Categories
Ξ TREND

A macro operation for food fraud in Spain involves 67,000 liters of oil and 48,000 kilos of hams and sausages


The Civil Guard has seized thousands of kilos of meat products such as sausages and hams, fish and seafood, and thousands of liters of oil within the framework of an international macro-operation against food fraud. The agents have already arrested 13 people and another 87 are being investigated, while more than 2,000 inspections have already been carried out in distribution centers, warehouses, means of transport, ports and airports in the national territory.

The OPSON IGP).

Among the criminal infractions, as explained by the Civil Guard this Wednesday in a statement, there are several ‘modus operandi’ that range from the falsification of documents for the importation of deficient products or those that do not comply with the legal requirements existing in Spain, to the falsification of stamped effects or seals of the containers themselves. In addition, SEPRONA has detected up to 1,294 administrative violations.

More than 2,000 inspections throughout Spain

Numerous operations have been carried out in our territory. The points where these fraudulent products have been found so far are:

  • Albacete. SEPRONA has managed to clarify a crime of document falsification and three people and two companies have been investigated. They exported grape derivatives and concentrated grape juice to South Africa, products that were actually invert sugar, which managed to multiply their price. selling. More than a million kilos of this sugar have been immobilized.
  • Seville. The Civil Guard is investigating two people for crimes against public health, document falsification and fraud; they sold hams without traceability, without seals and manipulating the expiration date. Specifically, 48 thousand kilos of hams and sausages have been seized, as well as another three thousand pieces.
  • Saragossa. The Zaragoza Command is also investigating another criminal group for marketing expired products, specifically these are products of both meat and fish and seafood origin, which did not have the required authorizations and had falsified labels. In total, eight people have been arrested and 48 are under investigation. In addition, 25,000 kilos of food products have been destroyed.
  • Badajoz. Here, SEPRONA has proceeded to dismantle an organized group that was dedicated to the fraudulent marketing of olive oil in Andalusia and Extremadura, investigating a total of nine people for crimes against public health and seizing 67,000 liters of oil.
  • Alicante and Murcia. The last of the operations in our country has taken place in several livestock farms located in Alicante and Murcia for falsifying documents, against public health, simulation of a crime and reception, for which nine people have been investigated and 305 sheep and cattle have been immobilized. goats.

Arrests and searches across Europe

During the operation, a total of 25 countries have participated, 18 of which are member states of the European Union and seven are European, and between all of them, up to 143 arrest warrants have been issued and 168 searches have been carried out. In addition, a total of 119 people have been reported and six criminal organizations have been dismantled.

All this with the support of the European Anti-Fraud Office (OLAF), the Directorate General of Health and Food Safety of the European Commission (DG SANTE), the Directorate General of Agriculture and Rural Development of the European Commission (DG AGRI ) and the European Union Intellectual Property Office (EUIPO), as well as national food regulatory authorities and private sector partners.


Categories
Ξ TREND

The Diablo 4 Macro Update is here and this is all the news. New gear, class nerfs, and dozens of fixes


Just under a day to start Season 1 of Diablo IV, Blizzard has released a patch that leaves virtually no stone unturned in the game; new unique itemstraits or aspects, better quality of life and especially the rebalancing are the main points of the game patch 1.1 from Activission-Blizzard.

Is about biggest game update to date, and it is not for less considering that it is destined to revitalize the ”High-End” content of the title while paving the way for future novelties. After reviewing its more than 500 changes to all the levels that it incorporates, these are its main novelties and additions to the last chapter of the Diablo saga.

Diablo IV Patch 1.1

Starting with the basics, the patch itself weighs 10 gigs and it should start downloading automatically as soon as you boot up Battle.net. In essence it contains a wide variety of bug fixes in events, side quests and abilities for all characters, too many to list in one entry without being tedious to read. But most importantly, it incorporates the content of the Season of Evil that starts on the day into the game client. July 20th.

The proof is that we can already see among our ”crafting” resources the icores that are obtained by recycling evil hearts. Regarding the rest of the changes, it is the biggest patch released so far, and it is divided into four large blocks of content:

  • Balance Updates
  • New Unique Items and Legendary Traits
  • Bug Fixes
  • game updates

You can check the notes for it in the official game bulletin on the Blizzard website, but we also want to highlight some notable notes in each one so that you know what you are going to find before getting into the game or reading the notes.

Balance Updates

Although it is the last section according to the notes, it is the most extensive and the one that contains the largest number of changes distributed among all the classes. In view of the unintentional damage values ​​that Blizzard have observed in recent weeks, all classes have seen reduced efficiencies of affixes focused on critical hits, cooldowns, and stat bonuses for weapons. All this without counting the specific adjustments for each classwhich in many cases compensate for these reductions, but in general, there are “nerfs” at a general and specific level, not counting the changes for each class that have their own rebalancing.

Changes for each class have required their own subsections; don’t forget to check them to readjust your builds. Image – news.blizzard.com

Finally, they have included over 50 rebalances to all types of damage and reductions to compensate for the ”nerfs” contained at the beginning of this section, although they also affect the NPCs against us. The objective is to test how the game responds and the general balance to continue adjusting it for the future.

New Unique Items and Legendary Traits

Among the notable news, we find the new unique objects that are available for the classes of the game. The rarest of all is Ahavarion, the Lycander Spear; an ultra-rare unique staff that will only drop as a drop inl World Level 4. The developers already warn of the rarity of getting it. Regarding the rest of the objects, these are the ones that Patch 1.1 brings:

  • For the Barbarian: Heavenly Wrath (single sword); a two-handed weapon that adds a chance to freeze enemies for three seconds and deal the corresponding cold damage type
  • For the Druid: the Flesh Tear; a one-handed mace that empowers the Weakening Roar and Blood Howl abilities (will deal damage to nearby enemies)
  • For the Necromancer: Watcher’s Wall; a unique shield that works in conjunction with Bone Storm that knocks enemies outside of it and has a chance to spawn another storm.
  • For the Rogue: the eagle horn; a unique bow that gives a piercing shot a high chance that the arrow it shoots will bounce off walls or walls of the stage and that if it hits enemies from behind it makes them vulnerable.
  • For the Sorcerer: the oculus; Unique rod that grants the Teleportation evasion enchantment for free and allows us to move to a random location.

Accompanied by these novelties in the arsenal of the classes have also been introduced seven new traits or legendary skins to be acquired in Season 1 content. There are two generals (not exclusive to any class) and then one for each class:

daring trait

When there are at least 5 enemies nearby, you stun them for 2-4 seconds. It can only happen once every 20 seconds.

General

cowardly trait

Gain 20-40% increased movement speed when moving away from slowed or icy enemies.

General

Ancient Charge Trait

Charge summons 4 Ancients that also charge, dealing 50-100% of normal damage.

Barbarian

underground feature

Poisonous Vine’s active also casts Avalanche in a circle around you. Ground abilities deal 10-20% increased damage to poisoned enemies.

Druid

Cruor Quill Trait

Blood Spear will consume blood orbs, which will also spawn spears. Each additional Blood Lance deals 20-50% of normal damage and targets enemies not impaled primarily.

Necromancer

Stink Points Trait

Every 3 casts of Punch, he has Poison Imbue at 100-150% of normal power.

Rogue

Searing Wards Trait

After spending 200-100 mana, your next Wall of Fire has no cast cost and will destroy small missiles coming your way.

Magician

Error correction

section of Error correction it is the second largest of this patch. There’s no area of ​​the game that hasn’t received a fix, and while there weren’t too many bugs to hinder the experience, it’s appreciated that Blizzard would kindly iron out these minor bugs before Season 1 of the game arrives.

There is more than 120 arrangements distributed between the interface, the dungeons or events, cooperative play, traits, abilities, objects and others. As we have already said, it is best that consult the notes to be aware, but the good news is that if there was a mission or event that did not complete correctly, it probably will now.

Game Updates

It is undoubtedly the section that has generated the most interest in terms of progressing through the levels of the game. Despite the fact that the developers in their patch notes say they are satisfied with the most basic levels of the world, they have been modified some values in the levels of the enemy NPCs so that it is not so easy to eliminate them or get loot from them. At the same time, a limit to the level of monsters based on ours has now been implemented. At most we will find monsters that are five levels above ours, or below in the same proportion if we are close to the level cap of the world level in which we play, or four levels above or below when we are close to that limit .

To compensate for those changes, the experience and rewards gained from the whispers of the tree It has been significantly increased; it’s an incentive for players not to focus so much on just killing mobs and NPCs with their best builds and spend some time completing those activities; amen that now it will be more lucrative in order to get resources and materials. The Hell Tides they have also increased their risk reward ratio; NPCs will be more powerful in them and some gifts (chests with high quality items) will cost more aberrant favils to open. In contrast, all interactive items on the stage now have a higher chance to drop favils so they won’t be as time consuming to get.

Over the changes in quality of lifeThese are the most important and intended to pave the way for the start of Season 1:

  • Shrines of Lilith are now unlocked account-wide.
  • The map you’ve discovered is now unlocked account-wide.
  • Whispers will no longer reward Stealth Dust.
  • In general, the quality of loot from Silent Chests has improved significantly.
  • The leave dungeon ability channel time has been increased from 3s to 5s.
  • In general, we’ve reduced the tendency of many monsters to move around the battlefield so melee attacking characters don’t have to chase their enemies as much.
  • The PS5 Dual Sense Edge Wireless Controller is now compatible with PC.

All in all, all that remains is to put these novelties and changes into practice in the game and very soon in our fight against The Evil Ones in Season 1. If you want to know more about the game, you only have to consult our analysis of the game signed by Alberto Pastor, and we remind you that we have an extensive guide with which to help you fight lilith and the burning hells.