What a trajectory Paragon, the MOBA from Epic Games, has had. It was originally released in 2016 offering third-person action quite unusual in the genre, but ended closing their servers because the developers were forced to move to the Fortnite team as it began to gain attention. A couple of years ago it was re-released under the nickname “Paragon: the Overprime” but things have not gone well.
The resurrection of Paragon was at the hands of Netmarble, a South Korean distributor that took advantage of the resources of the original – a game that many players of the time had grown fond of – to take over in development, and it has been in early access since 2022. However, those responsible for it have decided to end support for the game: through their official blog, they announce that on April 22 they will close the servers.
“Since launching in Early Access, Paragon: the Overprime has been a work in progress as we explored, contrasted, and thought of different ways to meet the expectations of our warriors,” the statement reads. “After careful consideration, we have concluded that we will not be able to offer stable and satisfactory service in the future.
Paragon: the Overprime has been operating in the format for two years now, bringing back the heroes of the original and introducing new cinematics and abilities. Going by SteamDB, the game has never had a particularly impressive activity count. Its historical peak is 32,524 simultaneous players on the Valve platform, which is not bad at all, but their numbers have deteriorated a lot with the passage of time.
It is not the same as Predecessor
As a reminder, Paragon’s original cancellation at the hands of Epic Games ended with the company making the game’s development resources public and free. It goes without saying that this resurrection project comes from there, but it is by no means the only one: many consider Predecessor to be superior in multiple aspects, although to be honest, its numbers are not very encouraging anyway.