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Banishers: Ghosts of New Eden: Xbox Series X|S and PS5 graphics comparison

Image: Focus Entertainment

A video compares the graphics and performance of Banishers: Ghosts of New Eden on Xbox Series X|S and PlayStation 5.

With today’s release of the action game Banishers: Ghosts of New Eden, the first graphics comparison for Xbox Series X|S and PlayStation 5 has also arrived.

While Banishers: Ghosts of New Eden only has one graphics mode on Xbox Series S, you can choose between quality and performance on Xbox Series X and PlayStation 5.

In Quality mode, the frame rate remains at a stable 30fps. This is also the case on the Xbox Series S.

According to the video, the Xbox Series X is clearly ahead in terms of frame rate in performance mode. In contrast to the Microsoft console, the PlayStation 5 has significantly more problems maintaining 60fps.

More about this in the video.


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Banishers: Ghosts of New Eden: graphics, resolution and performance mode in detail

Image: Focus Entertainment

The developers of Banishers: Ghosts of New Eden have revealed the technical details for the Xbox Series X and Xbox Series S.

We at SamaGame had the opportunity to ask the developers of Banishers: Ghosts of New Eden a few questions in an interview. We’ll present you the full interview tomorrow. Today we would like to present you an excerpt with the technical details about Banishers: Ghosts of New Eden.

What are the technical details of the Xbox Series X? Frame rate? Resolution?

Depending on the mode selected (Performance vs. Quality), the game either targets 60 fps at dynamic resolution (at a maximum of 77% of 4K resolution), or (or) 30 fps at 4K rendering resolution.

And what about the Xbox Series S?

On Xbox Series S, the game targets 30 fps at 1080p.

Are there performance and quality modes?

That’s right, both modes are available on the Xbox Series X, but only Quality mode is available on the Xbox Series S.

What about a photo mode? In the game? Soon?

Yes, a photo mode will be available from day 1 (and it’s already part of the trial). We think it’s a very nice addition to the universe and visuals of the game and are excited to see all of our community’s artistic creations!

The complete interview will be available tomorrow.