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Cities: Skylines 2 announces a new delay. The ‘city-builder’ that wants to revolutionize the genre will be appreciated in its console version


Bad news for anyone who would like to play Cities: Skylines 2 on PS5 or Xbox Series this same month of October. Although Colossal Order and Paradox Interactive scheduled the release of their new game for a few weeks, it turns out that the console version will not be ready then. In this way, the team surprises us today with a delay that only affects the edition dedicated to Sony and Microsoft platforms; There will be no changes to the PC release.

So far, we have seen that many developers have postponed the launch of their titles to get away from October and its unusual load of premieres. However, this is not the case with Cities: Skylines 2, as explained in a statement shared on the official Paradox Interactive website (via Gematsu). “We are working hard preparing the game for our release on October 24. While doing this, we realized that we need more time to achieve the quality standards we have established for (the console version).

“As we want to offer the best experience for our players, we are updating the launch window for Xbox and PS5 to spring 2024“, adds the company along with the promise of sharing more details in the future. “In the meantime, we are excited to welcome PC gamers to build their dream cities on October 24.”

Cities: Skylines 2 will be really ambitious

Fans of games have been delighted with the first installment of Cities: Skylines, so we are not surprised to know that there are many users eagerly awaiting the launch of this second title. After all, we are looking at a project that seeks to revolutionize the genre by adding maps that are larger than some countries and systems that simulate layoffs and homelessness, all to guarantee maximum realism.

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Android TV in x86 version exists: it is now possible to turn an old PC into a Smart TV


A Android TV version for x86 processors opens the door for anyone to turn an old PC into a practical Smart TV. With Google services and applications included, although without the possibility of having the Chromecast integrated, at least for now.

Android is developed for the ARM architecture, although Google created versions for x86 processors of this operating system (there is even a project that adapts it to PCs, Android x86). What we didn’t have was a Android TV version for CISC-type processors, a stumbling block that has been saved by independent developers. In this way it is possible to install the Google operating system for televisions on a PC, with all the possibilities that this entails. Now, it still has too many bugs to be 100% functional.

Remarkable possibilities, although limited in time

Image from RIMI 2k17 (XDA Developers)

The x86 version is an adaptation for PC processors developed by AmznUser444 Dev and posted on the popular XDA Developers forum. The version is fully functional and allows installation on a PC. Requires a 64-bit dual-core processor with at least 1.2 GHz speed, 1GB RAM, 8GB storage, 64 MB of video memory and a minimum resolution of 1,280 x 720. It is also recommended that you can connect to the TV if you want the Android TV x86 to be the player, but a computer monitor also works.


Since development is experimental, and evolution still has a lot of room for improvement, this version of Android TV for x86 SoCs has several problems. One of the main ones is that Chromecast built-in does not work, one of the notable hardware advantages with Android TV. There are also problems with video playback since there are native apps for that operating system that do not finish working, such as Netflix. Although, according to those who have tried it, the version of Netflix for mobile can be installed, that does seem to work.


This type of development allows you to take advantage of a somewhat old PC, although Windows probably offers more playback options than an adapted Android TV (and a Google TV is so cheap that it is probably not worth fighting with an old PC). Even so, it is still an important advance that should be tracked: you can download the latest ISO with Android TV 9 Pie from the project page.


Source: Frandroid


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Genshin Impact is banned in Belgium due to loot boxes … but only in the PS4 version


Following the heated debate on loot boxes and microtransactions present in video games aimed at young audiences, some politicians have decided to intervene and implement new rules on the management of g******g, also including these notorious prize boxes.

The state that most of all has trodden the situation is certainly the Belgium: thanks to the new laws active for a few months, loot boxes are now considered to all intents and purposes g******g and, as such, illegal in products intended for a minor public. If the developers or the managers of a video game cannot remove these mechanics from their products, Belgium does not allow the diffusion of this title, effectively banning it from the whole territory.

The latest “victim” of this legislation is Genshin Impact, free to play Chinese that is conquering the whole world. As a free-to-play title, loot boxes and microtransactions are the only source of sustenance for this acclaimed RPG game, but the law does not allow for exceptions, and since the “luck” mechanics cannot be removed, Genshin Impact was officially banned from Belgium … but also not.

The title in Belgium is not downloadable on PlayStation 4 but, inexplicably, it is still present in the local stores of Android is PC, without any restrictions. Indeed, marketing campaigns and advertising continue to persist.

In other words, only PS4 players have had to say goodbye to Genshin Impact, but everyone else can continue to play (and spend) without a problem. To be honest, this is not so true either, as it is enough to create a PSN account in another region and this “block” would also be solved.

We do not know if this forgetfulness is a delay in the execution of the law, an error, or there is a legal loop involved that keeps the mobile and PC versions in stall, but it all seems decidedly … paradoxical.

Belgium has successfully eliminated microtransactions and loot boxes from games such as FIFA, big money factories for EA, but it seems that the law and its applications are still very immature.

What do you think?

Source: Resetera


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EA Sports FC 24 – This is the best way to spend the 4600 FC Points of the Ultimate version


All players who pre-ordered the Ultimate edition of EA Sports FC 24 will be able to enjoy early access this coming Friday, September 22, 2023. And in addition, they will have another series of equally interesting advantages. For example, 4,600 FC Points to spend in whatever they want and 1 Ultimate Team TOTW player. Today we want to focus on the first, to recommend the best way to spend those points wisely.

What are FC Points?

These points are nothing more than the new FIFA Points. That is to say, it is a nomenclature change for the same points that in FIFA can be used in Ultimate Team to get packs, participate in Ultimate Draft and get help to create a great template. Similarly, they can also be used in VOLTA FOOTBALL to unlock clothing objects new.

When will I receive the 4600 FC Points for the Ultimate version?

If you download the Web App and see that your points are not there, don’t panic. All Ultimate Edition Players will receive the 4,600 FC Points on Friday, September 22, 2023when early access begins.

How to spend the 4600 FC Points of the Ultimate version and when to do it

Those of you who are used to these preseasons will know very well that exactly the same thing happens every year. In other words, It is better to start opening envelopes now, since the market is going to be inflated when Ultimate Team starts for everyone. Therefore, as DUX Gaming comments, our first advice is that spend those points the sooner the better.

Actually, The most profitable thing is to spend points in FUT Draft. But that is only advisable for the most experienced players, since for it to be the best option you must be good at playing. on high difficulty and win all four games in a row. Even if you win three of the four matches, you will get more packs than otherwise. But it’s not that easy nor is it suitable for everyone, so keep that in mind.

FC Points will not be the only advantage of the Ultimate edition

In addition, the time factor is also important. And if we want to spend the points in the FUT Draft, we will need to complete many matches. Something that you may prefer to invest in other ways these first days of Ultimate Team. Keep in mind that doing a FUT Draft will cost 300 FC Points, so we could play 15 times with the Ultimate Edition points. AND that means 60 games total.

In any case, we recommend buy the 150 FC Points envelopes in the in-game store. A good investment that will be free and that normally It would cost you 7,500 coins above. In total, you can get about 30 envelopes in one go. And in case you get footballers with good potential, you can consider keeping it and sell it later.

On the other hand, remember that we will closely follow all the news about EA Sports FC 24 until launch day. The first FIFA without a FIFA license, but equally exciting. And if you want more guides for the game, keep in mind that we already have an important selection.

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Matter has version 1.2 ready. It will arrive in autumn and these are the home devices that will become compatible


Today it’s time to talk about Matter again and if in spring we talk about version 1.1 of the new protocol that arrives to unify the connected home, we already have news of the changes coming with version 1.2 which is about to be released.

It will be in the fall when the CSA (Connectivity Standard Alliance) releases version 1.2 of the Matter standard. A change that will prepare the arrival and integration into the connected home of new types of devices that will be added to all those that we already know. Let’s see what it will offer.

Doors and kitchens, protagonists

Matter, formerly known as “Project CHIP” (Connected Home over IP), is a collaborative effort supported by several leading technology companies, including Apple, Google, Amazon, and others, with the goal of establishing an open and universal standard for communication between IoT devices in the home. This standard has as its main objective improve interoperability and security of smart home devices.

And although it is still in its infancy, little by little, we are learning about changes that will come with successive revisions. In the case of version 1.2, which will be released next fallMatter will support new devices.

This is the case of smart door locks and in fact, manufacturers like NuKi have already confirmed that they will update their products so that they can work with Matter while also adapting them to work with the European door system.

In addition to smart locks, they can also be used with other common devices in the home, such as washing machines, dryers, dishwashers, fans and air conditioning systems They will also be compatible with Matter 1.2. Now it is in the hands of the manufacturers to adapt their catalogs.

For example, Matter-compatible robot vacuums have not yet been announced but companies like SwitchBot have indicated that support for Matter is on their roadmap. In the case of household appliances, the colleagues at Homekits.dehave already seen the dishwasher, fan and air conditioning system with Matter support from the Midea brand.

Later it will be time for Matter 1.4 to arrive, presumably in the fall of 2024. A standard that should finally support the use of surveillance cameras, since for now there are limits imposed among others by the different video codecs. And according to Chris LaPré, CSA’s chief technology officer, the idea is to integrate device support preferably with fall updates to use spring updates for stability improvements, feature extensions…

Even so, and with all these improvements, there is still a lot of work to do and for Matter to reach more connected home devices to end the atomization and dispersion of a large number of devices for the home, which with this new standard, will be able to interact more easily. . Companies like Google, Apple, Amazon… will have to open their ecosystem, something that we have already seen Samsung or LG do recently. The plan is on the table and now It is the companies that have to start updating and launching products.

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Cyberpunk 2077 trophies will not transfer from the PS4 version to the PS5 version

The good news yesterday afternoon was that the current-gen upgrade of Cyberpunk 2077 was finally ready after much delay and made available immediately. All current owners of the game can upgrade to the current-gen version for free, but this comes with a small snag.

If you want to continue playing the game you will not be able to get all Trophies in the continuation. If you start the PS5 version, the game will not immediately unlock all already unlocked Trophies. So you will have to start over anyway to achieve everything.

According to CD Projekt RED, this is due to the fact that the PS5 version is a different SKU, so it is not possible to transfer the Trophies. It is good news for the Trophy hunters, because they can go for the platinum again.

“Unfortunately, as the next-gen version has a different SKU, PlayStation trophies obtained thanks to backward compatibility will not be transferred. You will need to meet the requirements once again to unlock them.”

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Next-gen version The Witcher 3 postponed again

The Witcher 3 is still regarded as one of the best open world games ever made. It’s no wonder then that a version for PS5 and Xbox Series X is in development. This one has just been postponed again.

According to the original plans, we should have gotten our hands on the PS5 and Xbox Series X version of The Witcher 3 last year. It was only postponed to the second quarter of this year. But now the game is not going to make it to that date either.

  • Get The Witcher 3 at home

The development of the new version is in fact taken over by CD Projekt RED itself. It was originally created by Saber Interactive, who also developed the Switch port of the game. It was the Russian arm of Saber Interactive that developed the port, so the changing of the guard seems possibly related to the war, if not confirmed.

The project is not completely restarted. But because CD Projekt RED has yet to assess how much work still needs to be done, the game has been postponed. A new date has not yet been set, but it should come as soon as possible.

What will The Witcher 3 bring to PS5 and Xbox Series X?

Basically The Witcher 3 on the new consoles is the same game you already know. You can buy it separately, or download a free upgrade for a last-gen version of the game. There will also be some new content that takes inspiration from the Netflix series.

The Witcher 3 isn’t the only Witcher game owners of the new consoles can look forward to. Recently, CD Projekt RED confirmed that a new The Witcher game is in development. Officially this one is not called The Witcher 4, because it would start a ‘new saga’ in the Witcher story.

The Witcher 3: Wild Hunt

Available from 19 May 2015

More about this game

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PlayStation 5 version of Outer Wilds gets additional graphics modes for better performance


Outer Wilds also got a native PlayStation 5 version last September, but this one brought with it an annoying problem. The game suffered from stuttering gameplay. To solve this, a hotfix is ​​now available, which offers you two extra graphics modes.

The PS5 version of Outer Wilds ran at a dynamic 4K resolution and tried to hit 60fps. However, this often did not work and that resulted in a very unsettled picture. After updating, you can now choose to play the game in 4K at 30 frames per second or 1440p at 60fps. In these modes, the frame rate will be stable.

Mobile Games also reports that the original 4K/60fps mode is still present and is mainly aimed at gamers who have a TV with VRR support. This smooths out the stutters in the frame rate.