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Dying Light 2 technical issue on PS5 and Xbox Series (ray tracing, 60fps…)


Barring a last-minute glitch – randomly, related to the pandemic – you can finally get your hands on Dying Light 2: Stay Human, starting December 7, 2021 on consoles and PC. And for owners of a PS5, Xbox Series X or Sor a computerit will be more beautiful or more fluid.

In an interview at MP1st, Piotr Pawlaczyklevel designer at Techland, the ray tracing available with the “Quality” mode will for example be of great importance:

We are developing several options for next-gen consoles. For those who prefer visuals, we’ve built a Quality mode that uses ray tracing to dramatically improve scene quality, with a focus on ambient lighting. In this mode, players will find more accurate volumetric effectsAnd many other image post-processing elements. Ray tracing then serves as the basis for creating exact shadows.

For those, like you, who like fluiditywe concocted a “Performance” mode that focuses on a high framerate (60fps or even more with VRR activated), making gameplay mechanics like parkour or combat even smoother.

About the framerate which can exceed 60fps with the VRR option, it is currently reserved for Xbox Series and PCthere PS5 needing to be updatedperhaps by December, when Sony plans to release a patch for its TVs and potentially for its PlayStation 5.

Read also:

  • The collector of Dying Light 2: Stay Human announced in pictures
  • Dying Light 2: pre-order the collector’s edition
  • Dying Light 2: Stay Human shows us its monsters and a prestigious guest
  • Dying Light 2: Stay Human, what does the title of the game mean?
  • Other info on Dying Light 2 (romances, links with the first game…)