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The Outer Worlds: Spacer’s Choice Edition patch fixes many issues


Earlier this month, The Outer Worlds: Spacer’s Choice Edition finally launched after a period of much speculation. However, this new current-gen edition of the beloved RPG didn’t exactly have the best launch: the game had quite a few problems, including crashes and inconsistent performance. A new patch offers relief.

Update 1.1 is now live for the PS5 and PC and brings some necessary changes. Hopefully this update will make the technical issues a thing of the past now. Xbox players will have to wait a little while longer, though, as the update for that platform won’t appear until sometime in the middle of this week.

Check out the patch notes below.

Top Community Issues:

  • Adjusted settings for Ultra and Very High graphic modes, improving experience for PC players on higher end graphics cards
  • Fixed issues with SSGI being set inappropriately high on PC affecting performance
  • Updated SSR values ​​to improve cinematic mode on Xbox Series X|S and PlayStation®5
  • Updated dynamic resolution on PC
  • Improved frame rate in performance modes for both Xbox Series X|S and PlayStation®5

performance:

  • PSO experience improved to mitigate hitching during shader compilation
  • SSGI auto settings updated preventing scenarios where it would toggle on unexpectedly

Stability:

  • Solved rare crash on PS5 in Roseway
  • Fixed chance for Xbox Series X|S consoles to crash during long syncs
  • Prevent temporary memory leaks from appearing in UI screens on Xbox Series X|S consoles

General:

  • Various HLOD improvements to reduce popping on all platforms
  • Fix many instances of flickering textures on all platforms
  • Reduce chance for characters hair to glow on all platforms
  • Fixed two instances of invisible enemies on all platforms
  • Fixed invisible trip mine beam on all platforms
  • Improved texture resolution on the Xbox Series S
  • Fixed skin shading issues seen on some companions on the Xbox Series S