector’s edition of the game, although it is not known what it could incorporate. These are the data offered by dealabs.

  • Elden Ring Shadow Of The Erdtree (DLC included) – Goty Edition (game of the year): $79.99 (physical copy available at PS5 and Xbox Series X)
  • Elden Ring Shadow Of The Erdtree (DLC included) – Collector’s Edition: 259.99 euros (physical copy available at PC, PS5 and Xbox Series X)

Therefore, it seems that the afternoon will be especially busy for From Software fans. At the moment, it is not something that is 100% confirmed, but everything seems to indicate that Shadow of the Erdtree will arrive on the market on June 21, 2024.

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FromSoftware takes the reins of its destiny and purchases the Elden Ring license. Support from Tencent and Sony allows the studio to self-publish


Not only was Elden Ring one of the best games of 2022, but it is also a license with considerable power in the video game industry. However, in terms of license ownershipthe open world RPG does not belonged to FromSoftware, but to Bandai Namco. Although this situation is not uncommon in the industry, the Japanese had reserved control of the intellectual property for themselves, until now. FromSoftware has purchased the Elden Ring rights.

As we’ve mentioned, the rights and licenses for some games can be confusing. In this case, FromSoftware is property of three giants: Kadokawa Corporation, Sony Interactive Entertainment and Tencent. This trio controls the company, but the licenses for many of its games belong to other publishers. For example, Sekiro: Shadows Die Twice is owned by Activision Blizzard.

In this context, and given the importance of Elden Ring, FromSoftware has acquired the license with the support of its parent companies. This means that you will take full control of your creation for years to come. As cited by PushSquare, the purchase agreement has been possible Thanks to the investment and the commitment of Sony and Tencent in the Japanese company.

Image from the United States Patent Office

But what does this mean for Elden Ring in practical terms? Although it does not imply a significant change in terms of distribution or sales, it does have some importance. FromSoftware will have Total freedom for handle license and its future, as well as maintaining and aligning the vision of its creators with the company’s objectives.

Elden Ring for mobile is official and in development

Another interpretation of this situation is the power of Tencent Games in the company. The Chinese giant owns a third of the company and is currently working on adapting the game for mobile phones. This decision has surprised many, but with full ownership of Elden Ring in the hands of FromSoftware, perhaps it is the first of many versions either game adaptations to other formats.

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Use morse code and a button to defeat Margit from Elden Ring. He beat us to pulp dozens of times before killing him


How would you explain to Samuel Morse, inventor of Morse code, that a video game player used his invention to kill the first boss of Elden Ring? The conversation would be complicated to say the least, but you would surely end up freaking out after understanding all the context surrounding the situation.

It is not the first time that a player uses Morse code and a button (or telegraph) as a controller. Without going any further, content creator Rudeism managed to complete Dark Souls 3 after 19 bosses and 258,250 keystrokes. Now, Spanish content creator Silithur has achieved the feat of starting Elden Ring, progressing to Margit, the Fallen Omen and defeat him using the same method.

Image of the Silithur fight (Twitch)

If you want to see the entire process, from the explanation of how the controller works until its arrival at the gates of Storm Veil, we recommend taking a look at the entire live stream on their Twitch channel. Needless to say, he didn’t get it the first time, but that doesn’t detract from his feat in the slightest. Furthermore, it is not the first time that this method and others have been used as voice commands in a video game.

Finally and in case you don’t know, Margit, the Fallen Omen He is the first boss to take into account Elden Ring. It was a very popular name during the launch days, since it is the first wall that we all face. Here we discover that the enemies do not hit like in other FromSoftware games, but rather they can do so more or less quickly depending on our actions. As for the DLC, we still have no official news.

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Elden Ring DLC: Shadow of the Erdree System Requirements


The new Elden Ring DLC ​​Shadow of the Erdtree is finally here, and like every game, it has system requirements. So we’re going to show you what hardware you need to enjoy Shadow of the Erdtree on PC.

With The Elden Ring: Shadow of the Erdtree DLC, FromSoftware will launch one of the most anticipated releases. The new DLC will be released on June 21, 2024 on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One and PC via STEAM. And if you may have wondered what the PC system requirements will be for The Elden Ring: Shadow of the Erdtree DLC, don’t worry! FromSoftware has just released the system requirements, and we will present them to you in this article.

Elden Ring DLC: Shadow of the Erdree – Minimum and Recommended System Requirements

The minimum and recommended requirements for Elden Rings Shadow of the Erdtree DLC on Windows assume having at least a 64-bit processor and operating system. Like the game itself, the DLC will likely be limited to 60 FPS. However, you should definitely be able to achieve this, at least with the system requirements mentioned below.

  • Read more – Games

    Elden Ring DLC: estimated playing time

Here are the minimum and recommended system requirements for Elden Ring DLC: Shadow of the Erdree:

Minimum specifications
Recommended specifications
Operating system Windows 10 Windows 10/11
CPU INTEL CORE I5-8400 or AMD RYZEN 3 3300X INTEL CORE I7-8700K or AMD RYZEN 5 3600X
GPU NVIDIA GEFORCE GTX 1060 3 GB or AMD RADEON RX 580 4 GB NVIDIA GEFORCE GTX 1070 8 GB or AMD RADEON RX VEGA 56 8 GB
RAM 12 GB of RAM 16 GB of RAM
SSD storage 60 GB 60 GB

Considering the base game Elden Ring already takes up 60GB, having DLC ​​of equal size seems pretty odd. Either way, Elden Ring fans are excited and looking forward to the new addition to the game!

For more Elden Ring:

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Elden Ring DLC: estimated playing time


The Elden Ring: Shadow of the Erdtree DLC is finally on the horizon with its release date set for June 2024. But how much play time will this DLC really give us? Here’s what we think, how long it would take to beat the Elden Ring: Shadow of the Erdtree DLC.

The Elden Ring: Shadow of the Erdtree DLC is set to debut this summer, becoming one of FromSoftware’s most anticipated releases. As excitement builds, fans are already wondering how much time they will invest in this new adventure. Here’s a look at what to expect from Elden Ring: Shadow of the Erdtree.

  • Read more – Games

    Elden Ring DLC ​​release date confirmed: Shadow Of The Erdtree coming in June

Elden Ring DLC: estimated playing time

When focusing on the main objectives, Elden Ring typically requires around 60 hours, with 100% completion going well beyond 100 hours. But what about the upcoming Shadow of the Erdtree DLC?

Although official details about its scope remain hidden, several factors suggest a playing time about a third of that of the original game, or 20 to 30 hours.

One notable factor is the considerable development time invested by From Software. While this is of course not a definitive measure of play time, the extended wait for this DLC – the longest in FromSoftware history – naturally raises our expectations.

Another clue comes from the file size of 60 GB, as noted in the Steam game’s system requirements. Considering the base game Elden Ring already takes up 60GB, having DLC ​​of equal size seems pretty odd.

The Elden Ring community created a survey on their estimated playtime, take a look!

How many hours of gameplay do you expect in the Shadow of the Erdtree DLC?
by in Eldenring

About a third of respondents believe that Elden Ring: Shadow of the Erdtree DLC will offer a gameplay time ranging from 26 to 29 hours, a prediction that we think is quite realistic.

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The Elden Rings DLC has just dropped and users are crashing the…


The Elden Ring: Shadow of the Erdtree DLC is revealed and the FromSoftware site falls to its knees.

Elden Ring fans have been eagerly awaiting this moment for months, and we finally have official details, an exciting trailer, and a release date for the Shadow of the Erdtree DLC.

However, this enthusiasm has led to some frustration. Bandai Namco’s website crashed within minutes of the announcement.

Pre-order issues: Elden Ring fans unable to pre-order The Shadow Of The Erdtree DLC

Fans basically took the site by storm, and the high volume of traffic prevented many of them from completing their pre-orders for the Shadow of the Erdtree DLC.

The Bandai Namco website has been experiencing website outages and gateway timeouts.

After several attempts on our part, the site systematically failed.

We hope for a quick resolution so that the pre-order process can resume smoothly. This may be the first time many of us have considered pre-ordering DLC.

The hype is real!

Fix your website

-KillerCam1020 (@CameronRitz) February 21, 2024

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Elden Ring Patches Killed: Revive NPC?

Anyone who has already spent an hour or two in the world of the new Elden Ring will perhaps have already made the acquaintance of the NPC named Patches. Patches can be found in Murkyflow Cave in Limgrave. Once you have crossed the cave, there is a boss waiting at the end as usual and that is Patches. As soon as you tamper with the chest at the back of the cave, Patches appears and a fight ensues. You can kill him in the fight, but you shouldn’t, at least not if you want to complete the Patches questline later.

Content

  • Patches accidentally killed: how to revive?
  • Hand over the sound pearl of patches to the dealer

Patches accidentally killed: how to revive?

As with other NPCs or traders, one or two players may have killed Patches in the heat of battle. Sooner or later the question arises, can this be reversed and patches revived? Unfortunately, Patches cannot be revived via absolution in the Church of the Promised. Once you’ve killed Patches, you won’t be able to complete your questline for the time being. Only as part of the New Game Plus are the killed NPCs revived like patches and you can then take care of your quest.

Hand over the sound pearl of patches to the dealer

Since Patches also serves as a trader after he has been spared, the question arises as to how you can buy the items from him once you have killed him and he has disappeared from the Murkyflow Cave. After you kill Patches you automatically get your sound pearl. You can give the sound pearl to the Maidensleeves in the Round Table and use it to buy the items offered by them from the Maidenhuses.

Is there now a way to revive the killed Patches (other than New Game Plus or creating a new save game?). If something has changed on the topic, we would be happy to receive a brief note in the comments.

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Elden Ring DLC: Unexpected Update from Editor Stokes…


Publisher Bandai Namco has updated its Elden Ring YouTube channel, a strong indicator that a reveal of the highly anticipated Elden Ring Shadow of the Erdtree DLC is coming very soon.

Expectations and hype around the Elden Ring DLC, Shadow of the Erdtree, have been rising recently and are now reaching a peak, as publisher Bandai Namco has updated its Elden Ring-specific YouTube playlists. After multiple hints indicating that the add-on could finally be revealed or even released after a year of radio silence, this strongly reinforces the recent rumors.

  • Elden Ring DLC ​​Shadow Of The Erdtree: Estimated release window, rumors, theories, what to expect

    Games

Twitter user Ziostorm, who is a well-known figure in the FromSoftware community, recently noticed that European YouTube Bandai Namco had updated its playlist of Elden Ring-related videos. Now, Bandai Namco’s US and Southeast Asian accounts have followed suit.

Elden Ring DLC: Reveal Could Be Imminent After Another Clue Discovered

The Bandai Namco America Elden Ring playlist was updated today…the plot thickens…

Thanks to YuriBrando for reporting this. https://t.co/tSkp2Nb8Gp pic.twitter.com/JFSfImB5dj

– Ziostorm (@Ziostorm1) January 18, 2024

The implication here is that Bandai Namco uploaded a trailer or other related video for Shadow of the Erdtree and put it in the playlist, while keeping the video hidden for now. The latest video in the playlists is related to the Coliseum update, the latest piece of content added in Elden Ring.

This is one of the strongest hints we’ve received so far that the Elden Ring Shadow of the Erdtree DLC could be very close, or at least a final reveal and release date announcement for that one. -this. Previously, announcements of Elden Ring-related collectibles and an update to Elden Ring’s Steam database entry have already gotten fans excited.