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Best Jagged Alliance 3 Weapons – Tier List

As you might have already guessed for this strategy game, Jagged Alliance is about the tactics and moves you make during combat. With a direct focus on mobility in the third installment of Jagged Alliance, players will want to base their team on the ability to move freely, position themselves, and take cover from danger. For this reason, you might be looking for an explosives expert or a clinical sniper to help you make those key decisions that can make or break your game. But in deciding which mercenaries to hire along your journey, you might consider their gear a critical part of your decision-making. But with the ability to change each Merc’s weapon on the team, here’s Vincent’s guide to the best weapons to use in Jagged Alliance 3.

Jagged Alliance 3 Weapon Tier List

While we can identify the best weapons to use in Jagged Alliance 3, you also need to know the best weapons to use for each Merc. For example, if you have a sniper rifle that requires precision and is more luck-based in its accuracy, you’ll preferably want a sniper specialized mercenary or sniper like its class, like Buns, Onryn, Raven, Blood, to name a few. While you have other classes and specific mercenaries that strive for mobility and stealth, such as Fox and Blood, who may be better off using a melee weapon or close range firearms such as shotguns. Choosing weapons isn’t just about their stats and combat effectiveness, and while that’s hugely important as there’s a stark difference between weapons and their strength, you’ll find that the best weapons work best for specific mercenaries based on their perks.

Keep an eye on which perk is best for certain weapons. For example, you might want to place something as powerful as The Thing on a Merc with the Full Body Contact or Vanguard Perk. While sniper rifles such as the Draganov or an upgraded Winchester mods must be paired with perks such as Sharpshooter or Deadeye. With all that in mind, here is the weapon tier list from SamaGame.com for Jagged Alliance 3. All weapons listed below should not be used with their default appearance and stats, instead you will need to edit them under your squad in satellite view. From here you can directly access each mercenary’s equipment and select their weapon to then modify it with attachments where parts are needed to make the appropriate modifications to increase the weapon’s overall effectiveness in combat.

Related: Best starters in Jagged Alliance 3.

S-level

  • Roleplay
  • Mortar
  • FAMAS
  • Glock 18
  • M82
  • AA12

A-level

  • Winchester 1894
  • MGL
  • Draganov
  • PSG-1
  • MG42
  • MP5
  • AK-74
  • Minimum

B-level

  • Beretta 92F
  • Galileo
  • ET-SU
  • AK-47
  • Uzi
  • Peacemaker
  • rifle 98
  • G36
  • AUGUST
  • FAL
  • RPK-74
  • M14
  • HK21
  • Anaconda
  • desert eagle

C-level

  • M24
  • Commando
  • M1014
  • Auto 5
  • AR-15
  • M16A2
  • MP5K
  • MP40
  • Double barrel
  • high power
  • 1911
  • Flare gun

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