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Walkthrough Forgotten Hill Tales – how to solve all puzzles and complete all stories


Forgotten Hill Tales is a new series of dark mystery stories for PC and smartphones. In this guide we describe all the puzzles and secrets as well as a detailed walkthrough of the game.

Shed in a forest. How to solve all the puzzles, cook soup and get out of the house

Leave the room and examine the painting in the hallway on the left. It shows the correct activation sequence of the skulls on the bed. Return to the bedroom and click on the skulls in this order:

  • Top left.
  • Top right.
  • Bottom right.
  • Top right.
  • Below left.
  • Top left.
  • Bottom right.
  • Take the matches and go to the kitchen. Take a log, a knife, a frog, a bowl and a bucket. Read the recipe for a good soup in the back room.

    Follow the back room on the right and place the log in the fireplace. Light it to receive a clue sheet.

    Return to the room on the left and interact with the disk:

  • Click on the number “1” six times.
  • Click on the number “2” three times.
  • Five times on the number “3”.
  • After solving the puzzle you will gain access to the secret room. Take a basin of water here and stick the knife into the hole in the wall on the right. Examine the orange and gray dots on the right side of the wall. In the same order, you need to click on the outerwear that is on the hanger in the corridor.

    You will receive a locker key which will give you access to the painting. Complete the puzzle and take another key. You can open the closet in the bedroom.

    Do this and remember the following combination:

  • Hourglass.
  • Star.
  • Triangle.
  • Moon.
  • It must be used in the room with a fireplace to obtain a saw and a wrench. Use the saw on the stuffed deer and take the antlers. Fill the fire with water from the basin, take the ashes.

    Turn off the faucet in the kitchen with a wrench. Use the faucet in the room where you stuck the knife into the wall. Place a bucket under the faucet and fill it.

    If you haven’t tried leaving the house yet, do so now. You will see a grandfather unlocking the dining room. Follow him and pick up the poster on the ground to the left.

    Return to the back room behind the fireplace room and hang the poster on the wall to the left. You will be given a clue that will help you solve the puzzle and open the safe. There is a leaflet in the safe with another clue.

    Go to the secret room and select the correct symbols to remember:

  • Three points.
  • Three sticks connected together.
  • Square.
  • Down arrow.
  • Return to the back room behind the kitchen and interact with these symbols in the correct order. You will receive the final ingredient – the Mandrake.

    Now you can throw all the available ingredients into the pan:

  • Frog.
  • Horns.
  • Ash.
  • Bucket of liquid.
  • Mandrake.
  • Light the fire with matches and wait for the soup to boil. Use the bowl on the pan and take it to Grandpa in the dining room. Take the key and use it to open the front door. Move the curtain to the left and interact with the mirror a few times to break it and pick up the exit key.

    Portrait of an obsession. How to solve the puzzle with a cat, masks and fans

    Interact with the front door and solve the puzzle:

  • Rotate the circle to the right 7 times.
  • Rotate the top circle three times.
  • Rotate the circle to the left four times.
  • Enter the room and take the logs. Find incense in the adjacent corridor. Here, examine the poster with hieroglyphs. The combination will come in handy for solving the puzzle in the first corridor.

    Return to this corridor and interact with the locker. Move the mechanisms in the following order (from left to right):

  • Move the first lever to the sixth character.
  • Stop the second on the third hieroglyph.
  • Place the third one at the fourth hieroglyph.
  • The fourth at the second hieroglyph.
  • After solving the puzzle you will receive a lamp. Go into the adjacent corridor and interact with the cat figure. Open the door and go outside. Find the lantern on the left and hang the lamp on it to get the key. Place the incense in a vase here.

    Return to the building and find the corridor with hieroglyphs again. Use the key on the box. This is how you get matches and read the records about demons.

    Go into the gap where you can go outside and light all the incense on the statue. Go out into the yard and use the matches on the lanterns. At this moment you will see a combination of hieroglyphs on the screen that you must remember and apply in the first room. You get Teru Teru Bosu.

    With this amulet you have to stop the rain and return good weather. In the gap, hang the amulet over the door. Light the incense outside and take the coin. Put the coin in the bucket and play with the statue outside.

    This game is similar to Tic-Tac-Toe. It won’t be difficult to win. Just don’t let your opponent collect coins in the same row. Win three times in a row to get a key with a label.

    Use the key on the locker in the hallway with the cat figurine. Take the pen and ink. Use them to paint food on the lamp you hung on the lantern. Collect the Ghost Lamp and take the Omikuya Tablet.

    You can use the lamp to light up the final room and solve another puzzle. Click on the statue to see the correct sequence of figures. Remember the order and click on the shapes. How to get the key.

    From this moment on, the spirit will begin to move around the rooms. You need to get to the central location where the key you received matches. Get rid of the ghost by walking down the corridor.

    In the room, take the beans, put the firewood on the fire and light it. Arrange fans correctly:

  • Top left – left.
  • Top right – bottom.
  • Bottom left top.
  • Bottom right – left.
  • Take the seaweed broth (green color), bowl and cold sake. Return to the street and take the pot of water. Hang it over the fire, pour cold sake into it. Wait until it…