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The mystery of the colored corners in the games of some Nintendo consoles: ut


Manufacturers have their own codes and sometimes these go unnoticed for years by us users, or we simply get used to it and do not give it more importance. Something that may have happened to us with colored corners on game boxes for some Nintendo consolesHave you ever wondered how useful they are?

What appears at one end of the side edge of the boxes are colored triangles. It is possible that many of your boxes have a single color, precisely due to the usefulness that this has, and they are triangles that we see in the boxes of Nintendo DS, Nintendo 3DS, Nintendo Switch, Wii and WiiU.

Tell me what color you are and I’ll let you know what language you speak

The issue has jumped onto the networks recently from the hand of Diego and his sister, as he explained from his Twitter account. Although the doubt has been swarming for a long time in forums and help websites with answers more or less aimed at what these colored triangles really are.

My sister was looking at the DS shelf and she asked me about the colored corners of the boxes. So we have dedicated ourselves to looking at the relationship.

It is a whole system of codes according to the language of the cover. Here is the explanation. pic.twitter.com/Un6Uy1LgXo

– Diego (@Caeolos) February 8, 2018

As you might think, it is a color code system that in this case refers to the language of the video game cover. Exists since 2001 with the launch of the GameCube and we find it in the game consoles that we have listed before.

It is something that exists for European games, as Diego also qualified in the Twitter thread. Thus, depending on what color they have in the corner, the covers will be in one or more languages:

  • Purple (EUR) – Multiple European languages ​​(German, Spanish, English, French, Italian, Dutch).
  • Bright Yellow (EXP): English.
  • Dark Yellow (UXP) – English (for distribution and sale outside the UK).
  • Lila (EUU): English and Dutch.
  • “Yellow” (unspecified) (NEU5): German, English, Spanish, French, Dutch.
  • “Water” (FHUG): German, English, French, Spanish, Dutch.
  • Crimson: German, French, Dutch (to be confirmed).
  • Dark Green (UKV): English.
  • Indigo (NOE): German.
  • Red (FRA): French (games published by Nintendo).
  • Fuchsia (FRA): French (games published by third parties).
  • Orange (FAH): French and Dutch.
  • Light blue (HOL): Dutch.
  • “Rosa” (HUG): English and Dutch.
  • Light pink (ESP): Spanish.
  • Greenish blue (POR): Portuguese.
  • Matt yellow (PORT): Portuguese.
  • Ocre (EAP): Spanish and Portuguese.
  • Dark turquoise blue (ITA): Italian.
  • Greenish Yellow (SCN): Danish, English, Norwegian, Swedish.
  • Lime Green (SCN): Danish, Finnish, Norwegian, Swedish.
  • Lime Green (SCN): English.
  • Light Green (SWE): Swedish.
  • Deep Purple (SWD) – Danish and Swedish (can coexist with SWD version).
  • Garnet (SWF): Finnish and Swedish (Finnish before Swedish, probably for the Finnish market).
  • Brown (AUS): English (Australia and New Zealand, deprecated).

The special editions

Thus, in products for the European market, the boxes will always be “decorated” with these colors, although not always in the same way. We have pulled experts and knocked on the door of SamaGame, and there they have told us (and shown) that the collector’s editions they are different (although they maintain the triangle).

In addition, there are some boxes that do not have a triangle, being the exception to all those of the games for Europe. How could it be otherwise, it is ‘Pokémon’ that makes the difference and the only Nintendo 3Ds game boxes that they have no color code they are those of ‘Pokémon gold’, ‘Pokémon silver’ and ‘Pokémon crystal’.

So if you have ever wondered if this triangle had a utility, you are right, or perhaps you have already done research to satisfy your curiosity. From here we thank the guys from SamaGame for the cable and the graphic material (this specifically to Frankie and Sergio), fulfilling as always their role as experts in bedside video games.

In Engadget | .

By Gerald Russell

a passionate mechanical engineering student at the University of Technology of Compiegne. With a thirst for knowledge and a curious mind, Gerald dives into the depths of programming, immersing himself in the world of code. As a technology enthusiast and self-proclaimed mad engineer, he revels in pushing the boundaries of what's possible. Inspired by his deep fascination with technology, Gerald ventured into the realm of entrepreneurship, founding a tech startup that aims to revolutionize the industry. Driven by his insatiable curiosity and relentless ambition, Gerald continues to shape his path, forever driven by the pursuit of innovation and the desire to make a lasting impact.