Image: CI Games
A graphics comparison takes a closer look at Lords of the Fallen on Xbox Series X|S and PlayStation 5, but despite patches there are still problems.
Digital Foundry tested the Xbox Series X|S and PlayStation 5 versions of Lords of the Fallen. Even after the patches, the Xbox consoles are struggling with frame rate drops down to the single digits.
The Xbox Series S Performance Mode has a 720p dynamic resolution between 768×432 – 1280×720. The frame rate in this mode usually fluctuates between 60 and 40 FPS. You experience a serious drop in resolution and FPS in the boss fight against Pieta. Here the resolution drops to the minimum of 432p while only 21 – 25 frames per second are achieved. In this case, the image quality during movement is often poor.
In smaller, closed dungeons, the Xbox Series S can reach 60 FPS. One problem is the frame time “delivery”, which can lead to sudden drops below 10 FPS. Another patch is needed here.
The Xbox Series In the tutorial and the first areas, the console maintains 60 FPS almost continuously, the Pieta boss fight and also the Skyrest Hub push the performance into the 40 FPS range.
While overall performance is better than that of the Xbox Series S, there are still stutters and loss of performance. After about two hours of play, a bug occurred with a performance drop of up to 1 FPS, which could be resolved by restarting the game.
The PlayStation 5, like the Xbox Series The quality is comparable to the Xbox Series X version. The PlayStation 5 scores points in that no bugs with a drop in performance into the single-digit FPS range were observed in the test, resulting in a more stable overall experience.
In addition to the performance mode, there is a 30 FPS quality mode to choose from on every console. Both Xbox Series X and PlayStation 5 can recreate a more convincing 4K image here, while the Xbox Series S improves with a 972p image. Shadows and reflections also have better quality. While Xbox Series X and PlayStation 5 have little difference in image quality, Xbox Series S has to accept significant compromises. Here Digital Foundry writes from the “muddiest image quality“ that you have ever seen on the Xbox Series S console.
The conclusion is that the patches so far have not been able to sufficiently address the technical difficulties of Lords of the Fallen.