Earlier this month, The Outer Worlds: Spacer’s Choice Edition finally launched after a period of much speculation. However, this new current-gen edition of the beloved RPG didn’t exactly have the best launch: the game had quite a few problems, including crashes and inconsistent performance. A new patch offers relief.
Update 1.1 is now live for the PS5 and PC and brings some necessary changes. Hopefully this update will make the technical issues a thing of the past now. Xbox players will have to wait a little while longer, though, as the update for that platform won’t appear until sometime in the middle of this week.
Check out the patch notes below.
Top Community Issues:
- Adjusted settings for Ultra and Very High graphic modes, improving experience for PC players on higher end graphics cards
- Fixed issues with SSGI being set inappropriately high on PC affecting performance
- Updated SSR values to improve cinematic mode on Xbox Series X|S and PlayStation®5
- Updated dynamic resolution on PC
- Improved frame rate in performance modes for both Xbox Series X|S and PlayStation®5
performance:
- PSO experience improved to mitigate hitching during shader compilation
- SSGI auto settings updated preventing scenarios where it would toggle on unexpectedly
Stability:
- Solved rare crash on PS5 in Roseway
- Fixed chance for Xbox Series X|S consoles to crash during long syncs
- Prevent temporary memory leaks from appearing in UI screens on Xbox Series X|S consoles
General:
- Various HLOD improvements to reduce popping on all platforms
- Fix many instances of flickering textures on all platforms
- Reduce chance for characters hair to glow on all platforms
- Fixed two instances of invisible enemies on all platforms
- Fixed invisible trip mine beam on all platforms
- Improved texture resolution on the Xbox Series S
- Fixed skin shading issues seen on some companions on the Xbox Series S