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Project RYU: a promising title under Unreal Engine 5


Since the Unreal Engine 5 is topical, another title can be highlighted: Project RYUwhich we owe to the small independent South Korean studio RYU-Production.

And when we see the result presented in the trailer below, it’s hard to imagine that only 6 people are behind this game working titlewhich for the moment has no release date or support announced but which we hope to see arrive just as much on computer only on PS5 and Xbox Series X.

In any case, this demonstrates the power of the Epic Games engine and the ease it provides for providing a result worthy of an AAA even with small means.

This title which presents itself as a RPGwill invite us to follow the adventures ofa young heroine in a particularly immersive Seoul thanks to a photo-realism of the most advanced.

Good, afterwards, even if there is some in-game images showing the possibility of playing in the third person as in subjective viewwe are mainly dealing with cinematics and of course you will have to wait to see the end resultbut given the possibilities offered by the EU5, there is still reason to believe in it.

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Armored Core 6: How niche is the hardcore action title from the makers of the Elden Ring?


The way western gamers look at From Software’s work has changed a lot over the past few years. The Japanese have been publishing games since 1994. However, the studio’s two long-standing franchises – King’s Field and Armored Core – catered primarily to a niche of hardcore gamers who wanted to be challenged while also being able to overlook certain shortcomings.

The high degree of difficulty and the shortcomings also fit Demon’s Souls from 2009, but Hidetaka Miyazaki’s heartfelt project also brought that certain something with it to draw the western market’s attention to From Software for the first time. With Dark Souls, Bloodborne, Dark Souls 3, Sekiro and finally Elden Ring, the developers even managed to keep increasing the quality of the Soulsborne games and thus appeal to more and more players until they were faced with the The open-world epic of 2022 finally made its breakthrough into the mainstream succeeded.

Full control, phat action, crisp fights

However, From Software’s next project doesn’t go by the name of Elden Ring 2, continuing the Souls series or founding a new Soulsborne IP. Instead, the developers are presenting us with part of the Armored Core series for the first time in ten years. A few days ago, as part of the Summer Game Fest, we were able to attend a presentation of Armored Core 6: Fires of Rubicon (buy now €69.99), where lead producer Yasunori Ogura introduced us to the fast-paced mech action.

One thing is clear: With Fires of Rubicon, the developers want to give the Mech franchise introduced in 1997 a reboot. One of the core features of the series has always been the ability to customize your mechs, which not only changes the look of the combat devices, but also the way you play them. For the sixth part, the designers are also focusing on other areas.

You should always have the feeling of full control in the fights through direct processing of your inputs. In addition, the developers want to present you with extensive, three-dimensional combat areas with enormous verticality, in which the mobility of the mechs comes into its own. In the missions you should also expect challenging, original fights in which you have to find the optimal balance between attack and defense.

You have to fight hard for every victory. Failure is part of the concept. After a death, adjust the equipment and thus the style of play, that can bring victory in the end. In this way, every mastered challenge should feel special. At least that sounds pretty familiar considering the Soulsborne games, doesn’t it?

Armored Core 6: The sample mission shown in the presentation leads Lead Producer Yasunori Ogura to a factory facility called Grid 086. Source: Bandai Namco

Attack on Grid 086 factory

The example mission shown in the presentation leads Lead Producer Yasunori Ogura to a factory facility called Grid 086. This serves as a base for the RaD, a group of arms dealers, and is on the agenda quite early in the single player campaign. The facility consists of imposing exterior areas and narrow interior spaces, through which Ogura can show us the flexibility of the mechs.

Since the outdoor facility consists of girders and bridges that are located at dizzy heights, the developer repeatedly uses the mech’s boost to temporarily fly through the air and thus reach distant platforms. Thanks to this enormous mobility, you have very different ways to reach your goal: An access point through which you can infiltrate the facility.

Armored Core 6: Thanks to Boost, you can move quickly through the extensive areas. Source: Bandai Namco A group of Sentinel drones are quickly crushed by the mech’s explosive attacks and homing missiles. The last enemy gains a free flight off the platform with the anytime melee attack. With the already mentioned boost, the distance to the targeted victim can be quickly bridged. All of this seems to be controlled in a wonderfully direct and action-packed manner.

Warning, an ambush!

The gate that leads the mech into the facility can be opened via a hacking function. However, the process activates an ambush where the developer has to deal with a much tougher opponent. The only thing that helps here is staying calm, studying your opponent’s movement patterns, dodging attacks and hitting back at the right moment. Another insight from the fight: With a repair kit you can repair your mech at any time. The mech in the demo had three charges.

Armored Core 6: Due to the boost and the verticality of the levels, you will often attack from the air. Source: Bandai Namco At supply stations, repair kits, health (AP) and ammunition can be refilled during a mission. After defeating the guard, the mech ends up in a facility where you can no longer dodge enemy attacks as well. It’s a good thing the mech also has a shield ability, which it can use to deflect enemy projectiles. Also useful: Regular scans allow you to spot enemies through walls.

The double Lottchen – From-Software-Style

In the next leg of the mission, Yasunori Ogura’s mech encounters a combat robot that would easily pass for a boss. Here the developers first demonstrate what happens when you die: You don’t have to start the mission from the beginning, you can start from a checkpoint in the middle of the mission. Equipment can also be adjusted after death. The customization options are enormous. There are twelve slots in total, including the headboard, core, arms, legs, booster, generator, extension and the four weapons.

Armored Core 6: As in the Soulsborn games, many tough boss fights await you in AC6. Source: Bandai Namco

In the second attempt, the lead producer then shows us another combat mechanic: impact hits can compromise the control system of a mech and stun the mech – for this you have to fill the so-called impact bar with attacks. All hits count as direct hits on stunned enemies and deal massive damage. This is a big advantage, especially against strong opponents. Some weapons are great for filling up the impact bar, other weapons are better at dealing raw damage.

After defeating this bully, we end up in the last room of the presentation, where the real boss of the level is waiting for the developer: A huge tank, with two metal arms, which consist of numerous heat sticks, and a cauldron full of lava on its back. This fight demonstrates two things again at the end: 1) The Obermotze have weak points that you should focus on targeting. 2) As in the Soulsborne games, the boss fights are also one of the highlights of the game in AC6.

Source: Bandai Namco Armored Core 6: Prepare your mech for the next mission. Source: Bandai Namco Armored Core 6: The game in the demo could not match the graphic splendor on the screenshots. Source: Bandai Namco Armored Core 6: Yep, you can turn your mech into a tank too. Source: Bandai Namco Armored Core 6 should also offer online PvP multiplayer. Source: Bandai Namco Armored Core 6: Before each fight and after each death you can equip your mech individually. Source: Bandai Namco Armored Core 6: Your mech’s mobility suffers in such narrow areas.

Our first impression of Armored Core 6

We doubt whether From Software can land another hit like Elden Ring with the new part of the “Armored Core” series. The setting is not suitable for the masses enough for that. Still, we lost a bit of our “fear” of the hardcore experience through the presentation. Sure, the action is fast-paced, the challenges are certainly tough.

Armored Core 6: Even if two mechs get ready for the upcoming fight, there’s no co-op mode. Source: Bandai Namco But if the mech really were to be controlled as accessible, direct and mobile as the scenes shown promise, then we would really like to give the series a chance and throw ourselves into battle in such a giant battle.

Armored Core 6: Fires of Rubicon will be released on August 25, 2023 on PC (Steam), Playstation 4 and 5 Xbox Series and Xbox One. In addition to the story mode for single players, there should also be PvP online multiplayer. From Software is behind the development of the game. Bandai Namco is the publisher here in the west.

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The new Assassin’s Creed title moves away from the game, clues…

Details about Assassin’s Creed Infinity first emerged in an exclusive report released in 2021. But what is Infinity actually? Ubisoft has only hinted at what it might be, but since 2021 we’ve been able to gather a lot more information. Now, a well-known insider has given even more details about what’s really behind it: a hub, mini battle passes, and much more.

Assassin’s Creed Infinity isn’t an Assassin’s Creed game, but it will revolutionize gaming as we know it – at least within the Assassin’s Creed franchise, if rumors are to be believed.

AC Infinity will be the hub of the entire franchise

A well-known insider has seen Infinity in action and revealed how the system works.

Basically, Assassin’s Creed Infinity serves as the central core of the franchise, acting as a launching pad for upcoming games, Seamless transition from Infinity hub to Assassin’s Creed Red in moments.

At its core, Infinity is built around a dynamic live service model closely tied to contemporary storytelling. At launch, Infinity will debut alongside Red, with a host of features characteristic of live services platforms.

Called “The Exchange”, players will find an item store where they can purchase daily and weekly in-game cosmetics for the protagonists of Red. Infinity also introduces the “Sync” feature, which provides access to “Projects” tailored to each protagonist.

Quite simply, Projects function as miniature, narrative-driven “Battle Passes” that offer players the opportunity to earn cosmetic rewards. These projects, which will be continuously integrated into AC Infinity, will mainly revolve around DLC releases and new game versions. They will also undoubtedly give us something to stay motivated during periods of content drought.

To me, this concept sounds interesting and I can’t wait to learn more. However, I’m not a huge fan of microtransactions and hope that players who choose not to make in-game purchases won’t be at a disadvantage in future games. What do you think?

The information comes from Tom Henderson, who is known as a reliable source and has correctly predicted many developments in the video game industry. However, his information cannot be verified at this time.

More Assassin’s Creed:

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EA Sports FC 24 Title Update 9: Radically New Patch…


EA has revealed the patch notes for Title Update 9 for EA Sports FC 24. In addition to fixes for Ultimate Team and Career Mode, the patch will significantly change gameplay.

EA is working diligently to fix bugs and improve EA FC 24 with regular updates. The last, Title Update 9 will soon be available on PlayStation 4 and Xbox One.

EA Sports FC 24 Patch: Title Update 9 for PS4 and Xbox One

New Title Update #9 will only be available on PS4 and Xbox One – EA has not clarified whether these changes will also be available on current-gen consoles and PC.

You can find the latest title update #8 for all consoles under the patch notes.

Title Update #9 will be available soon for the PlayStation 4 and Xbox One versions of EA SPORTS FC 24 and includes the changes below.

UT’s full grades have been posted on the EASFC Tracker. https://t.co/5LWPAieNRQ

– EA SPORTS FC Direct Communication (@EASFCDirect) February 6, 2024

EA will make the following changes:

Ultimate Team

Fixed the following issues:

  • A stability issue could have occurred when placing a previously evolved player item into an evolution slot.
  • Some player item rarities may have displayed incorrectly.
  • The video player in the News menu did not expand to full screen.
  • On rare occasions, pyrotechnics could have appeared in the center of the field.

Career mode

Fixed the following issues:

  • In the player’s career, duplicate requests could have appeared in the Decisions tab.
  • Younger players could have benefited from Chip Shot playstyles without meeting its demands.
  • In Player Career, some training exercises did not use the player-created Pro.

Gameplay

I made the following changes:

  • Improved AI teammate positioning and decision-making in reduction scenarios.
  • Reduced effectiveness of outside shots for players with or without Trivela PlayStyle and PlayStyle+.
  • Moderately reduced accuracy of outside foot shooting.
  • Reduced the maximum potential amount of topspin the ball can have when shooting from the outside foot.
  • Updated player selection logic when using Secondary Containment.

Fixed the following issues:

  • Improved the referee’s foul logic inside the box after a clearance attempt.
  • At times, the attacking player could have unintentionally tripped over a slide attacking the defender’s arms as he attempted to avoid them.
  • In certain situations, the goalkeeper could have poorly recovered the ball after it was passed by the foot of a teammate.

General, audio and visual

I made the following changes:

  • Updated some billboards, player models, trophies, crown chants, kits, hair, sponsors and sleeve badges, boots, balls, star heads, stadium themes, VIP areas, match scenes and tifos.

Fixed the following issues:

  • In some skill games, the defensive wall was not always positioned as expected.
  • In some set-piece training situations, the defending team did not always position their wall as expected.
  • Fixed instances where the UI was not displaying correctly during certain skill games.
  • Fixed cases of stability issues that might have arisen.
  • Fixed instances of placeholder text and images.

EA FC 24 Title Update 8: Platforms and Patch Notes

The latest patch available for all platforms: PC, Xbox One and Xbox Series X|S, PlayStation 4 and PlayStation 5 and Nintendo Switch.

Keep in mind that you will probably need to download the latest update before playing EA FC 24 the next time. Let’s take an in-depth look at the latest changes.

Title Update #8 is now available for all versions of EA SPORTS FC 24.

UT’s full grades have been posted on the EASFC Tracker. https://t.co/vr4KS9rmeR

– EA SPORTS FC Direct Communication (@EASFCDirect) January 30, 2024

Ultimate Team

Fixed the following issues:

  • Help information may have unintentionally displayed unprompted during SBCs
  • Some Squad Foundation player item visuals were not displaying correctly when opening packs.
  • In a rare case, the EA Connect button legend was not displayed
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Gameplay

I made the following changes:

  • Improved consistency of ball flight when completing a successful Chip Shot

Yes. This is where the gameplay improvements are going this time around. It will be interesting to see if EA overdid it and if Chip Shots will now be OP.

Be sure to try them out next time you play, especially if you have players with the Chip Shot playstyle.

Career mode

Fixed the following issues:

  • Player Bio screen could have displayed incorrect badge
  • When creating a club in Manager’s career, some kits were not available

TIME

Fixed the following issues:

  • In rare cases, the dashboard no longer updated correctly.

General, Audio & Visual

I made the following changes:

  • Updated some kits, badges, boots and star heads.

Fixed the following issues:

  • Resolved instances of placeholder text.
  • In some stadiums, a manager could have been located outside the technical area.
  • Some team jersey colors were not displayed correctly on the match scoreboard.
  • Fixed cases of stability issues that might have arisen.

If you have any major issues with your FC 24 experience, you can always contact EA Sports FC Direct Communications Account on X (Twitter). You can find all the official EA FC 24 teaser notes on the EA website and information on the latest Title Update 8 here.

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Free essential games PS Plus February 2024: first title…


Sony has revealed the first game in the PS Plus Essential games line for February 2024: Foamstars, the new PS-exclusive multiplayer shooter, will be available for free to all PS Plus subscribers.

Sony offers a monthly selection of free games through its PlayStation Plus subscription tiers. New titles are regularly introduced to the growing collection of Extra and Premium games. Of the three subscription tiers, Essential is the most economical and offers a limited-time offer of three games. Subscribers have the option to download these games throughout the month and keep them permanently in their library.

The first game in the PS Plus Essential line has been officially revealed: Foamstars will be available to all PS Plus subscribers on February 6, 2024.

As a PS Plus subscriber, you also benefit from special discounts in the store. Make the most of it by going to Eneba and checking out the site for great deals on PSN gift cards!

First PS Plus Essential game for February 2024 revealed

Foamstars is a brand new fun 4v4 shooter, developed by Square Enix and published by Sony. The game seems heavily inspired by Splatoon, but instead of painting, you shoot fools with foam.

The game’s wacky atmosphere, colorful presentation and fast-paced gameplay look super fun and the game certainly has the potential to make an impact and stick the landing. Bringing it to PS Plus is the perfect opportunity for players to try it out without having to spend any money first.

The game will feature three competitive modes and a mission mode, which can be played solo or cooperatively. Of course, there will also be seasons and a season pass.

We’re excited to experience Foamstars when it launches on PlayStation 4 and PS5 on February 6. If you want to know more about the game’s features, check out the detailed PlayStation Blog article about it.

PS Plus Essential Games February 2024: Prediction

Apart from Foamstars, the PS Plus Essential games for February 2024 are still unknown. Usually, the full lineup is leaked a few days before the official reveal. Until then, we’ll offer you a personal prediction and hope to see two of these games among the PS Plus Essential games next month.

Horizon: Zero Dawn (PS4, PS5)

Horizon: Zero Dawn was recently revealed to be Sony’s best-selling game of all time. The open-world game featuring a unique sci-fi post-apocalypse would be a good fit for PS Plus Essential, so that the few people who haven’t purchased it yet can enjoy it as well.

Take on the role of Aloy, an experienced hunter, and explore a lush world inhabited by mysterious mechanized creatures in an exhilarating new open-world action RPG.

Spelunky 2 (PS5, PS4)

The sequel to the legendary Rogue-like game is just as good, if not better, than its predecessor. Explore dangerous dungeons, survive numerous traps and monsters and set off on an unforgettable adventure, before starting again in the next round. The addictive and challenging gameplay loop is always a hit and would be a treat for all PS Plus Essential subscribers.

Spelunky returns in this greatly expanded sequel to the original Rogue-like platformer! Meet the next generation of explorers as they find themselves on the Moon, searching for treasure and a missing family. Spelunky 2 builds on the unique and randomized challenges that made the original a classic, delivering a huge adventure designed to satisfy players old and new.

Encryption (PS4, PS5)

Inscryption is one of the strangest games released in recent years and an absolute must-play. What begins as an atmospheric and robust deck-building game quickly transforms into something much stranger, constantly surprising the player along the way.

From the creator of Pony Island and The Hex comes the latest heartbreaking and self-destructive love letter to video games. Inscryption is an inky card-based odyssey that blends roguelike deckbuilding, escape room-style puzzles, and psychological horror into a bloody smoothie. Even darker are the secrets written on the cards…

February 2024 PS Plus Essential games reveal date and time

Upcoming PS Plus Essential games are usually revealed on the last Wednesday of the month. So expect to receive the official announcement of February 2024 PS Plus Essential games on January 31, 2024. The program will be revealed around 4:30 p.m. BST / 5:30 p.m. CEST / 12:30 a.m. PST / 11:30 a.m. EST. You will be able to download the games for one month from February 6, 2024.

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Possible leak of first title for PS Plus Extra/Premium

Thanks to a Sony mishap, we may already know the first free game PS Plus subscribers will receive in February, and it’s Alone in the Dark: The New Nightmare.

The PS1 classic, said to be part of the PS Plus Extra and Premium game selection, accidentally appeared on PlayStation’s social media channels, with the respective posts now deleted. Read more about this accidental revelation here:

  • PlayStation Plus: February’s first game leaked – and it’s a classic!

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