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Call of Duty Warzone Season 2 patch notes including new weapons, Battle Pass and Fortune’s Keep


Despite all the criticism thrown at Call of Duty, its developers have consistently released quite a few seasonal additions – and Warzone Season 2 is packed.

Between the new events and the simple addition of the Battle Pass, there’s the small matter of the return of Fortune’s Keep, improvements for PC players, and the debut of Resurgence’s ranked play for Warzone.

What’s new in the second season of Warzone?

This happens to be a pretty good season for a Warzone player. While there are plenty of limited-time events, the big addition is Fortune’s Keep and its new ranked play format.

The map returns with some surprising new features, including retractable bridges that feel reminiscent of those found on THE FINALS maps.

It wouldn’t be a Call of Duty season without new weapons either. There’s a BP50 assault rifle and a RAM-9 submachine gun that can be found in the Battle Pass, but the Subverter APS Battle Rifle can also be obtained through a new weekly challenge. The Soulrender sword will also appear at some point in the season.

There are also Walking Dead operators, although fans didn’t seem too interested in these operators prior to launch. Maybe they’ll like the undead.

Full Warzone Season 2 patch notes

Here’s the full rundown, according to the Call of Duty Blog.

Maps:

Fortuna’s Fortress (Return map)

Welcome back to Fortune’s Keep! How has the island changed?

  • Retractable bridges
    • There are currently three retractable bridges over gaps in the collapsed roadways.
    • They are not portable, but can be extended or retracted across a gap in the road using a small control console, one on either side of the bridge.
    • The controls respond to more than just melee interaction, in case you want to activate the bridge from a distance.

Ranked play:

We’re excited to bring Ranked play to Call of Duty: Warzone this year, bringing the competitive experience to the popular, action-packed Resurgence game mode for the first time.

Like our previous Warzone Ranked release, Warzone: Resurgence Ranked will use competitive settings developed by Treyarch and Raven Software, along with input and support from our partners at Sledgehammer Games.

Ranked Play Warzone: Resurgence aims to provide a competitive and fair play system while striving to provide a consistent experience similar to other Resurgence modes. To achieve this, Resurgence’s ranked game launches with initial restrictions and gameplay changes.

  • Limited content will be re-evaluated each season, with content likely to be reintroduced following tweaks or balance adjustments.
  • We constantly monitor the state of the game and react to live situations on an ongoing basis.

Preparations for the ranking start:

  • Start matchmaking: During the launch of Resurgence Ranked, skill division matchmaking restrictions will be relaxed, allowing players who climb higher skill divisions faster than the rest of the population to find matches.
    • Matchmaking in the Skill Division will continue to allow players with high skill levels to compete in matches appropriate to their skill level. As more players reach higher divisions, we will begin to tighten matchmaking parameters.
    • Parties prepared in advance are still subject to the Party SR Restrictions set out above.

The set of ranking rules can be found on the Call of Duty blog, as well as a full description of the skill and division rankings.

Events:

Season 2 is packed with events allowing players to earn limited-time cosmetic loot.

  • Hunting the Horde
    • The hunt has begun. Hunt new, featured zombie types every week.
  • Year of the Dragon In the season
    • Kick off the Lunar New Year with a bang with the Field Rep event!
  • Crypto Bootcamp In the season
    • Fact or fiction? Prove your monstrous power. (Aluminum foil cap is not included)
  • The Walking Dead: fear the living In the season
    • Fight the dead, fear the living.
  • Vortex: Realm of Decay In the season
    • The vortex returns and is saturated with Decay’s cursed touch.
  • Dune: Rule of Fate In the season
    • Take control of the throne of fate.

General:

  • Sound improvements
    • In Season 2, we will continue our efforts to improve the game’s threat-based audio with significant improvements, including:
    • Climbers
      • Increased audible distance and volume.
    • Parachute
      • Increased audible distance and volume.
      • Removed ambient sounds that could be misinterpreted as parachutes.
      • Reduced enemy parachute occlusion when firing weapons.
    • The enemy has deployed the drone again
      • Players will now hear the intended voice when enemies land near them after using the drone to redeploy.

Game:

New features

All modes | All maps

  • Unfair signal New public event
    • A public event in which players compete against each other for 90 seconds to be the best at a specific task – collecting the most money, getting the most kills, dealing the most damage, or opening the most loot boxes.
    • The top three teams will be rewarded with cash, XP, and the location of a special prize vault containing a powerful wonder weapon.

Rebirth | All maps

  • The team’s winning streak
    • A new “Skull and Sickle” icon has been added next to other teams, players, your kills, and your followers.
    • This means the number of depot cleanings you will perform one after the other in 90 seconds.
    • This stat is tracked for each match and added to your main stats along with your personal best.
    • After each burst, a white flare fires from the last enemy player. Visible for about ten seconds, it allows competing teams to detect your aggression if they are observant.
    • Compete against other squads and earn in-game rewards in the form of calling cards and emblems by reaching squad clearing milestones this and future seasons.
    • This feature is disabled in ranked play.

Rebirth | Fortuny’s Fortress

  • Elimination Agreement New contract | In the season
    • Examine each corpse you find, following the trail to the Zombie Nest where the Zombie activity is located; they are attacking the island! Destroy the cysts and all HVT Zombies before the contract ends. The exact type of HVT can vary depending on time and other factors.
  • Zombie upgrades New power mechanics
    • Double points: Duration 60 seconds. Doubles looting from ground loot and kills, and earns points in Rebirth events (which affect teammate respawn timers).
    • Panoply: Instant buff. Fully fills active armor slots when picked up.
    • Full Ammo: Instant buff. Completely fills ammo for all equipped weapons when picked up.
    • Hot Sale: Duration: 90 seconds. Lowers the price of all items in the store for a short time.
    • Looting spree: Duration 60 seconds. Adds additional items to caches, with a very high chance of an additional common item and a small but significant chance of an additional legendary item.
    • Zarkour: Duration 60 seconds. Increases movement speed by approximately 10%, with infinite Tactical Sprint and Reload during Sprint, and disables Falling Damage.
    • Undead Sight: Duration 45 seconds. Operators or AI enemies within your vision are highlighted in red, and friendly teammates are highlighted in blue. Tracker steps are active.

Customized features

All modes | All maps

  • Health regeneration delay
    • The speed at which you begin healing after taking damage has been reduced from 7 to 6 seconds.
  • Health regeneration per second
    • Regeneration per second increased from 40 to 50
  • Earth loot
    • Weapon designs have been updated in ground loot.
    • Newer weapons added.
    • Existing weapons have been improved.
    • Several weapons were removed from Modern Warfare 2, and those that appeared fired bursts by default.
  • “Danger Zone” tactical map notification. Quality of life
    • An icon has been added to the tactical map to indicate the “danger zone” of an incoming precision air attack. Players in this area are at risk of injury.
  • Precision Air Raid Banner Radius
    • Additionally, the range at which players can see the existing Precision Air Attack warning banner on the HUD has been increased.
  • UAV HUD notification Quality of life
    • Players will now see a small red outline around their minimap when under the influence of an enemy UAV to help better understand when they may be visible or even pushed by the team.
  • Automatic equipment for a durable gas mask Quality of life
    • Players will now default to equipping a permanent gas mask instead of a regular gas mask.
    • Players can still wear a regular gas mask instead of the permanent item in their backpack.
  • Change your quality of life with Drone Ping
    • The position of the ping icon for the redeploy drone has been moved to the bottom of the ascent device to improve player navigation.
  • Highlighting the place of death Quality of life
    • The player’s death skull icon appears upon re-deployment and remains visible until the player lands.
    • When the player lands, the death icon will remain for an additional 10 seconds if the player landed near the death icon.
  • Visibility of the looted grenade Quality of life
    • Equipment markers and smoke grenades are now easier to spot as ground loot – they are now straight and slightly raised off the ground.
    • This will now match the behavior of deployable shopping station grenades when on the ground.
  • Automatically equip stored killstreaks Quality of life
    • Players will now automatically equip the next available killstreak, which will be stored in the backpack if no match is found.
  • Live ping fade Quality of life
    • When players aim down sights, live enemy signals will now fade out.
  • Benefit package equipped with Stow Quality of life
    • Players can now hide their equipped Skill Pack.

Battle Royal | Urzykstan

  • Buy Random Stations
    • Shopping station locations in Urzykstan have been updated to refresh the gameplay loop and combat scenarios.
    • The number of available buy stations remains unchanged.
  • Loading of the Gulag
    • Updated the designs of all weapons in the Gulag.
  • Item drops
    • Reduced the chance of Portable Radar and Suppressor Mines appearing in ground loot by 30%.
  • The master’s task
    • Progress will reset when Season 2 begins.
    • Disarm time reduced from 15 to 10 seconds.
    • Helicopter health increased by 10%.
    • The order of the elements has changed to beryllium, tritium, plutonium.

Rebirth | All maps

  • Gulag token
    • The Gulag token has been removed from the Rebirth loot tables.

All modes | Vondel

  • Dynamic fog system
    • Fog will now only be present in 8% of games, down from 24%.
  • Loot Density
    • Loot density has decreased in smaller or more dense POIs.

Weapons:

General

Today’s update includes significant changes to core weapon attributes in Modern Warfare III and Warzone. These changes, based on player feedback and internal review, are intended to improve aiming accuracy and speed, particularly when using a mouse, although these changes may be observed regardless of input device.

  • ADS rocking at idle
    • When the player is facing down, idle rocking is active. This mechanic discourages players from keeping their gaze fixed for long periods of time,…