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The differences between AMD FSR 3 and NVIDIA DLSS 3


The graphical evolution on the battlefield of GPUs surprises every day with innovative improvements for gaming

Scaling technologies such as AMD FSR 3 and NVIDIA DLSS 3 are redefining graphics performance in the world of video games. As gamer expectations rise, these innovations are becoming the core of an improved gaming experience. AMD has introduced the latest version of its FidelityFX Super Resolution (FSR) technology, FSR 3 to go head-to-head with NVIDIA’s DLSS 3.

This version of FSR It promises great improvements in performance and image compared to its predecessor. At the same time, FSR 3 remains a open technology which can run on any modern GPU, including those from AMD, Intel and NVIDIA. At the same time, it introduces new features such as “Fluid Motion Frames” to improve frame rates. However, despite the progress, FSR 3 does not employ AI tricks like NVIDIA does with its DLSS 3.5which could result in similar frame rate gains but with less detail than DLSS.

AMD FSR3 vs NVIDIA DLSS 3: Which is better?

Instead, the DLSS (Deep Learning Super Sampling) from NVIDIA, in version 3.5, uses artificial intelligence to assist in your scaling process, using a model called Ray Reconstruction to create high-quality ray-traced images. This AI-based approach appears to provide a noticeable improvement in scaled image quality, something that FSR 3being based on complex algorithms, still is trying to reach.

On the other hand, the fervent battle between AMD and NVIDIA in the field of graphical scaling is at its peak, and although FSR 3 has made significant steps, NVIDIA’s DLSS 3.5 appears to have an advantage in terms of image quality. FSR 3’s “Fluid Motion Frames” feature is a response to DLSS 3’s “Frame Generation”, although it remains to be seen how it compares in practice.

It is well known that, Both technologies are beginning to be adopted by several video game titles, offering gamers across different platforms the opportunity to experience enhanced graphics and optimized performance. The first games to incorporate FSR 3 are Forspoken and Immortals of Aveum, with more DirectX 11 and 12 games on the horizon. On NVIDIA’s side, games like Cyberpunk 2077 and Battlefield V have already benefited from previous versions of DLSS.

The evolution of graphical scaling

Luckily for all the players, competition between AMD and NVIDIA is driving innovation in the space of graphical performance in video games. As more titles adopt these technologies, players will find themselves in the middle of a graphics revolution that promises to transform the way we experience virtual worlds. While it remains to be seen how these technologies compare in real-world use, one thing is certain: the evolution of graph scaling is here to staypromising a richer and more immersive gaming experience in the near future.

By Peter Hughes

industrial designer with a passion for creativity and innovation. Since 2015, he has dedicated his expertise to shaping the world through his designs. Prior to his current role, Peter served as a teaching assistant at the NY Institute of Information Technology, sharing his knowledge and guiding aspiring minds. Additionally, he holds the esteemed position of Editor-in-Chief at PlayStation Game Station LLC, fueling his love for gaming and the digital world. Beyond his professional pursuits, Peter embraces life as an explorer, immersing himself in new experiences, a social media fanatic, a travel geek, an alcohol enthusiast, and a specialist in music. Through his multifaceted interests, Peter continually seeks to broaden his horizons and make a positive impact on the world around him.